Code causes lagg. - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Code causes lagg. (
/showthread.php?tid=183411)
Code causes lagg. -
Danny - 15.10.2010
Hello,
It's been a while ago since ive created this time-script, but today i really noticed that it gives some annoying lagg sometimes. I have set the timer to
2000 milliseconds. This is my code:
Код:
public Worldtime() {
if(Minutes < 60) {
Minutes += 1;
SyncPlayerTime();
} else {
if(Hours < 23) {
Hours += 1;
Minutes = 0;
SetWorldTime(Hours);
SyncPlayerTime();
} else {
Hours = 0;
Minutes = 0;
SetWorldTime(Hours);
SyncPlayerTime();
}
}
}
public SyncPlayerTime() {
for(new i=0; i<MAX_PLAYERS; i++) {
if(IsPlayerConnected(i)) {
SetPlayerTime(i,Hours,Minutes);
}
}
}
Does anyone see whats the laggy part, and how can i change it to minimalize/remove the lagg?
Greetz,
Danny
Re: Code causes lagg. -
Mike Garber - 15.10.2010
And are you running Worldtime as a timer? If so, show me your SetTimer code.
Re: Code causes lagg. -
Relixious - 15.10.2010
Eugh i cannot ready your code it's too busy, i'm sorry, please use correct identation next time:
Код:
public Worldtime()
{
if(Minutes < 60)
{
Minutes += 1;
SyncPlayerTime();
}
else
{
if(Hours < 23)
{
Hours += 1;
Minutes = 0;
SetWorldTime(Hours);
SyncPlayerTime();
}
else
{
Hours = 0;
Minutes = 0;
SetWorldTime(Hours);
SyncPlayerTime();
}
}
}
public SyncPlayerTime()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
SetPlayerTime(i,Hours,Minutes);
}
}
Can you check if the lags begins to show up every 60 seconds?
Re: Code causes lagg. -
Danny - 16.10.2010
@Mike:
Its underneath OnGameModeInIt:
Код:
SetTimer("Worldtime",MINUTE_INTERVAL,1);
The minute interval is 2000 millisecs aka 2 mins
@Relixious:
Sorry, i indentify my code on that way to reduce the file size (at least im trying to do that
)
And the lagg is contant, it doesent show up every 2 mins.
Re: Code causes lagg. -
Danny - 20.10.2010
Bump, still not solved.
Re: Code causes lagg. -
legodude - 20.10.2010
the minute interval is 2000 millisecs aka 2 mins
2000 millisecs is 2 secs...
120000 is 2 mins
or do the define like 2*1000*60
Re: Code causes lagg. -
DeathOnaStick - 20.10.2010
Quote:
Originally Posted by legodude
the minute interval is 2000 millisecs aka 2 mins
2000 millisecs is 2 secs...
120000 is 2 mins
or do the define like 2*1000*60
|
I'd do it like this:
pawn Код:
#define MINUTE_INTERVAL 2
SetTimer("Worldtime",((MINUTE_INTERVAL*1000)*60),1); //2ms * 1000 = 2s | 2s * 60 = 2min
Re: Code causes lagg. -
nemesis- - 20.10.2010
Quote:
Originally Posted by -Danny-
@Mike:
Its underneath OnGameModeInIt:
Код:
SetTimer("Worldtime",MINUTE_INTERVAL,1);
The minute interval is 2000 millisecs aka 2 mins
@Relixious:
Sorry, i indentify my code on that way to reduce the file size (at least im trying to do that )
And the lagg is contant, it doesent show up every 2 mins.
|
Reducing the size of your .pwn does not reduce the size of your .amx - unless of course we're talking more efficient code.