Uh - GetVehicleInterior? - Printable Version
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Uh - GetVehicleInterior? -
CrucixTM - 18.10.2010
So, here's my script.
pawn Код:
dcmd_gotov(playerid, params[])
{
new id;
if(PlayerInfo[playerid][AdminLevel] < 2) return SendClientMessage(playerid, COLOR_GREY, "» You are not authorized to use this command.");
if(sscanf(params,"d",id)) return SendClientMessage(playerid, COLOR_GREY, "» USAGE: /gotov (Vehicle ID)");
if(id == INVALID_VEHICLE_ID) return SendClientMessage(playerid, COLOR_GREY, "» Invalid Vehicle ID.");
new Float:x, Float:y, Float:z;
GetVehiclePos(id, x, y, z);
new virt;
virt = GetVehicleVirtualWorld(id);
SetPlayerVirtualWorld(playerid, virt);
SetPlayerInterior(playerid, ...); // This line guys!
SetPlayerPos(playerid, x, y, z+2.5);
return 1;
}
How am I supposed to get a vehicles interior so I can do this?
Sounds like basic knowledge, but still I have no idea.
I could of course make a variable for every vehicle to store the interior in, but that sounds a bit like overkill?
Respuesta: Uh - GetVehicleInterior? -
The_Moddler - 18.10.2010
Mh.. there isn't a 'GetVehicleInterior'.. so when you use 'LinkVehicleToInterior' you will have to make an array containing the vehicleid interior..
Re: Respuesta: Uh - GetVehicleInterior? -
CrucixTM - 18.10.2010
Quote:
Originally Posted by The_Moddler
Mh.. there isn't a 'GetVehicleInterior'.. so when you use 'LinkVehicleToInterior' you will have to make an array containing the vehicleid interior..
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That's what I thought, and I was just asking if this was the only option.
Thank you.