help with warn and kill command -
[MKD]Max - 14.10.2010
Hey Guys this time im talk series i realy need help or i get killed please here is too commands it work but lets take warn for example
when i do
/warn 0 Drive-By
its say to me unknow command but if i do 3 words only like /warn 0 ddd its work if you do more than 3 then unknown command
and in kill command when i use it i i do
/kill 0 you lag please rejoin
its not work why help me !!
Код:
dcmd_akill(playerid, params[])
{
new
player1,
pID,
Reason,
name[MAX_PLAYER_NAME],
string2[256],
string[256];
if(Player[playerid][admin] < 4){
return SendClientMessage(playerid,COLOR_RED,"You Dont Have Right To Use This Command");
}
if(sscanf(params,"us",pID,Reason)){
return SendClientMessage(playerid,COLOR_RED,"USAGE: /akill [playerid] [reason]");
}
if(!IsPlayerConnected(pID)) {
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
}
if(Player[player1][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t KILL yourself");
}
if(Player[playerid][admin] < Player[pID][admin]){
return SendClientMessage(playerid,COLOR_RED,"You can`t KILL a high ranked admin");
}
GetPlayerName(pID,name,sizeof(name));
format(string,sizeof(string),"**(ADMIN KILL)** %s(%d) %s",name,pID,Reason);
format(string2,sizeof(string2),"You Have Been KILLED By Admin For Reason: %s",Reason);
SendClientMessageToAll(COLOR_RED, string);
SendClientMessage(pID, COLOR_RED, string2);
SetPlayerHealth(playerid, 0.0);
return 1;
}
Код:
dcmd_warn(playerid, params[])
{
new warnID; new Reason; new player1;
if(Player[playerid][admin] < 1) return SendClientMessage(playerid,COLOR_RED,"You Dont Have Right To Use This Command");
if(sscanf(params,"us",warnID, Reason))return SendClientMessage(playerid, COLOR_RED, "/warn [playerid] [reason]");
if(!IsPlayerConnected(playerid)) return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
if(Player[player1][admin]) return SendClientMessage(playerid,COLOR_RED,"You can`t WARN yourself");
if(Player[playerid][admin] < Player[playerid][admin]) return SendClientMessage(playerid,COLOR_RED,"You can`t WARN a high ranked admin");
else {
new wString[256], wString2[256], wString3[256], Name[MAX_PLAYER_NAME];
SetPVarInt(warnID, "PlayerWarnings", GetPVarInt(playerid, "PlayerWarnings")+1);
if(GetPVarInt(playerid, "PlayerWarnings")>=1)
GetPlayerName(playerid, Name,sizeof(Reason));
format(wString, sizeof(wString), "**(ADMIN WARN)*** %s(%d) %s Read /Rules",Name, warnID, Reason);
format(wString2, sizeof(wString2), "%s(%d) (Has Been Forced To Read Rules)",Name, warnID);
format(wString3, sizeof(wString3), "You Have Been WARNED By Admin For: %s",Reason);
SendClientMessageToAll(COLOR_RED, wString);
SendClientMessageToAll(COLOR_RED, wString2);
SendClientMessage(warnID, COLOR_RED, wString3);
if(GetPVarInt(playerid, "PlayerWarnings")>=3)Kick(warnID); }
return 1;
}
Re: help with warn and kill command -
Backwardsman97 - 15.10.2010
The warn command.
pawn Код:
dcmd_warn(playerid, params[])
{
new
warnID,
Reason[128];
if(Player[playerid][admin] < 1)
return SendClientMessage(playerid,COLOR_RED,"You Dont Have Right To Use This Command");
if(sscanf(params,"ds",warnID, Reason))
return SendClientMessage(playerid, COLOR_RED, "/warn [playerid] [reason]");
if(!IsPlayerConnected(playerid))
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
if(warnID == playerid)
return SendClientMessage(playerid,COLOR_RED,"You can`t WARN yourself");
if(Player[playerid][admin] < Player[warnID][admin])
return SendClientMessage(playerid,COLOR_RED,"You can`t WARN a high ranked admin");
new
wString[128],
Name[24];
SetPVarInt(warnID, "PlayerWarnings", GetPVarInt(playerid, "PlayerWarnings")+1);
GetPlayerName(playerid,Name,24);
format(wString, 128, "**(ADMIN WARN)*** %s(%d) %s Read /Rules",Name, warnID, Reason);
SendClientMessageToAll(COLOR_RED, wString);
format(wString, 128, "%s(%d) (Has Been Forced To Read Rules)",Name, warnID);
SendClientMessageToAll(COLOR_RED, wString);
format(wString, 128, "You Have Been WARNED By Admin For: %s",Reason);
SendClientMessage(warnID, COLOR_RED, wString);
if(GetPVarInt(playerid, "PlayerWarnings")>=3)
Kick(warnID);
return 1;
}
The akill command.
pawn Код:
dcmd_akill(playerid, params[])
{
new
pID,
Reason;
if(Player[playerid][admin] < 4)
return SendClientMessage(playerid,COLOR_RED,"You Dont Have Right To Use This Command");
if(sscanf(params,"ds",pID,Reason))
return SendClientMessage(playerid,COLOR_RED,"USAGE: /akill [playerid] [reason]");
if(!IsPlayerConnected(pID))
return SendClientMessage(playerid,COLOR_RED,"Nobody is connected with this ID!");
if(pID == playerid)
return SendClientMessage(playerid,COLOR_RED,"You can`t KILL yourself");
if(Player[playerid][admin] < Player[pID][admin])
return SendClientMessage(playerid,COLOR_RED,"You can`t KILL a high ranked admin");
new
name[24],
string[128];
GetPlayerName(pID,name,24);
format(string,128,"**(ADMIN KILL)** %s(%d) %s",name,pID,Reason);
SendClientMessageToAll(COLOR_RED, string);
format(string,128,"You Have Been KILLED By Admin For Reason: %s",Reason);
SendClientMessage(pID, COLOR_RED, string);
SetPlayerHealth(playerid, 0.0);
return 1;
}