Plz help.... -
I`m n00b in PAWNO!!!I need a filtrscript or pawno code to save my car tunings...When i park my car tune are lost!
Код:
return 1;
}
}
else if(strcmp(x_nr,"color",true) == 0)
{
if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pPcarkey3] == 999)
{
SendClientMessage(playerid, COLOR_GREY," You don't have a vehicle to respray.");
return 1;
}
if(GetPlayerMoney(playerid) < 1000)
{
SendClientMessage(playerid, COLOR_GREY," You don't have enough money for vehicle respray.");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v color [ColorOneID] [ColorTwoID]");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 && color1 > 126)
{
SendClientMessage(playerid, COLOR_GREY, " Wrong color id!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v color [ColorOneID] [ColorTwoID]");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 && color2 > 126)
{
SendClientMessage(playerid, COLOR_GREY, " Wrong color id!");
return 1;
}
new vehid;
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { vehid = PlayerInfo[playerid][pPcarkey]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { vehid = PlayerInfo[playerid][pPcarkey2]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { vehid = PlayerInfo[playerid][pPcarkey3]; }
else { return 1; }
if(IsPlayerInVehicle(playerid, vehid))
{
CarInfo[vehid][cColorOne] = color1;
CarInfo[vehid][cColorTwo] = color2;
SafeGivePlayerMoney(playerid, -1000);
GameTextForPlayer(playerid, "~w~Bill for a Paint Respray~n~~r~-$1000", 5000, 1);
ChangeVehicleColor(vehid, color1, color2);
OnPropUpdate();
OnPlayerUpdate(playerid);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY," You are not in your vehicle.");
return 1;
}
}
else if(strcmp(x_nr,"buy",true) == 0)
{
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo[playerid][pLevel] < 2)
{
SendClientMessage(playerid, COLOR_GREY, "You need to be level 2 to buy a vehicle!");
return 1;
}
if(SBizzInfo[1][sbProducts] == 0)
{
GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
return 1;
}
if(PlayerInfo[playerid][pPcarkey] == 999) { }
else if(PlayerInfo[playerid][pPcarkey2] == 999) { }
else if(PlayerInfo[playerid][pPcarkey3] == 999) { }
else { SendClientMessage(playerid, COLOR_GREY, " You already own 3 vehicles"); return 1; }
if(CarInfo[idcar][cOwned]==1)
{
SendClientMessage(playerid, COLOR_GREY, "Someone already owns this car");
return 1;
}
if(GetPlayerMoney(playerid) >= CarInfo[idcar][cValue])
{
if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = idcar; }
else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = idcar; }
else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = idcar; }
else { return 1; }
CarInfo[idcar][cOwned] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(CarInfo[idcar][cOwner], sendername, 0, strlen(sendername), 999);
SafeGivePlayerMoney(playerid,-CarInfo[idcar][cValue]);
SBizzInfo[1][sbTill] += 5000;
ExtortionSBiz(1, SBizzInfo[1][sbEntranceCost]);
SBizzInfo[1][sbProducts]--;
PlayerPlayMusic(playerid);
GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclehelp to view the vehicle manual!");
SendClientMessage(playerid, COLOR_YELLOW2, "You can start the engine up now !");
gEngine[playerid] = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
DateProp(playerid);
OnPropUpdate();
OnPlayerUpdate(playerid);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! ");
return 1;
}
}
}
Код:
else if(strcmp(x_job,"ownablecar",true) == 0)
{
if(OwnableCarOffer[playerid] < 999)
{
if(OwnableCarID[playerid] == 0) { return 1; }
if(OwnableCarPrice[playerid] == 0 || OwnableCarPrice[playerid] > 1500001) { return 1; }
if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey]) { }
else if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2]) { }
else if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3]) { }
else { SendClientMessage(playerid, COLOR_GREY, " Offer is no longer available"); return 1; }
if(GetPlayerMoney(playerid) >= OwnableCarPrice[playerid])
{
if(IsPlayerConnected(OwnableCarOffer[playerid]))
{
GetPlayerName(OwnableCarOffer[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[playerid][pPcarkey] == 999)
{
if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey])
{
PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey];
PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2])
{
PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2];
PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3])
{
PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3];
PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = 999;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Vehicle seller needs to be at his car !");
return 1;
}
format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]);
SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string);
RemovePlayerFromVehicle(OwnableCarOffer[playerid]);
SafeGivePlayerMoney(playerid, - OwnableCarPrice[playerid]);
SafeGivePlayerMoney(OwnableCarOffer[playerid], OwnableCarPrice[playerid]);
strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999);
}
else if(PlayerInfo[playerid][pPcarkey2] == 999)
{
if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey])
{
PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey];
PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2])
{
PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2];
PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3])
{
PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3];
PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = 999;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Vehicle seller needs to be at his car !");
return 1;
}
format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]);
SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string);
RemovePlayerFromVehicle(OwnableCarOffer[playerid]);
SafeGivePlayerMoney(playerid, - OwnableCarPrice[playerid]);
SafeGivePlayerMoney(OwnableCarOffer[playerid], OwnableCarPrice[playerid]);
strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999);
}
else if(PlayerInfo[playerid][pPcarkey3] == 999)
{
if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey])
{
PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey];
PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2])
{
PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2];
PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3])
{
PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3];
PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = 999;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Vehicle seller needs to be at his car !");
return 1;
}
format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]);
SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string);
RemovePlayerFromVehicle(OwnableCarOffer[playerid]);
SafeGivePlayerMoney(playerid, - OwnableCarPrice[playerid]);
SafeGivePlayerMoney(OwnableCarOffer[playerid], OwnableCarPrice[playerid]);
strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You already have 3 cars ! ");
return 1;
}
DateProp(playerid);
DateProp(OwnableCarOffer[playerid]);
OnPropUpdate();
OnPlayerUpdate(playerid);
OnPlayerUpdate(OwnableCarOffer[playerid]);
OwnableCarOffer[playerid] = 999;
OwnableCarID[playerid] = 0;
OwnableCarPrice[playerid] = 0;
GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclemanual to view the vehicle manual!");
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Car seller is Offline !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " No-one offerd you any Ownable Car !");
return 1;
}
}
/*else if(strcmp(x_job,"license",true) == 0)
{
if(LicenseOffer[playerid] < 999)
{
if(GetPlayerMoney(playerid) > LicensePrice[playerid])
{
if(PlayerInfo[playerid][pDrugs] < 7)
{
if(IsPlayerConnected(DrugOffer[playerid]))
{
GetPlayerName(DrugOffer[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* You bought %d gram for $%d from Drug Dealer %s.",DrugGram[playerid],DrugPrice[playerid],giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s has bought your %d gram, the $%d was added to your PayCheck.",sendername,DrugGram[playerid],DrugPrice[playerid]);
SendClientMessage(DrugOffer[playerid], COLOR_WHITE, string);
PlayerInfo[DrugOffer[playerid]][pPayCheck] += DrugPrice[playerid] * 5;
PlayerInfo[DrugOffer[playerid]][pDrugsSkill] ++;
SafeGivePlayerMoney(playerid, -DrugPrice[playerid]);
PlayerInfo[playerid][pDrugs] += DrugGram[playerid];
PlayerInfo[DrugOffer[playerid]][pDrugs] -= DrugGram[playerid];
if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 50)
{ SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 2, you can buy more Grams and Cheaper."); }
else if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 100)
{ SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 3, you can buy more Grams and Cheaper."); }
else if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 200)
{ SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 4, you can buy more Grams and Cheaper."); }
else if(PlayerInfo[DrugOffer[playerid]][pDrugsSkill] == 400)
{ SendClientMessage(DrugOffer[playerid], COLOR_YELLOW, "* Your Drug Dealer Skill is now Level 5, you can buy more Grams and Cheaper."); }
DrugOffer[playerid] = 999;
DrugPrice[playerid] = 0;
DrugGram[playerid] = 0;
return 1;
}
return 1;
}