CШde | Role Play animations -
CШde - 10.10.2010
hello every one, im glad to announce my first filterscript on samp forums 
This is a dynamic animations filterscript wish allows players to offer hands shake kiss and some other animations
and the commands are the following :
/gangshake [playerid] /kiss [playerid] /shake [playerid]
pastebin link :
V1
http://pastebin.com/TyZ0kMuN
a_angles include :
http://pastebin.com/UQLxpFk2
this filterscript needs the following include 'a_angles' wish can be downloaded :
https://sampforum.blast.hk/showthread.php?tid=105568
Re: CШde Dynamic animations -
iJumbo - 10.10.2010
very nice!
Re: CШde Dynamic animations -
MicroD - 10.10.2010
Set a photo or video please
Re: CШde Dynamic animations -
playbox12 - 10.10.2010
Looks good, but your indention is horrible
Hope thats from paste bij :P
Re: CШde Dynamic animations -
CШde - 10.10.2010
Thank you for replying, and ill try to make my next topics more organized
Re: CШde Dynamic animations -
CШde - 11.10.2010
Quote:
Originally Posted by David Skrbic
Set a photo or video please
|
ill add photos
Re: CШde Dynamic animations -
DSK_Vyorel - 11.10.2010
Very nice!
Re: CШde Dynamic animations -
Steven82 - 12.10.2010
I don't get the name Dynamic...............................dynamic would mean you would be able to create the animations in game. Not use them ingame...*sigh*
Anyways other than that, good work i'd say
Re: CШde Dynamic animations -
Rachael - 12.10.2010
I have a few questions.
Did you write this for 0.3b specifically, because I notice the Apply animations have only 9 parameters, where the 0.3b syntax suggests the use of 10.
Regardless, I believe it should still work on both, perhaps with the addition of the forcesync parameter ( which may be optional ) I also notice in the StopLoopingAnimation() function has a variable 'lockz', which in 3b is desribed as 'freeze', but again, this shouldn't stop the command from working.
Summary, thanks for this, it is a good idea.
Re: CШde Dynamic animations -
ipsBruno - 12.10.2010
Good Nice Man,Is Realy good Script
Re: CШde Dynamic animations -
[P4] - 12.10.2010
Nice, i like it...Only...Why is it Dynamic?? :P
Re: CШde Dynamic animations -
Scenario - 13.10.2010
This is definitely not dynamic, you should check the definition of dynamic again. At least for SA-MP.
Dynamic: Able to add/remove things in-game - NOT use.
Re: CШde Dynamic animations -
ArihGold - 13.10.2010
seems very good, good work
Re: CШde Dynamic animations -
HyperZ - 13.10.2010
Great work

i like it :P
Re: CШde Dynamic animations -
[KMA]DlennartD - 13.10.2010
Hey, can you make a movie to show us how it works?
I'm curious if the players will face each other automatic when the animation start.
And is there also an /accept handshake/kiss command?
Re : Re: CШde Dynamic animations -
CШde - 13.10.2010
Quote:
Originally Posted by [KMA]DlennartD
Hey, can you make a movie to show us how it works?
I'm curious if the players will face each other automatic when the animation start.
And is there also an /accept handshake/kiss command?
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Well im not a very good at videos, but yes there is /accept and /reject for the animations its very usefull on rp servers
Re: CШde Dynamic animations -
ThomasNL - 23.05.2011
I'm new to running my own server and scripting etc. and I have a question, how do you install this? because there's just a link to a site with a script. Please help I really want this
Re: CШde Dynamic animations -
Skippers - 23.05.2011
where can see pawno codes?
Re: CШde Dynamic animations -
juraska - 26.05.2011
good job, very usefull script.
Re: CШde Dynamic animations -
cs_master - 27.05.2011
did well man