GetObjectPos Error - Printable Version
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GetObjectPos Error -
VonKnox - 12.10.2010
When I try compile my script I get an error saying that "Undefined Symbol: "GetObjectPos"". (or something along those lines).
The two lines of script looks like this:
new Float

, Float:y, Float:z;
GetObjectPos(1654, Float

, Float:y, Float:z);
1654 = The object ID (Dynamite)
Checks for the X, Y and Z position of the dynamite object.
Not quite sure why I get this error or how I fix it, help is appreciated.
Thanks in advance.
Re: GetObjectPos Error -
Retardedwolf - 12.10.2010
pawn Код:
GetObjetPos(1654, x, y, z);
?
Re: GetObjectPos Error -
<Weponz> - 12.10.2010
post whole code using [c0de][/code]
Re: GetObjectPos Error -
Tee - 12.10.2010
Quote:
Originally Posted by <Weponz>
post whole code using [c0de][/code]
|
Wrong. Use [ pawn ] [ /pawn ] (without spaces, thats the best i could expalin it).
Re: GetObjectPos Error -
Rachael - 12.10.2010
I have never used GetObjectPos, but I would think the object id is the id returned when you create the object, not the modelID.
Re: GetObjectPos Error -
Babul - 12.10.2010
at top of your script, simply create an array to hold 1 object per player
Код:
new Dynamite[MAX_PLAYERS];
then create the object when its needed (a command i assume)
Код:
Dynamite[playerid]=CreateObject(1654,x,y,z);
once its created, you can peek the positions
Код:
new Float:x, Float:y, Float:z;
GetObjectPos(Dynamite[playerid],x,y,z);