Alguem pode equipar esses carros pra mim? colocar componentes,etc...
pawn Code:
AddStaticVehicleEx(560,-2692.0630,230.2591,4.1334,268.4055,5,5,60000); // carro drifters 1 [ 192 ]
AddStaticVehicleEx(562,-2680.2566,230.1351,4.0406,267.8530,5,5,60000); // carro drifters 2 [ 193 ]
AddStaticVehicleEx(562,-2660.9668,237.4330,4.0427,88.8011,5,5,60000); // carro drifters 3 [ 194 ]
AddStaticVehicleEx(562,-2668.7473,237.7232,4.0407,88.6488,5,5,60000); // carro drifters 4 [ 195 ]
AddStaticVehicleEx(565,-2676.5393,237.7138,4.0412,87.3443,5,5,60000); // carro drifters 5 [ 196 ]
AddStaticVehicleEx(565,-2683.9045,237.8212,4.0412,88.7458,5,5,60000); // carro drifters 6 [ 197 ]
AddStaticVehicleEx(402,-2691.6292,238.0517,4.0408,88.6792,5,5,60000); // carro drifters 7 [ 198 ]
AddStaticVehicleEx(551,-2672.9507,229.8754,4.0443,87.3436,5,5,60000); // carro drifters 8 [ 199 ]
AddStaticVehicleEx(581,-2659.1421,230.0617,3.8754,89.1940,5,5,60000); // moto drifters 1 [ 200 ]
AddStaticVehicleEx(522,-2659.1755,231.3033,3.8755,90.6993,5,5,60000); // moto drifters 2 [ 201 ]
pawn Code:
new carro1;
new carro2;
new carro3;
new carro4;
new carro5;
new carro6;
new carro7;
new carro8;
//=================================================================================
carro1 = AddStaticVehicleEx(560,-2692.0630,230.2591,4.1334,268.4055,5,5,60000); // carro drifters 1 [ 192 ]
carro2 = AddStaticVehicleEx(562,-2680.2566,230.1351,4.0406,267.8530,5,5,60000); // carro drifters 2 [ 193 ]
carro3 = AddStaticVehicleEx(562,-2660.9668,237.4330,4.0427,88.8011,5,5,60000); // carro drifters 3 [ 194 ]
carro4 = AddStaticVehicleEx(562,-2668.7473,237.7232,4.0407,88.6488,5,5,60000); // carro drifters 4 [ 195 ]
carro5 = AddStaticVehicleEx(565,-2676.5393,237.7138,4.0412,87.3443,5,5,60000); // carro drifters 5 [ 196 ]
carro6 = AddStaticVehicleEx(565,-2683.9045,237.8212,4.0412,88.7458,5,5,60000); // carro drifters 6 [ 197 ]
carro7 = AddStaticVehicleEx(402,-2691.6292,238.0517,4.0408,88.6792,5,5,60000); // carro drifters 7 [ 198 ]
carro8 = AddStaticVehicleEx(551,-2672.9507,229.8754,4.0443,87.3436,5,5,60000); // carro drifters 8 [ 199 ]
//=============================================Moto nгo se equipa=========
AddStaticVehicleEx(581,-2659.1421,230.0617,3.8754,89.1940,5,5,60000); // moto drifters 1 [ 200 ]
AddStaticVehicleEx(522,-2659.1755,231.3033,3.8755,90.6993,5,5,60000); // moto drifters 2 [ 201]
Apos isto, arrume em OnGameModeInit um cantin pra coloca isso ;D
//================Tunes=================
ChangeVehiclePaintjob(carro1,2);
AddVehicleComponent(carro1,1037);
AddVehicleComponent(carro1,1171);
AddVehicleComponent(carro1,1148);
AddVehicleComponent(carro1,1035);
AddVehicleComponent(carro1,1146);
AddVehicleComponent(carro1,1078);
AddVehicleComponent(carro1,1010);
AddVehicleComponent(carro1,1087);
//-----------------------------------------------
ChangeVehiclePaintjob(carro2,2);
AddVehicleComponent(carro2,1037);
AddVehicleComponent(carro2,1171);
AddVehicleComponent(carro2,1148);
AddVehicleComponent(carro2,1035);
AddVehicleComponent(carro2,1146);
AddVehicleComponent(carro2,1078);
AddVehicleComponent(carro2,1010);
AddVehicleComponent(carro2,1087);
//----------------------------------------------
ChangeVehiclePaintjob(carro3,2);
AddVehicleComponent(carro3,1037);
AddVehicleComponent(carro3,1171);
AddVehicleComponent(carro3,1148);
AddVehicleComponent(carro3,1035);
AddVehicleComponent(carro3,1146);
AddVehicleComponent(carro3,1078);
AddVehicleComponent(carro3,1010);
AddVehicleComponent(carro3,1087);
//---------------------------------------------
ChangeVehiclePaintjob(carro4,2);
AddVehicleComponent(carro4,1037);
AddVehicleComponent(carro4,1171);
AddVehicleComponent(carro4,1148);
AddVehicleComponent(carro4,1035);
AddVehicleComponent(carro4,1146);
AddVehicleComponent(carro4,1078);
AddVehicleComponent(carro4,1010);
AddVehicleComponent(carro4,1087);
//-------------------------------------------
ChangeVehiclePaintjob(carro5,2);
AddVehicleComponent(carro5,1037);
AddVehicleComponent(carro5,1171);
AddVehicleComponent(carro5,1148);
AddVehicleComponent(carro5,1035);
AddVehicleComponent(carro5,1146);
AddVehicleComponent(carro5,1078);
AddVehicleComponent(carro5,1010);
AddVehicleComponent(carro5,1087);
//-------------------------------------------
ChangeVehiclePaintjob(carro6,2);
AddVehicleComponent(carro6,1037);
AddVehicleComponent(carro6,1171);
AddVehicleComponent(carro6,1148);
AddVehicleComponent(carro6,1035);
AddVehicleComponent(carro6,1146);
AddVehicleComponent(carro6,1078);
AddVehicleComponent(carro6,1010);
AddVehicleComponent(carro6,1087);
//-----------------------------------------
ChangeVehiclePaintjob(carro7,2);
AddVehicleComponent(carro7,1037);
AddVehicleComponent(carro7,1171);
AddVehicleComponent(carro7,1148);
AddVehicleComponent(carro7,1035);
AddVehicleComponent(carro7,1146);
AddVehicleComponent(carro7,1078);
AddVehicleComponent(carro7,1010);
AddVehicleComponent(carro7,1087);
//---------------------------------------
ChangeVehiclePaintjob(carro8,2);
AddVehicleComponent(carro8,1037);
AddVehicleComponent(carro8,1171);
AddVehicleComponent(carro8,1148);
AddVehicleComponent(carro8,1035);
AddVehicleComponent(carro8,1146);
AddVehicleComponent(carro8,1078);
AddVehicleComponent(carro8,1010);
AddVehicleComponent(carro8,1087);