gate moving problem - Printable Version
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+---- Thread: gate moving problem (
/showthread.php?tid=185454)
gate moving problem -
Tom1412 - 24.10.2010
iv added a close command bit but im getting errors
errors
PHP код:
C:\Users\tom\Desktop\MOB Real Server\filterscripts\pay.pwn(7) : error 017: undefined symbol "playerid"
C:\Users\tom\Desktop\MOB Real Server\filterscripts\pay.pwn(10) : error 010: invalid function or declaration
C:\Users\tom\Desktop\MOB Real Server\filterscripts\pay.pwn(11) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
3 Errors.
PHP код:
#include <a_samp>
#define COLOR_RED 0xAA3333AA
new gateobject;
public OnFilterScriptInit()
{
MoveObject(gateobject,1101.7249755859, -1741.2767333984, 15.273958206177, 0.97);
PlayerPlaySound(playerid,1101.7249755859, -1741.2767333984, 15.273958206177);
return 1;
}
gateobject = CreateObject(980,1101.7249755859, -1741.2767333984, 15.273958206177, 0, 0, 90);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/buyticket", cmdtext, true, 10) == 0)
{
if(GetPlayerMoney(playerid) <= 50) return SendClientMessage(playerid, 0xFFFFFF, "You are to far to pay.");
GivePlayerMoney(playerid, -25); MoveObject(gateobject,1101.7249755859, -1752.2767333984, 15.273958206177, 0.97);
SendClientMessage(playerid,COLOR_RED,"You have just paid and the gate is open");
return 1;
}
return 0;
}
Re: gate moving problem -
Grim_ - 24.10.2010
OnFilterScriptInit is called once the script is started. You need to move those functions into another callback, like OnPlayerCommandText after the player types a command.
Re: gate moving problem -
Bogdanovic - 24.10.2010
Try whit this...
#include <a_samp>
#define COLOR_RED 0xAA3333AA
new gateobject;
public OnFilterScriptInit()
{
gateobject = CreateObject(980,1101.7249755859, -1741.2767333984, 15.273958206177, 0, 0, 90);
MoveObject(gateobject,1101.7249755859, -1741.2767333984, 15.273958206177, 0.97);
FucnSound();
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/buyticket", cmdtext, true, 10) == 0)
{
if (GetPlayerMoney(playerid) <= 50) return SendClientMessage(playerid, 0xFFFFFF, "You are to far to pay. ");
GivePlayerMoney(playerid, -25); MoveObject(gateobject,1101.7249755859, -1752.2767333984, 15.273958206177, 0.97);
SendClientMessage(playerid,COLOR_RED,"You have just paid and the gate is open ");
return 1;
}
return 0;
}
forward FuncSound();
public FuncSound()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
PlayerPlaySound(i ,1101.7249755859, -1741.2767333984, 15.273958206177);
}
}
Re: gate moving problem -
Tom1412 - 24.10.2010
nope still got some errors and warning
Re: gate moving problem -
Bogdanovic - 24.10.2010
Oh yes, try this...
#include <a_samp>
#define COLOR_RED 0xAA3333AA
new gateobject;
public OnFilterScriptInit()
{
gateobject = CreateObject(980,1101.7249755859, -1741.2767333984, 15.273958206177, 0, 0, 90);
MoveObject(gateobject,1101.7249755859, -1741.2767333984, 15.273958206177, 0.97);
FuncSound();
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/buyticket", cmdtext, true, 10) == 0)
{
if (GetPlayerMoney(playerid) <= 50) return SendClientMessage(playerid, 0xFFFFFF, "You are to far to pay. ");
GivePlayerMoney(playerid, -25); MoveObject(gateobject,1101.7249755859, -1752.2767333984, 15.273958206177, 0.97);
SendClientMessage(playerid,COLOR_RED,"You have just paid and the gate is open ");
return 1;
}
return 0;
}
forward FuncSound();
public FuncSound()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
// Your Function Sound
}
}
I have Compiled without Error.
Re: gate moving problem -
Tom1412 - 24.10.2010
thanx it opens but can u help me set it so it closes
Re: gate moving problem -
Bogdanovic - 24.10.2010
Ok, try this...
#include <a_samp>
#define TIMER 5000 //Insert You Timer for Close the Gate :]
#define COLOR_RED 0xAA3333AA
new gateobject;
public OnFilterScriptInit()
{
gateobject = CreateObject(980,1101.7249755859, -1741.2767333984, 15.273958206177, 0, 0, 90);
MoveObject(gateobject,1101.7249755859, -1741.2767333984, 15.273958206177, 0.97);
FuncSound();
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/buyticket", cmdtext, true, 10) == 0)
{
if (GetPlayerMoney(playerid) <= 50) return SendClientMessage(playerid, 0xFFFFFF, "You are to far to pay. ");
GivePlayerMoney(playerid, -25); MoveObject(gateobject, 1101.7249755859, -1752.2767333984, 15.273958206177, 0.97);
SendClientMessage(playerid,COLOR_RED,"You have just paid and the gate is open ");
SetTimer("FuncCL", TIMER, 0);
return 1;
}
return 0;
}
forward FuncSound();
public FuncSound()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
// Your Function Sound
}
}
forward FuncCL();
public FuncCL()
{
MoveObject(gateobject,1101.7249755859, -1752.2767333984, 15.273958206177, 0.97); //Insert You Float For Close The Gate
}
Re: gate moving problem -
Scripter123 - 24.10.2010
So you wanna automatic gat with automatic close huh?
Re: gate moving problem -
Tom1412 - 24.10.2010
it opens half way then closes