pawn Код:
new newcar = GetPlayerVehicleID(playerid);
if(Player[playerid][CollectingTrash] == 1)
{
if(IsPlayerInRangeOfPoint(playerid,7.0,2293.4841,-2112.2075,14.1040))
{
if(TrashMasterCar(newcar))
{
PlayerPlaySound(playerid,1139,0.0,0.0,0.0);
SetPlayerCheckpoint(playerid, 2749.0476,-2435.7915,14.1904, 7.0);
SendClientMessage(playerid, COLOR_GREY, " Collecting garbage.......");
TogglePlayerControllable(playerid, 0);
SetTimer("CollectingTimer",4000,false);
}
}
else if(IsPlayerInRangeOfPoint(playerid,7.0,2749.0476,-2435.7915,14.1904))
{
if(TrashMasterCar(newcar))
{
PlayerPlaySound(playerid,1139,0.0,0.0,0.0);
SetPlayerCheckpoint(playerid, 2362.9976,-2014.1448,14.1022, 7.0);
SendClientMessage(playerid, COLOR_GREY, " Collecting garbage.......");
.......................
And my problem is when I come to checkpoint I need to exit vehicle and then I need to come to CP...
I want to make that I can enter CP with car...