if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KASUTUS: /invite [mдngijaID/OsaNimest]");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pRank] == 10 && PlayerInfo[playerid][pMember] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
{
if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Force"; ChosenSkin[para1] = 71; SetPlayerSkin(para1, 71); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI/ATF"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Firemen/Ambulance"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "F13"; ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 6; gTeam[para1] = 6; ftext = "La Eme"; ChosenSkin[para1] = 240; SetPlayerSkin(para1, 240); }
else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 249; SetPlayerSkin(para1, 249); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Hi K69 Radio"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "School Instructors"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
//else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yamaguchi"; ChosenSkin[para1] = 169; SetPlayerSkin(para1, 169); }
else if(PlayerInfo[playerid][pLeader] == 15) { PlayerInfo[para1][pTeam] = 15; gTeam[para1] = 15; ftext = "Mongols MC"; ChosenSkin[para1] = 254; SetPlayerSkin(para1, 254); }
else if(PlayerInfo[playerid][pLeader] == 16) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Money Ova' Bitches"; ChosenSkin[para1] = 7; SetPlayerSkin(para1, 7); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
// PlayerInfo[para1][pFactionIden]=FamilyInfo[PlayerInfo[playerid][pMember]][FamilyIden];
printf("AdmCmd: %s has invited %s to join %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " You have Joined the %s, you were invited by Leader %s", FamilyInfo[PlayerInfo[playerid][pMember]][FamilyName], sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), " You have Invited %s to join the %s.", giveplayer,FamilyInfo[PlayerInfo[playerid][pMember]][FamilyName]);
SendClientMessage(playerid, COLOR_WHITE, string);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " That player is currently Wanted / a Different Team / or already a Family Member.");
return 1;
}
}
}//not connected
}
/* if(PlayerInfo[playerid][pLeader] == 0)
{
if(PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] >= 6)
{
PlayerInfo[para1][pTeam] = 2;
gTeam[para1] = 2;
ftext = "Police Force";
ChosenSkin[para1] = 71;
SetPlayerSkin(para1, 71);
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pMember];
PlayerInfo[para1][pRank] = 1;
printf("AdmCmd: %s has invited %s to join %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " You have Joined the %s, you were invited by Leader %s", ftext, sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), " You have Invited %s to join the %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_WHITE, string);
}
}*/
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Sul pole хigusi selle kдskluse kasutamiseks(leaders only)!");
}
}
return 1;
}
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KASUTUS: /invite [mдngijaID/OsaNimest]");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pRank] == 10 && PlayerInfo[playerid][pMember] >= 1)
{
if(IsPlayerConnected(para1))
{
if (PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
{
if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Force"; ChosenSkin[para1] = 71; SetPlayerSkin(para1, 71); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI/ATF"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Firemen/Ambulance"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "F13"; ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 6; gTeam[para1] = 6; ftext = "La Eme"; ChosenSkin[para1] = 240; SetPlayerSkin(para1, 240); }
else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 249; SetPlayerSkin(para1, 249); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Hi K69 Radio"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "School Instructors"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
else if(PlayerInfo[playerid][pLeader] == 15) { PlayerInfo[para1][pTeam] = 15; gTeam[para1] = 15; ftext = "Mongols MC"; ChosenSkin[para1] = 254; SetPlayerSkin(para1, 254); }
else if(PlayerInfo[playerid][pLeader] == 16) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Money Ova' Bitches"; ChosenSkin[para1] = 7; SetPlayerSkin(para1, 7); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("AdmCmd: %s kutsus %s liituma %s'iga.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Sa liitusid %s'iga, sind kutsus liider %s", FamilyInfo[PlayerInfo[playerid][pMember]][FamilyName], sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), " Kutsusid %s liituma %s'iga.", giveplayer,FamilyInfo[PlayerInfo[playerid][pMember]][FamilyName]);
SendClientMessage(playerid, COLOR_WHITE, string);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " See mдngija on Tagaotsitav / Teises Tiimis / Vхi juba teises peres .");
return 1;
}
}
else SendClientMessage(playerid, COLOR_GRAD1, " Ei leia mдngijat!");
}
else SendClientMessage(playerid, COLOR_GRAD1, " Sul pole хigusi selle kдskluse kasutamiseks(leaders only)!");
} // Not Connected
return 1;
}
swtich(PlayerInfo[playerid][pLeader])
{
case 1: {} // Does shit if PlayerInfo[playerid][pLeader] == 1;
}
command(invite, playerid, params[])
{
new iId;
if(sscanf(params, "i", iId)) return SendClientMessage(playerid, COLOR_GRAD2, "KASUTUS: /invite [mдngijaID/OsaNimest]");
if (PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
{
switch(PlayerInfo[playerid][pLeader])
{
case 1: // Could also add multiple cases like this: case 1,2,3: {}
{
PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Force"; ChosenSkin[para1] = 71; SetPlayerSkin(para1, 71);
}
}
}
return 1;
}
Thanks guys will edit it, when ill get the server on and compiled.
// DIDNT WORK, i didnt try yours Cameltoe, i just want the strtok one. |
Look at the posts - it doesent say anything, but it doesent say unknown command though.
|
if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KASUTUS: /makeleader [mдngijaID/OsaNimest] [Number(1-10)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Dont go below number 0, or above number 16!"); return 1; }
if (PlayerInfo[playerid][pAdmin] >= 4)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
/*if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
{
SendClientMessage(playerid, COLOR_GREY, " That player is in a Faction / Family !");
return 1;
}*/
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = level;
PlayerInfo[para1][pRank] = 10;
format(string, sizeof(string), " Sa oled nььd fraktsiooni liider %s poolt", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), " You have given %s control to run Faction Number %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_WHITE, string);
if(level == 0) { PlayerInfo[para1][pChar] = 0; PlayerInfo[para1][pRank] = 0; gTeam[para1] = 3; PlayerInfo[para1][pTeam] = 0; return 1; }
else if(level == 1) { PlayerInfo[para1][pChar] = 288; } //Police Force
else if(level == 2) { PlayerInfo[para1][pChar] = 286; } //FBI/ATF
else if(level == 3) { PlayerInfo[para1][pChar] = 287; } //National Guard
else if(level == 4) { PlayerInfo[para1][pChar] = 228; } //Fire/Ambulance
else if(level == 5) { PlayerInfo[para1][pChar] = 115; } //F13
else if(level == 6) { PlayerInfo[para1][pChar] = 124; } //La Eme
else if(level == 7) { PlayerInfo[para1][pChar] = 147; } //Mayor
else if(level == 8) { PlayerInfo[para1][pChar] = 20; } //Hitmans
else if(level == 9) { PlayerInfo[para1][pChar] = 227; } //News Reporters
else if(level == 10) { PlayerInfo[para1][pChar] = 61; } //Taxi Cab Company
else if(level == 11) { PlayerInfo[para1][pChar] = 171; } //Driving/Flying School
else if(level == 14) { PlayerInfo[para1][pChar] = 294; } //Yamaguchi
else if(level == 15) { PlayerInfo[para1][pChar] = 100; } //Bikers
else if(level == 16) { PlayerInfo[para1][pChar] = 296; } //MOB
if(level == 0)
{
gTeam[para1] = 3;
PlayerInfo[para1][pTeam] = 3;
}
else if(level == 1 || level == 2 || level == 3)
{
gTeam[para1] = 2;
PlayerInfo[para1][pTeam] = 2;
SendClientMessage(para1,COLOR_WHITE,"[INFO]: Type /factionhelp to learn how to build your faction.");
}
else if(level == 4)
{
gTeam[para1] = 1;
PlayerInfo[para1][pTeam] = 1;
SendClientMessage(para1,COLOR_WHITE,"[INFO]: Type /factionhelp to learn how to build your faction.");
}
else
{
gTeam[para1] = 15;
PlayerInfo[para1][pTeam] = 15;
SendClientMessage(para1,COLOR_WHITE,"[INFO]: Type /factionhelp to learn how to build your faction.");
}
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
if(level == 0)
{
PlayerInfo[para1][pRank] = 0;
}
else
{
PlayerInfo[para1][pRank] = 10;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Sul pole хigusi selle kдskluse kasutamiseks!");
}
}
return 1;
}