[SOLVED] Camera Position -
dLu - 25.10.2010
Hello.
Well, I've been trying and trying to make when a player connects that he gets to chose a skin, but I can't get it to work. When the player connects, the camera position doesn't want to change.
I can't really explain with words but I can show you with a picture.
http://i51.tinypic.com/16ayywp.png
I want the camera to look at the character, just like other server's have this.
Here's my code.
At the top.
Код:
forward PlayerClassSelection(playerid);
Код:
public OnPlayerRequestSpawn(playerid)
{
PlayerClassSelection(playerid);
return 1;
}
Код:
public PlayerClassSelection(playerid)
{
SetPlayerPos(playerid, -2080.4331,305.3169,105.7115);
SetPlayerFacingAngle(playerid, 90.0);
}
And yes I have about 10 of AddPlayerClass under OnGameModeInit()
I don't get any errors, but it's just not working for me.
Please help me.
~Thanks in advance
dLu
Re: Camera Position -
SampStunta - 25.10.2010
Save a position so that you can put it so that it's looking at the character.
Then put it in the script.
NOTE: Not the AddPlayerClass btw (( What I'm talking about ))
Re: Camera Position -
dLu - 25.10.2010
I got the position, but the same thing. The camera pos doesn't change.
Here's the code btw.
Код:
public PlayerClassSelection(playerid)
{
SetPlayerPos(playerid, -2080.4331,305.3169,105.7115);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerCameraPos(playerid, -2079.9763,315.0147,106.1571);
SetPlayerCameraLookAt(playerid, -2080.4331,305.3169,105.7115);
}
If it's that what you meant. I got the position
Код:
-2079.9763,315.0147,106.1571
Thanks anyway.
Re: Camera Position -
TouR - 25.10.2010
Well it seems its not a script written by you. There is something at OnPlayerConnect. That makes te camera dont move to class selection. Its maybe a login dialog or smthing
Re: Camera Position -
dLu - 25.10.2010
Yes, I helped myself with the gamemode lvdm that I was given when I downloaded the server file.I thought it'd be okay, since I'm a beginner.
OnPlayerConnect - no, no login dialog or register dialog. Only a welcome message.
Maybe, I should try changing the camera pos in the OnPlayerConnect function ?
So, it'd be
pawn Код:
public OnPlayerConnect(playerid)
{
SetPlayerPos(playerid, -2080.4331,305.3169,105.7115);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerCameraPos(playerid, -2079.9763,315.0147,106.1571);
SetPlayerCameraLookAt(playerid, -2080.4331,305.3169,105.7115);
}
Re: Camera Position -
Calgon - 25.10.2010
Try using the camera functions in another callback, if I recall correctly, quite a few functions do not work in the OnPlayerConnect callback as the player hasn't fully connected. If you're not able to do that, perhaps you could create a timer when the player connects, have it run 500-1000MS and make sure it's not repetitive. But I'm unsure of whether the camera functions are affected, as I'm pretty certain I used them in a script I made a while ago.
Re: Camera Position -
<Weponz> - 25.10.2010
I found changing the 3rd digit on the Y coord in the CameraLookAt or CameraPos (One of those) Fixes it up like its dead 90 Degress with the world xD
EDIT:Changing the 3rd Y Coord digit UP or DOWN 3 Digits.
EDIT: Its CameraLookAt and DOWN 3 Digits..
Re: Camera Position -
dLu - 25.10.2010
Quote:
Originally Posted by Calgon
Try using the camera functions in another callback, if I recall correctly, quite a few functions do not work in the OnPlayerConnect callback as the player hasn't fully connected. If you're not able to do that, perhaps you could create a timer when the player connects, have it run 500-1000MS and make sure it's not repetitive. But I'm unsure of whether the camera functions are affected, as I'm pretty certain I used them in a script I made a while ago.
|
Thanks a lot, I thought about it, and then I found a little mistake I made.
Instead of
pawn Код:
public OnPlayerRequestSpawn(playerid)
I replaced it with
pawn Код:
public OnPlayerRequestClass(playerid, classid)
It works perfectly now.
Thanks again guys !!