24/7's , Burger Shots, Cluckin Bell's and Clothes Stores. - Printable Version
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+---- Thread: 24/7's , Burger Shots, Cluckin Bell's and Clothes Stores. (
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24/7's , Burger Shots, Cluckin Bell's and Clothes Stores. -
Eeeh - 30.10.2010
Hello!
Can someone please tell me, how can i make 2 (Or more) Burgershots, 24/7's, Cluckin Bells or Clothes Shops (ZIP; Victim; Pro-Laps; Binco etc.) with the same interior? PlayerToPointStripped?
Thanks.
Re: 24/7's , Burger Shots, Cluckin Bell's and Clothes Stores. -
<Weponz> - 30.10.2010
EDIT:Just relised wat u acually asked xD
Re: 24/7's , Burger Shots, Cluckin Bell's and Clothes Stores. -
Voldemort - 30.10.2010
new PlayerInt[MAX_PLAYERS];
than when he get in interior [ Not OnPlayerInteriorChange ]
set
PlayerInt[playerid] = 5; // Example
and when he exit check if he is at 5 exit else set pos to default
Re: 24/7's , Burger Shots, Cluckin Bell's and Clothes Stores. -
bigcomfycouch - 30.10.2010
Use separate virtual worlds for each restaurant.
Re: 24/7's , Burger Shots, Cluckin Bell's and Clothes Stores. -
Eeeh - 30.10.2010
pawn Код:
else if(PlayerToPointStripped(5.0, playerid, X,Y,Z, cx,cy,cz))
{
GetPlayerVirtualWorld(playerid) == ID)
{
SetPlayerPos(playerid, x,Y,Z);
}
}
else setplayerpos etc.
Something like this?