[HELP] Freeze time - Printable Version
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[HELP] Freeze time -
Pooh7 - 22.10.2010
Hello
I'm making some jobs for my RP server. My question is how to make that on player enter checkpoint server freeze him on xx seconds, for example 5?
Re: [HELP] Freeze time -
Matej_ - 22.10.2010
pawn Code:
TogglePlayerControllable 0 // freeze
TogglePlayerControllable 1 // unfreeze
Re: [HELP] Freeze time -
Pooh7 - 22.10.2010
I know that... And I know to set timer... :/
But, how to freeze player, and after 5 seconds unfreeze him?
Re: [HELP] Freeze time -
Matej_ - 22.10.2010
Quote:
Originally Posted by Pooh7
I know that... And I know to set timer... :/
But, how to freeze player, and after 5 seconds unfreeze him?
|
No you don't know that.
1. Freeze player
pawn Code:
TogglePlayerControllable 0
2. Set the timer for 5 seconds.
3. Unfreeze player
pawn Code:
TogglePlayerControllable 1
Re: [HELP] Freeze time -
Badger(new) - 22.10.2010
You'll need SetTimerEx if you want to freeze a specific player:
https://sampwiki.blast.hk/wiki/SetTimerEx
Re: [HELP] Freeze time -
randomkid88 - 22.10.2010
From the forum:
Quote:
Originally Posted by Lorenc_
FreezeThenAutoUnfreeze(playerid, time)
Just freeze a player for a certain amount of time.
pawn Code:
FreezeThenAutoUnfreeze(playerid, time)// time is in Milliseconds, to make the player controllable again.
Whole code (add to fs or inc):
pawn Code:
stock FreezeThenAutoUnfreeze(playerid, time) { TogglePlayerControllable(playerid, 0); SetTimerEx("UnfreezeBastard", time, false, "i", playerid); } forward UnfreezeBastard(playerid); public UnfreezeBastard(playerid) { TogglePlayerControllable(playerid, 1); }
This is very basic, no bad comments lol.
Working... You can upgrade the function maybe by putting sounds and a gametext, just sayin
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Link to the original topic
http://forum.sa-mp.com/showthread.ph...rex#post769935
Re: [HELP] Freeze time -
Iphone1234g - 05.06.2011
wow awesome prooof
Re: [HELP] Freeze time -
Mean - 05.06.2011
Freezes the player for 5 seconds:
pawn Code:
#define SECONDS 5 // Define how many seconds you want a player to be frozen.
CMD:freezemefor5secs( playerid, params[ ] ) {
TogglePlayerControllable( playerid, 0 );
return SetTimerEx( "FreezeUnfreeze", SECONDS * 1000, 0, "i", playerid );
}
forward FreezeUnfreeze( playerid );
public FreezeUnfreeze( playerid ) {
return TogglePlayerControllable( playerid, 1 );
}
If you really want a function (time in seconds):
pawn Code:
stock FreezePlayerForTime( playerid, time ) {
TogglePlayerControllable( playerid, 0 );
return SetTimerEx( "FreezeUnfreezeTimer", time * 1000, 0, "i", playerid );
}
forward FreezeUnfreezeTimer( playerid );
public FreezeUnfreezeTimer( playerid ) {
return TogglePlayerControllable( playerid, 1 );
}
Example usage:
pawn Code:
FreezePlayerForTime( playerid, 5 ); // Freezes a player for 5 seconds.