look! help plox :D - Printable Version
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+---- Thread: look! help plox :D (
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look! help plox :D -
thomas.. - 04.10.2010
pawn Код:
stock CreateStrip(Float:x,Float:y,Float:z,Float:Angle)
{
for(new i = 0; i < sizeof(SpikeInfo); i++)
{
if(SpikeInfo[i][sCreated] == 0)
{
SpikeInfo[i][sCreated]=1;
SpikeInfo[i][sX]=x+10;
SpikeInfo[i][sY]=y;
SpikeInfo[i][sZ]=z-0.7;
SpikeInfo[i][sObject] = CreateObject(2899, x+10, y, z-0.7, 0, 0, Angle);
return 1;
}
}
return 0;
}
how to make the object create with the same X pos as the player? i tried hundreds of times < literally and now i have given up on it
pawn Код:
new Float:plocx,Float:plocy,Float:plocz,Float:ploca;
GetPlayerPos(playerid, plocx, plocy, plocz);
GetPlayerFacingAngle(playerid,ploca);
CreateStrip(plocx,plocy,plocz,ploca);
p.s
maybe getvehiclefacing angle? i am so confused with this :@ i thought it would work
Re: look! help plox :D -
samgreen - 04.10.2010
pawn Код:
stock CreateStrip(Float:x,Float:y,Float:z,Float:Angle)
{
for(new i = 0; i < sizeof(SpikeInfo); i++)
{
if(SpikeInfo[i][sCreated] == 0)
{
SpikeInfo[i][sCreated]=1;
SpikeInfo[i][sX]=x;
SpikeInfo[i][sY]=y;
SpikeInfo[i][sZ]=z-0.7;
SpikeInfo[i][sObject] = CreateObject(2899, x, y, z-0.7, 0, 0, Angle);
return 1;
}
}
return 0;
}
Re: look! help plox :D -
thomas.. - 04.10.2010
Quote:
Originally Posted by samgreen
pawn Код:
stock CreateStrip(Float:x,Float:y,Float:z,Float:Angle) { for(new i = 0; i < sizeof(SpikeInfo); i++) { if(SpikeInfo[i][sCreated] == 0) { SpikeInfo[i][sCreated]=1; SpikeInfo[i][sX]=x; SpikeInfo[i][sY]=y; SpikeInfo[i][sZ]=z-0.7; SpikeInfo[i][sObject] = CreateObject(2899, x, y, z-0.7, 0, 0, Angle); return 1; } } return 0; }
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i meant the same angle