[HELP] Timer -
joeri55 - 31.10.2010
Hello,
I need some help with making a timer for something.
I'm making that people can /houseupgrade 3 (that means they can get a weapon).
Now I want to make a timer so people can use /smuggleweapon and need to wait for 30 minutes to get a weapon. This can only be possible in their house. I only got this:
Код:
forward WeaponTimer();
Код:
public WeaponTimer()
{
}
and this killtimer:
Код:
KillTimer(weapontimer);
And
Код:
weapontimer = SetTimer("WeaponTimer", 60000, 1);
Now I want to make a /getweapon that people can only use in their house and when they got the houseupgrade. And I don't have a clue how to make it, I'm using the LA-RP script aka Godfather.
I hope someone can help me..
And this is the code that I need to take 30 minutes before you get the gun.
Код:
if(!strcmp(cmdtext, "/smuggleweapon", true))
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " You need to login first !");
return 1;
}
if (HouseEntered[playerid] = 0)
{
SendClientMessage(playerid, COLOR_GREY, " You can only use /smuggleweapon while you are in your cell !");
return 1;
}
if (HouseEntered[playerid] = 1)
{
GivePlayerWeapon(playerid,4,1);
ApplyAnimation(playerid,"DEALER","shop_pay",4.1,0,0,0,0,0);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You need to /smoke to use this animation ! ");
return 1;
}
}
return 1;
}
It also gives this error:
C:\Users\mma\Desktop\San Andreas Server\gamemodes\prpr.pwn(17227) : warning 211: possibly unintended assignment
C:\Users\mma\Desktop\San Andreas Server\gamemodes\prpr.pwn(17232) : warning 211: possibly unintended assignment
Re: [HELP] Timer -
joeri55 - 31.10.2010
Anyone??
Re: [HELP] Timer -
The_Moddler - 31.10.2010
Make a variable, then you reset it in another callback.
Re: [HELP] Timer -
joeri55 - 31.10.2010
And how do I do that? I also scripted some more.. And also got a problem with that lawl.. Can you give a example?
Re: [HELP] Timer -
joeri55 - 31.10.2010
Can anyone answer my question?
Re: [HELP] Timer -
willsuckformoney - 31.10.2010
pawn Код:
if(!strcmp(cmdtext, "/smuggleweapon", true))
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " You need to login first !");
return 1;
}
if (HouseEntered[playerid] = 0)
{
SendClientMessage(playerid, COLOR_GREY, " You can only use /smuggleweapon while you are in your cell !");
return 1;
}
if (HouseEntered[playerid] = 1)
{
GivePlayerWeapon(playerid,4,1);
ApplyAnimation(playerid,"DEALER","shop_pay",4.1,0,0,0,0,0);
weapontimer = SetTimer("WeaponTimer", 60000, 1);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You need to /smoke to use this animation ! ");
return 1;
}
}
return 1;
}
Then use your timer for what you want??
Re: [HELP] Timer -
joeri55 - 31.10.2010
It's working now, but I can /smuggleweapon as much I want.. And I don't need to be in a house to smuggle it.. So how do I fix that?
Re: [HELP] Timer -
joeri55 - 31.10.2010
I now got this:
Код:
if(!strcmp(cmdtext, "/smuggleweapon", true))
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " You need to login first !");
return 1;
}
if (HouseEntered[playerid] = 0)
{
SendClientMessage(playerid, COLOR_GREY, " You can only use /smuggleweapon while you are in your cell !");
return 1;
}
if (HouseEntered[playerid] = 1)
{
SendClientMessage(playerid, COLOR_GREY, " You've started smuggling a knife, wait for 30 minutes now.");
GivePlayerWeapon(playerid,4,1);
ApplyAnimation(playerid,"DEALER","shop_pay",4.1,0,0,0,0,0);
weapontimer = SetTimer("WeaponTimer", 60000, 1);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You need to wait ! ");
return 1;
}
}
return 1;
}
Re: [HELP] Timer -
The_Moddler - 31.10.2010
pawn Код:
new bool:Weapon[MAX_PLAYERS];
if(!strcmp(cmdtext, "/smuggleweapon", true))
{
//Why were you checking if player was connected? LOL
if(Weapon[playerid] != false) return SendClientMessage(playerid, COLOR_WHITE, "You must wait first!");
{
if(gPlayerLogged[playerid] == 0) //This must be '==' not '='
{
SendClientMessage(playerid, COLOR_GREY, " You need to login first !");
}
if(HouseEntered[playerid] == 0) //This must be '==' not '='
{
SendClientMessage(playerid, COLOR_GREY, " You can only use /smuggleweapon while you are in your cell !");
}
if(HouseEntered[playerid] == 1) //This must be '==' not '='
{
GivePlayerWeapon(playerid,4,1);
ApplyAnimation(playerid,"DEALER","shop_pay",4.1,0,0,0,0,0);
weapontimer = SetTimer("WeaponTimer", 60000, 1);
Weapon[playerid] = true;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You need to /smoke to use this animation ! ");
}
}
return 1;
}
forward WeaponTimer();
public WeaponTimer()
{
Weapon[playerid] = false;
//Your code
}
I suggest you reading some PAWN tutorials..
Re: [HELP] Timer -
joeri55 - 31.10.2010
I get this error:
Код:
C:\Users\mma\Desktop\San Andreas Server\gamemodes\prpr.pwn(7340) : error 017: undefined symbol "Weapon"
C:\Users\mma\Desktop\San Andreas Server\gamemodes\prpr.pwn(7340) : error 017: undefined symbol "playerid"
C:\Users\mma\Desktop\San Andreas Server\gamemodes\prpr.pwn(7340) : error 029: invalid expression, assumed zero
C:\Users\mma\Desktop\San Andreas Server\gamemodes\prpr.pwn(7340) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
And this is my line where the fault is in:
Код:
public WeaponTimer()
{
Weapon[playerid] = false; <<- Here is the fault..
//Your code
}