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[Map] [Interior] Realistic Church - Printable Version

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+---- Thread: [Map] [Interior] Realistic Church (/showthread.php?tid=184129)

Pages: 1 2


[Interior] Realistic Church - CrucixTM - 18.10.2010

_______________________________________________

» MAP: Realistic Church Interior
_______________________________________________


» Description

A medium-sized church interior, especially suitable for roleplaying servers.

It features altar, coffin, crucifix with cool lighting effects(there's a spotlight below it), bookcases, a holy water fountain or what ever, a balcony in the back, and lots of other details.

There are 114 objects in total.

This is mapped in Interior 1!


» Video

[ame]http://www.youtube.com/watch?v=FByodF0BUpo[/ame]
My channel has more videos of my mapping, feel free to watch them. If you're interested,
please comment and/or subscribe. I'm regularly uploading videos of my maps.



» Code

If you wish to use this with a streamer, you can convert the MTA-code below at:
http://www.convertffs.com/

MTA CODE:
Code:
<map edf:definitions="editor_main">
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    <object id="object (church_sfe) (2)" doublesided="false" model="9931" interior="1" dimension="0" posX="1980.5576171875" posY="-368.515625" posZ="1108.0108642578" rotX="0" rotY="0" rotZ="90" />
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    <object id="object (Med_BOOKSHELF) (5)" doublesided="false" model="1742" interior="1" dimension="0" posX="1971.7767333984" posY="-353.83831787109" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="0" />
    <object id="object (Med_BOOKSHELF) (6)" doublesided="false" model="1742" interior="1" dimension="0" posX="1970.3427734375" posY="-353.83831787109" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="0" />
    <object id="object (Med_BOOKSHELF) (7)" doublesided="false" model="1742" interior="1" dimension="0" posX="1968.9093017578" posY="-353.83831787109" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="0" />
    <object id="object (Med_BOOKSHELF) (8)" doublesided="false" model="1742" interior="1" dimension="0" posX="1967.4753417969" posY="-353.83831787109" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="0" />
    <object id="object (Plant_Pot_4) (3)" doublesided="false" model="949" interior="1" dimension="0" posX="1961.6072998047" posY="-354.34103393555" posZ="1092.5816650391" rotX="0" rotY="0" rotZ="0" />
    <object id="object (Plant_Pot_4) (4)" doublesided="false" model="949" interior="1" dimension="0" posX="1966.4632568359" posY="-354.34805297852" posZ="1092.5816650391" rotX="0" rotY="0" rotZ="0" />
    <object id="object (rest_chair) (1)" doublesided="false" model="1720" interior="1" dimension="0" posX="1970.0933837891" posY="-373.59497070313" posZ="1092.7288818359" rotX="0" rotY="0" rotZ="180" />
    <object id="object (rest_chair) (2)" doublesided="false" model="1720" interior="1" dimension="0" posX="1970.9119873047" posY="-373.58316040039" posZ="1092.7288818359" rotX="0" rotY="0" rotZ="179.99450683594" />
    <object id="object (pot_01) (1)" doublesided="false" model="741" interior="1" dimension="0" posX="1969.2967529297" posY="-369.22723388672" posZ="1093.7125244141" rotX="0" rotY="0" rotZ="0" />
    <object id="object (arptpillar01_lvs) (1)" doublesided="false" model="3440" interior="1" dimension="0" posX="1969.2912597656" posY="-370.86264038086" posZ="1091.080078125" rotX="0" rotY="0" rotZ="0" />
    <object id="object (Gs_BOOKCASE) (1)" doublesided="false" model="14455" interior="1" dimension="0" posX="1955.328125" posY="-348.54144287109" posZ="1096.8758544922" rotX="0" rotY="0" rotZ="270" />
    <object id="object (Gs_BOOKCASE) (2)" doublesided="false" model="14455" interior="1" dimension="0" posX="1972.7835693359" posY="-352.90487670898" posZ="1096.8674316406" rotX="0" rotY="0" rotZ="90" />
    <object id="object (gb_bedrug04) (1)" doublesided="false" model="2842" interior="1" dimension="0" posX="1964.5191650391" posY="-365.60891723633" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="90" />
    <object id="object (gb_bedrug04) (2)" doublesided="false" model="2842" interior="1" dimension="0" posX="1964.5184326172" posY="-363.77880859375" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="90" />
    <object id="object (gb_bedrug04) (3)" doublesided="false" model="2842" interior="1" dimension="0" posX="1964.5186767578" posY="-361.94879150391" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="90" />
    <object id="object (gb_bedrug04) (4)" doublesided="false" model="2842" interior="1" dimension="0" posX="1964.5217285156" posY="-360.12713623047" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="90" />
    <object id="object (gb_bedrug04) (5)" doublesided="false" model="2842" interior="1" dimension="0" posX="1964.5263671875" posY="-358.30560302734" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="90" />
    <object id="object (gb_bedrug04) (6)" doublesided="false" model="2842" interior="1" dimension="0" posX="1964.5260009766" posY="-356.47940063477" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="90" />
    <object id="object (gb_bedrug04) (7)" doublesided="false" model="2842" interior="1" dimension="0" posX="1964.5234375" posY="-354.64611816406" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="90" />
    <object id="object (gb_bedrug04) (8)" doublesided="false" model="2842" interior="1" dimension="0" posX="1964.5213623047" posY="-352.82815551758" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="90" />
    <object id="object (gb_bedrug04) (9)" doublesided="false" model="2842" interior="1" dimension="0" posX="1964.5186767578" posY="-350.99310302734" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="90" />
    <object id="object (gb_bedrug04) (10)" doublesided="false" model="2842" interior="1" dimension="0" posX="1964.5202636719" posY="-349.16046142578" posZ="1091.9454345703" rotX="0" rotY="0" rotZ="90" />
    <object id="object (gb_livingrug02) (1)" doublesided="false" model="2833" interior="1" dimension="0" posX="1963.5574951172" posY="-369.65057373047" posZ="1092.7288818359" rotX="0" rotY="0" rotZ="0" />
    <object id="object (gb_livingrug03) (1)" doublesided="false" model="2834" interior="1" dimension="0" posX="1968.8157958984" posY="-372.52481079102" posZ="1092.7288818359" rotX="0" rotY="0" rotZ="0" />
    <object id="object (vegasNbball1) (1)" doublesided="false" model="6959" interior="1" dimension="0" posX="1951.2658691406" posY="-360.22650146484" posZ="1095.5603027344" rotX="310" rotY="180" rotZ="90" />
    <object id="object (vegasNbball1) (3)" doublesided="false" model="6959" interior="1" dimension="0" posX="1976.876953125" posY="-356.75421142578" posZ="1095.5196533203" rotX="310" rotY="180" rotZ="270" />
    <object id="object (vegasNbball1) (4)" doublesided="false" model="6959" interior="1" dimension="0" posX="1958.9571533203" posY="-378.23306274414" posZ="1096.3381347656" rotX="309.99572753906" rotY="179.99450683594" rotZ="180" />
</map>
CreateObject CODE:
Code:
CreateObject(9931,1947.54003906,-368.51269531,1108.01086426,0.00000000,0.00000000,90.00000000); //object(church_sfe) (1)
CreateObject(3976,1970.65722656,-341.23883057,1100.22949219,0.00000000,0.00000000,0.00000000); //object(policest02_lan) (1)
CreateObject(9931,1980.55761719,-368.51562500,1108.01086426,0.00000000,0.00000000,90.00000000); //object(church_sfe) (2)
CreateObject(3976,1962.70117188,-400.46679688,1109.52941895,0.00000000,0.00000000,90.00000000); //object(policest02_lan) (2)
CreateObject(11472,1964.78710938,-372.02050781,1089.22351074,0.00000000,0.00000000,0.00000000); //object(des_swtstairs1) (1)
CreateObject(11472,1963.28967285,-372.02139282,1089.22351074,0.00000000,0.00000000,0.00000000); //object(des_swtstairs1) (2)
CreateObject(11472,1964.04479980,-372.98049927,1089.46386719,0.00000000,0.00000000,0.00000000); //object(des_swtstairs1) (3)
CreateObject(2896,1959.29248047,-370.91723633,1093.34313965,0.00000000,0.00000000,90.00000000); //object(casket_law) (1)
CreateObject(11472,1962.66918945,-373.82989502,1087.66955566,90.00000000,180.00000000,270.00000000); //object(des_swtstairs1) (4)
CreateObject(11472,1965.41259766,-373.81991577,1087.66992188,90.00000000,180.00000000,90.00000000); //object(des_swtstairs1) (5)
CreateObject(970,1970.61437988,-368.20404053,1093.28039551,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateObject(970,1968.51074219,-368.20703125,1093.28039551,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)
CreateObject(970,1957.52185059,-368.25833130,1093.28039551,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3)
CreateObject(970,1959.61914062,-368.25585938,1093.28039551,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(6959,1963.97839355,-368.12149048,1072.75439453,90.00000000,0.00000000,0.25000000); //object(vegasnbball1) (2)
CreateObject(2960,1964.05883789,-348.98986816,1101.36645508,0.00000000,90.00000000,89.99450684); //object(kmb_beam) (1)
CreateObject(2960,1963.98291016,-349.00000000,1101.70666504,90.00000000,0.00000000,179.99450684); //object(kmb_beam) (2)
CreateObject(2960,1964.05871582,-348.99044800,1100.00585938,0.00000000,90.00000000,90.00000000); //object(kmb_beam) (3)
CreateObject(3872,1964.02685547,-346.40850830,1102.33020020,0.00000000,155.25000000,90.27026367); //object(ws_floodbeams) (1)
CreateObject(1667,1962.98828125,-370.41271973,1093.62292480,0.00000000,0.00000000,0.00000000); //object(propwineglass1) (1)
CreateObject(1664,1962.83520508,-370.42520142,1093.70104980,0.00000000,0.00000000,0.00000000); //object(propwinebotl2) (1)
CreateObject(2868,1965.95605469,-370.30142212,1093.53430176,0.00000000,0.00000000,0.00000000); //object(gb_ornament03) (1)
CreateObject(2869,1964.02185059,-373.78527832,1093.66992188,0.00000000,0.00000000,323.75000000); //object(gb_ornament04) (1)
CreateObject(2870,1965.26269531,-373.64062500,1093.66992188,0.00000000,0.00000000,350.03002930); //object(gb_ornament05) (1)
CreateObject(2270,1965.47998047,-352.47622681,1093.48364258,0.00000000,0.00000000,270.00000000); //object(frame_wood_6) (1)
CreateObject(2257,1964.05615234,-373.94995117,1095.86132812,0.00000000,0.00000000,180.00000000); //object(frame_clip_4) (1)
CreateObject(2271,1962.60437012,-352.58059692,1093.48803711,0.00000000,0.00000000,90.00000000); //object(frame_wood_1) (1)
CreateObject(2357,1964.05090332,-370.68905640,1093.12402344,0.00000000,0.00000000,0.00000000); //object(dunc_dinning) (1)
CreateObject(2808,1957.51367188,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (1)
CreateObject(2808,1959.68164062,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (2)
CreateObject(2808,1970.61328125,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (3)
CreateObject(2808,1968.44238281,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (4)
CreateObject(2808,1961.85546875,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (5)
CreateObject(2808,1966.27246094,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2868,1962.14697266,-370.30624390,1093.53430176,0.00000000,0.00000000,0.00000000); //object(gb_ornament03) (4)
CreateObject(948,1966.09277344,-374.17285156,1092.72888184,0.00000000,0.00000000,0.00000000); //object(plant_pot_10) (1)
CreateObject(948,1961.96313477,-374.22888184,1092.72888184,0.00000000,0.00000000,0.00000000); //object(plant_pot_10) (2)
CreateObject(2894,1963.95080566,-370.94277954,1093.53430176,0.00000000,0.00000000,0.00000000); //object(kmb_rhymesbook) (1)
CreateObject(3462,1959.30407715,-374.06838989,1094.24255371,0.00000000,0.00000000,270.00000000); //object(csrangel_lvs) (1)
CreateObject(3462,1968.78125000,-374.06835938,1094.24255371,0.00000000,0.00000000,270.00000000); //object(csrangel_lvs) (2)
CreateObject(949,1956.02258301,-353.46194458,1095.83190918,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (1)
CreateObject(2946,1965.59985352,-349.21301270,1091.94543457,0.00000000,0.00000000,90.00000000); //object(cr_door_03) (2)
CreateObject(2946,1962.47033691,-349.19955444,1091.94543457,0.00000000,0.00000000,270.00000000); //object(cr_door_03) (3)
CreateObject(2808,1970.60681152,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2808,1968.43054199,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2808,1966.25378418,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2808,1957.52233887,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2808,1959.69580078,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2808,1961.86865234,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2808,1957.51660156,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2808,1959.69250488,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2808,1961.86779785,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2808,1970.61279297,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2808,1968.43701172,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(2808,1966.26782227,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4) (6)
CreateObject(14705,1962.68139648,-373.67498779,1093.91894531,0.00000000,0.00000000,0.00000000); //object(int2vase) (1)
CreateObject(14410,1968.61401367,-349.16000366,1092.01757812,0.00000000,0.00000000,270.00000000); //object(carter-stairs03) (1)
CreateObject(11472,1971.98046875,-351.97091675,1092.19567871,0.00000000,0.00000000,90.00000000); //object(des_swtstairs1) (6)
CreateObject(11472,1971.98046875,-353.19616699,1092.19567871,0.00000000,0.00000000,90.00000000); //object(des_swtstairs1) (7)
CreateObject(14410,1959.47412109,-349.41287231,1092.01660156,0.00000000,0.00000000,90.00000000); //object(carter-stairs03) (2)
CreateObject(11472,1956.10046387,-351.96487427,1092.19567871,0.00000000,0.00000000,270.00000000); //object(des_swtstairs1) (8)
CreateObject(11472,1956.10046387,-353.19616699,1092.19567871,0.00000000,0.00000000,270.00000000); //object(des_swtstairs1) (9)
CreateObject(11472,1965.10974121,-347.94531250,1095.44091797,0.00000000,90.00000000,180.00000000); //object(des_swtstairs1) (10)
CreateObject(11472,1962.98315430,-347.94104004,1095.44018555,0.00000000,270.00000000,179.99450684); //object(des_swtstairs1) (11)
CreateObject(1698,1962.46606445,-352.53399658,1095.31420898,0.00000000,0.00000000,270.27026367); //object(esc_step8) (1)
CreateObject(1698,1962.87316895,-352.53399658,1095.53918457,0.00000000,0.00000000,270.26916504); //object(esc_step8) (2)
CreateObject(1698,1963.24682617,-352.53399658,1095.76416016,0.00000000,0.00000000,270.26916504); //object(esc_step8) (3)
CreateObject(1698,1965.60021973,-352.53399658,1095.31420898,0.00000000,0.00000000,90.00000000); //object(esc_step8) (4)
CreateObject(1698,1965.20434570,-352.53399658,1095.53918457,0.00000000,0.00000000,90.00000000); //object(esc_step8) (5)
CreateObject(1698,1964.72375488,-352.53399658,1095.76416016,0.00000000,0.00000000,270.26916504); //object(esc_step8) (6)
CreateObject(970,1964.05688477,-353.88497925,1096.74243164,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,1959.94470215,-353.88497925,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,1955.77246094,-353.88589478,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,1968.17297363,-353.88497925,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,1972.25000000,-353.88589478,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,1959.97607422,-351.29064941,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,1968.10302734,-351.29064941,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateObject(970,1965.96203613,-349.21618652,1096.74169922,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (4)
CreateObject(970,1962.13757324,-349.21618652,1096.74243164,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (4)
CreateObject(2887,1964.04821777,-349.34906006,1094.78955078,90.00000000,0.00000000,0.00000000); //object(a51_spotbulb) (1)
CreateObject(949,1971.95068359,-353.46038818,1095.83190918,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (2)
CreateObject(948,1965.68554688,-352.45767212,1091.94543457,0.00000000,0.00000000,0.00000000); //object(plant_pot_10) (1)
CreateObject(948,1962.38427734,-352.45767212,1091.94543457,0.00000000,0.00000000,0.00000000); //object(plant_pot_10) (1)
CreateObject(1742,1955.84399414,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf) (1)
CreateObject(1742,1957.28173828,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf) (2)
CreateObject(1742,1958.71166992,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf) (3)
CreateObject(1742,1960.15112305,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf) (4)
CreateObject(1742,1971.77673340,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf) (5)
CreateObject(1742,1970.34277344,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf) (6)
CreateObject(1742,1968.90930176,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf) (7)
CreateObject(1742,1967.47534180,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf) (8)
CreateObject(949,1961.60729980,-354.34103394,1092.58166504,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (3)
CreateObject(949,1966.46325684,-354.34805298,1092.58166504,0.00000000,0.00000000,0.00000000); //object(plant_pot_4) (4)
CreateObject(1720,1970.09338379,-373.59497070,1092.72888184,0.00000000,0.00000000,180.00000000); //object(rest_chair) (1)
CreateObject(1720,1970.91198730,-373.58316040,1092.72888184,0.00000000,0.00000000,179.99450684); //object(rest_chair) (2)
CreateObject(741,1969.29675293,-369.22723389,1093.71252441,0.00000000,0.00000000,0.00000000); //object(pot_01) (1)
CreateObject(3440,1969.29125977,-370.86264038,1091.08007812,0.00000000,0.00000000,0.00000000); //object(arptpillar01_lvs) (1)
CreateObject(14455,1955.32812500,-348.54144287,1096.87585449,0.00000000,0.00000000,270.00000000); //object(gs_bookcase) (1)
CreateObject(14455,1972.78356934,-352.90487671,1096.86743164,0.00000000,0.00000000,90.00000000); //object(gs_bookcase) (2)
CreateObject(2842,1964.51916504,-365.60891724,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04) (1)
CreateObject(2842,1964.51843262,-363.77880859,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04) (2)
CreateObject(2842,1964.51867676,-361.94879150,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04) (3)
CreateObject(2842,1964.52172852,-360.12713623,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04) (4)
CreateObject(2842,1964.52636719,-358.30560303,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04) (5)
CreateObject(2842,1964.52600098,-356.47940063,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04) (6)
CreateObject(2842,1964.52343750,-354.64611816,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04) (7)
CreateObject(2842,1964.52136230,-352.82815552,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04) (8)
CreateObject(2842,1964.51867676,-350.99310303,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04) (9)
CreateObject(2842,1964.52026367,-349.16046143,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04) (10)
CreateObject(2833,1963.55749512,-369.65057373,1092.72888184,0.00000000,0.00000000,0.00000000); //object(gb_livingrug02) (1)
CreateObject(2834,1968.81579590,-372.52481079,1092.72888184,0.00000000,0.00000000,0.00000000); //object(gb_livingrug03) (1)
CreateObject(6959,1951.26586914,-360.22650146,1095.56030273,310.00000000,180.00000000,90.00000000); //object(vegasnbball1) (1)
CreateObject(6959,1976.87695312,-356.75421143,1095.51965332,310.00000000,180.00000000,270.00000000); //object(vegasnbball1) (3)
CreateObject(6959,1958.95715332,-378.23306274,1096.33813477,309.99572754,179.99450684,180.00000000); //object(vegasnbball1) (4)
You can use the map freely, just don't give credit to anyone but me, or edit it.




Re: [Interior] Realistic Church - Stunterx - 18.10.2010

we hi, beautiful more complete and realistic interior,


Re: [Interior] Realistic Church - DarrenReeder - 18.10.2010

Very Very nice.. ill use this on server...

(i got some GREAT ideas for this)


Re: [Interior] Realistic Church - Plugy - 18.10.2010

Very realistic maps you got!
10/10 maps !
Keep going !


Re: [Interior] Realistic Church - SpiderWalk - 18.10.2010

Good job man its perfect


Re: [Interior] Realistic Church - Steven82 - 18.10.2010

Very nice man


Re: [Interior] Realistic Church - BP13 - 18.10.2010

Your a professional interior mapper for sure.


Re: [Interior] Realistic Church - CrucixTM - 19.10.2010

Quote:
Originally Posted by BP13
View Post
Your a professional interior mapper for sure.
That made my day, so thank you.

Working with Level Design/Mapping is what I'm aiming my career towards at the moment.


Re: [Interior] Realistic Church - Scenario - 19.10.2010

Another fantastic map, good work!


Re: [Interior] Realistic Church - Rickeman - 19.10.2010

wow! this is the best church interior ever!
awesome lights!
10/10+ i cant give lower!!!!!


Re: [Interior] Realistic Church - CrucixTM - 09.12.2010

Quote:
Originally Posted by Rickeman
Посмотреть сообщение
wow! this is the best church interior ever!
awesome lights!
10/10+ i cant give lower!!!!!
Ah, thank you.

If anyone have any suggestions for public projects I should make, PM me or post in this thread.


Re: [Interior] Realistic Church - Voldemort - 09.12.2010

Damn, thank you for bumping , I just found this int, its looks and is superB.

Im going to use it right now.


Re: [Interior] Realistic Church - CrucixTM - 09.12.2010

Quote:
Originally Posted by Voldemort
Посмотреть сообщение
Damn, thank you for bumping , I just found this int, its looks and is superB.

Im going to use it right now.
Awesome, glad you like it.

Feedback is always appreciated.


Re: [Interior] Realistic Church - wups - 09.12.2010

It's super as already mentioned. Maybe you have teleport cords?


Re: [Interior] Realistic Church - Ehab1911 - 09.12.2010

Awesome! Love it, I'm going to use it for sure!!

For people who has lags and bad loading of the map use these objects instead:

pawn Код:
CreateObject(9931,1947.54003906,-368.51269531,1108.01086426,0.00000000,0.00000000,90.00000000); //object(church_sfe)(1)
CreateObject(3976,1970.65722656,-341.23883057,1100.22949219,0.00000000,0.00000000,0.00000000); //object(policest02_lan)(1)
CreateObject(9931,1980.55761719,-368.51562500,1108.01086426,0.00000000,0.00000000,90.00000000); //object(church_sfe)(2)
CreateObject(3976,1962.70117188,-400.46679688,1109.52941895,0.00000000,0.00000000,90.00000000); //object(policest02_lan)(2)
CreateObject(11472,1964.78710938,-372.02050781,1089.22351074,0.00000000,0.00000000,0.00000000); //object(des_swtstairs1)(1)
CreateObject(11472,1963.28967285,-372.02139282,1089.22351074,0.00000000,0.00000000,0.00000000); //object(des_swtstairs1)(2)
CreateObject(11472,1964.04479980,-372.98049927,1089.46386719,0.00000000,0.00000000,0.00000000); //object(des_swtstairs1)(3)
CreateObject(2896,1959.29248047,-370.91723633,1093.34313965,0.00000000,0.00000000,90.00000000); //object(casket_law)(1)
CreateObject(11472,1962.66918945,-373.82989502,1087.66955566,90.00000000,180.00000000,270.00000000); //object(des_swtstairs1)(4)
CreateObject(11472,1965.41259766,-373.81991577,1087.66992188,90.00000000,180.00000000,90.00000000); //object(des_swtstairs1)(5)
CreateObject(970,1970.61437988,-368.20404053,1093.28039551,0.00000000,0.00000000,0.00000000); //object(fencesmallb)(1)
CreateObject(970,1968.51074219,-368.20703125,1093.28039551,0.00000000,0.00000000,0.00000000); //object(fencesmallb)(2)
CreateObject(970,1957.52185059,-368.25833130,1093.28039551,0.00000000,0.00000000,0.00000000); //object(fencesmallb)(3)
CreateObject(970,1959.61914062,-368.25585938,1093.28039551,0.00000000,0.00000000,0.00000000); //object(fencesmallb)(4)
CreateObject(6959,1963.97839355,-368.12149048,1072.75439453,90.00000000,0.00000000,0.25000000); //object(vegasnbball1)(2)
CreateObject(2960,1964.05883789,-348.98986816,1101.36645508,0.00000000,90.00000000,89.99450684); //object(kmb_beam)(1)
CreateObject(2960,1963.98291016,-349.00000000,1101.70666504,90.00000000,0.00000000,179.99450684); //object(kmb_beam)(2)
CreateObject(2960,1964.05871582,-348.99044800,1100.00585938,0.00000000,90.00000000,90.00000000); //object(kmb_beam)(3)
CreateObject(3872,1964.02685547,-346.40850830,1102.33020020,0.00000000,155.25000000,90.27026367); //object(ws_floodbeams)(1)
CreateObject(1667,1962.98828125,-370.41271973,1093.62292480,0.00000000,0.00000000,0.00000000); //object(propwineglass1)(1)
CreateObject(1664,1962.83520508,-370.42520142,1093.70104980,0.00000000,0.00000000,0.00000000); //object(propwinebotl2)(1)
CreateObject(2868,1965.95605469,-370.30142212,1093.53430176,0.00000000,0.00000000,0.00000000); //object(gb_ornament03)(1)
CreateObject(2869,1964.02185059,-373.78527832,1093.66992188,0.00000000,0.00000000,323.75000000); //object(gb_ornament04)(1)
CreateObject(2870,1965.26269531,-373.64062500,1093.66992188,0.00000000,0.00000000,350.03002930); //object(gb_ornament05)(1)
CreateObject(2270,1965.47998047,-352.47622681,1093.48364258,0.00000000,0.00000000,270.00000000); //object(frame_wood_6)(1)
CreateObject(2257,1964.05615234,-373.94995117,1095.86132812,0.00000000,0.00000000,180.00000000); //object(frame_clip_4)(1)
CreateObject(2271,1962.60437012,-352.58059692,1093.48803711,0.00000000,0.00000000,90.00000000); //object(frame_wood_1)(1)
CreateObject(2357,1964.05090332,-370.68905640,1093.12402344,0.00000000,0.00000000,0.00000000); //object(dunc_dinning)(1)
CreateObject(2808,1957.51367188,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(1)
CreateObject(2808,1959.68164062,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(2)
CreateObject(2808,1970.61328125,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(3)
CreateObject(2808,1968.44238281,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(4)
CreateObject(2808,1961.85546875,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(5)
CreateObject(2808,1966.27246094,-364.26171875,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2868,1962.14697266,-370.30624390,1093.53430176,0.00000000,0.00000000,0.00000000); //object(gb_ornament03)(4)
CreateObject(948,1966.09277344,-374.17285156,1092.72888184,0.00000000,0.00000000,0.00000000); //object(plant_pot_10)(1)
CreateObject(948,1961.96313477,-374.22888184,1092.72888184,0.00000000,0.00000000,0.00000000); //object(plant_pot_10)(2)
CreateObject(2894,1963.95080566,-370.94277954,1093.53430176,0.00000000,0.00000000,0.00000000); //object(kmb_rhymesbook)(1)
CreateObject(3462,1959.30407715,-374.06838989,1094.24255371,0.00000000,0.00000000,270.00000000); //object(csrangel_lvs)(1)
CreateObject(3462,1968.78125000,-374.06835938,1094.24255371,0.00000000,0.00000000,270.00000000); //object(csrangel_lvs)(2)
CreateObject(949,1956.02258301,-353.46194458,1095.83190918,0.00000000,0.00000000,0.00000000); //object(plant_pot_4)(1)
CreateObject(2946,1965.59985352,-349.21301270,1091.94543457,0.00000000,0.00000000,90.00000000); //object(cr_door_03)(2)
CreateObject(2946,1962.47033691,-349.19955444,1091.94543457,0.00000000,0.00000000,270.00000000); //object(cr_door_03)(3)
CreateObject(2808,1970.60681152,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2808,1968.43054199,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2808,1966.25378418,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2808,1957.52233887,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2808,1959.69580078,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2808,1961.86865234,-360.67248535,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2808,1957.51660156,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2808,1959.69250488,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2808,1961.86779785,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2808,1970.61279297,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2808,1968.43701172,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(2808,1966.26782227,-357.18194580,1092.59191895,0.00000000,0.00000000,179.99450684); //object(cj_pizza_chair4)(6)
CreateObject(14705,1962.68139648,-373.67498779,1093.91894531,0.00000000,0.00000000,0.00000000); //object(int2vase)(1)
CreateObject(14410,1968.61401367,-349.16000366,1092.01757812,0.00000000,0.00000000,270.00000000); //object(carter-stairs03)(1)
CreateObject(11472,1971.98046875,-351.97091675,1092.19567871,0.00000000,0.00000000,90.00000000); //object(des_swtstairs1)(6)
CreateObject(11472,1971.98046875,-353.19616699,1092.19567871,0.00000000,0.00000000,90.00000000); //object(des_swtstairs1)(7)
CreateObject(14410,1959.47412109,-349.41287231,1092.01660156,0.00000000,0.00000000,90.00000000); //object(carter-stairs03)(2)
CreateObject(11472,1956.10046387,-351.96487427,1092.19567871,0.00000000,0.00000000,270.00000000); //object(des_swtstairs1)(8)
CreateObject(11472,1956.10046387,-353.19616699,1092.19567871,0.00000000,0.00000000,270.00000000); //object(des_swtstairs1)(9)
CreateObject(11472,1965.10974121,-347.94531250,1095.44091797,0.00000000,90.00000000,180.00000000); //object(des_swtstairs1)(10)
CreateObject(11472,1962.98315430,-347.94104004,1095.44018555,0.00000000,270.00000000,179.99450684); //object(des_swtstairs1)(11)
CreateObject(1698,1962.46606445,-352.53399658,1095.31420898,0.00000000,0.00000000,270.27026367); //object(esc_step8)(1)
CreateObject(1698,1962.87316895,-352.53399658,1095.53918457,0.00000000,0.00000000,270.26916504); //object(esc_step8)(2)
CreateObject(1698,1963.24682617,-352.53399658,1095.76416016,0.00000000,0.00000000,270.26916504); //object(esc_step8)(3)
CreateObject(1698,1965.60021973,-352.53399658,1095.31420898,0.00000000,0.00000000,90.00000000); //object(esc_step8)(4)
CreateObject(1698,1965.20434570,-352.53399658,1095.53918457,0.00000000,0.00000000,90.00000000); //object(esc_step8)(5)
CreateObject(1698,1964.72375488,-352.53399658,1095.76416016,0.00000000,0.00000000,270.26916504); //object(esc_step8)(6)
CreateObject(970,1964.05688477,-353.88497925,1096.74243164,0.00000000,0.00000000,0.00000000); //object(fencesmallb)(4)
CreateObject(970,1959.94470215,-353.88497925,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb)(4)
CreateObject(970,1955.77246094,-353.88589478,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb)(4)
CreateObject(970,1968.17297363,-353.88497925,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb)(4)
CreateObject(970,1972.25000000,-353.88589478,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb)(4)
CreateObject(970,1959.97607422,-351.29064941,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb)(4)
CreateObject(970,1968.10302734,-351.29064941,1095.74719238,0.00000000,0.00000000,0.00000000); //object(fencesmallb)(4)
CreateObject(970,1965.96203613,-349.21618652,1096.74169922,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(4)
CreateObject(970,1962.13757324,-349.21618652,1096.74243164,0.00000000,0.00000000,90.00000000); //object(fencesmallb)(4)
CreateObject(2887,1964.04821777,-349.34906006,1094.78955078,90.00000000,0.00000000,0.00000000); //object(a51_spotbulb)(1)
CreateObject(949,1971.95068359,-353.46038818,1095.83190918,0.00000000,0.00000000,0.00000000); //object(plant_pot_4)(2)
CreateObject(948,1965.68554688,-352.45767212,1091.94543457,0.00000000,0.00000000,0.00000000); //object(plant_pot_10)(1)
CreateObject(948,1962.38427734,-352.45767212,1091.94543457,0.00000000,0.00000000,0.00000000); //object(plant_pot_10)(1)
CreateObject(1742,1955.84399414,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf)(1)
CreateObject(1742,1957.28173828,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf)(2)
CreateObject(1742,1958.71166992,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf)(3)
CreateObject(1742,1960.15112305,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf)(4)
CreateObject(1742,1971.77673340,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf)(5)
CreateObject(1742,1970.34277344,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf)(6)
CreateObject(1742,1968.90930176,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf)(7)
CreateObject(1742,1967.47534180,-353.83831787,1091.94543457,0.00000000,0.00000000,0.00000000); //object(med_bookshelf)(8)
CreateObject(949,1961.60729980,-354.34103394,1092.58166504,0.00000000,0.00000000,0.00000000); //object(plant_pot_4)(3)
CreateObject(949,1966.46325684,-354.34805298,1092.58166504,0.00000000,0.00000000,0.00000000); //object(plant_pot_4)(4)
CreateObject(1720,1970.09338379,-373.59497070,1092.72888184,0.00000000,0.00000000,180.00000000); //object(rest_chair)(1)
CreateObject(1720,1970.91198730,-373.58316040,1092.72888184,0.00000000,0.00000000,179.99450684); //object(rest_chair)(2)
CreateObject(741,1969.29675293,-369.22723389,1093.71252441,0.00000000,0.00000000,0.00000000); //object(pot_01)(1)
CreateObject(3440,1969.29125977,-370.86264038,1091.08007812,0.00000000,0.00000000,0.00000000); //object(arptpillar01_lvs)(1)
CreateObject(14455,1955.32812500,-348.54144287,1096.87585449,0.00000000,0.00000000,270.00000000); //object(gs_bookcase)(1)
CreateObject(14455,1972.78356934,-352.90487671,1096.86743164,0.00000000,0.00000000,90.00000000); //object(gs_bookcase)(2)
CreateObject(2842,1964.51916504,-365.60891724,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04)(1)
CreateObject(2842,1964.51843262,-363.77880859,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04)(2)
CreateObject(2842,1964.51867676,-361.94879150,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04)(3)
CreateObject(2842,1964.52172852,-360.12713623,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04)(4)
CreateObject(2842,1964.52636719,-358.30560303,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04)(5)
CreateObject(2842,1964.52600098,-356.47940063,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04)(6)
CreateObject(2842,1964.52343750,-354.64611816,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04)(7)
CreateObject(2842,1964.52136230,-352.82815552,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04)(8)
CreateObject(2842,1964.51867676,-350.99310303,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04)(9)
CreateObject(2842,1964.52026367,-349.16046143,1091.94543457,0.00000000,0.00000000,90.00000000); //object(gb_bedrug04)(10)
CreateObject(2833,1963.55749512,-369.65057373,1092.72888184,0.00000000,0.00000000,0.00000000); //object(gb_livingrug02)(1)
CreateObject(2834,1968.81579590,-372.52481079,1092.72888184,0.00000000,0.00000000,0.00000000); //object(gb_livingrug03)(1)
CreateObject(6959,1951.26586914,-360.22650146,1095.56030273,310.00000000,180.00000000,90.00000000); //object(vegasnbball1)(1)
CreateObject(6959,1976.87695312,-356.75421143,1095.51965332,310.00000000,180.00000000,270.00000000); //object(vegasnbball1)(3)
CreateObject(6959,1958.95715332,-378.23306274,1096.33813477,309.99572754,179.99450684,180.00000000); //object(vegasnbball1)(4)

/*
Objects converted: 114
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish the US national debt has risen by about $13,749.54!
*/



Re: [Interior] Realistic Church - CYB3RN - 10.12.2010

Epic. I used to Roleplay in that Church. Great job, Icy.


Re: [Interior] Realistic Church - Stefan_Toretto - 12.12.2010

This isn't realistic, is Very Realistic!


Re: [Interior] Realistic Church - [SAP]HighFlyer - 20.12.2010

Dude, well done! Great mapping there!


Re: [Interior] Realistic Church - lilswizy - 21.12.2010

How did u get those church walls may i ask

10/10 one of the best interiors i ever seen.


Re: [Interior] Realistic Church - ExeC - 21.12.2010

Great job mate.