//Veiculo quebrado
#define CAR_quantidade 700
new TweakCooldown[MAX_PLAYERS];
new TweakCooldownT[MAX_PLAYERS];
new CarRunning[CAR_quantidade];
new Float:Vehhp;
#define MECHANICMENU 1334
//Fim
if(Vehhp <= 400)
{
SendClientMessage(playerid, COLOR_RED, "Seu carro estб quebrado e precisa de concerto!");
ShowPlayerDialog(playerid, MECHANICMENU, DIALOG_STYLE_LIST, "Oque vocк gostaria de fazer?","Chamar um mecanico\nSair do veiculo", "Selecionar", "Cancelar");
}
new VID;
VID = GetPlayerVehicleID(i);
GetVehicleHealth(VID, Vehhp);
if(Vehhp <= 400)
{
if(IsPlayerInAnyVehicle(i))
{
TweakCooldown[i] = 3;
if(TweakCooldown[i] == 3)
{
TweakCooldownT[i]++;
CarRunning[VID] = 0;
new newstate;
if(newstate == PLAYER_STATE_DRIVER)
{
TogglePlayerControllable(i,0);
if(TweakCooldownT[i] == 1)
{
SendClientMessage(i, COLOR_RED, "Seu carro esta quebrado!");
ShowPlayerDialog(i, MECHANICMENU, DIALOG_STYLE_LIST, "Oque vocк gostaria de fazer?","Chamar um mecanico\nSair do veiculo", "Selecionar", "Cancelar");
TogglePlayerControllable(i,0);
}
if(TweakCooldownT[i] == 10)
{
SendClientMessage(i, COLOR_RED, "Seu carro esta quebrado!");
ShowPlayerDialog(i, MECHANICMENU, DIALOG_STYLE_LIST, "Oque vocк gostaria de fazer?","Chamar um mecanico\nSair do veiculo", "Selecionar", "Cancelar");
}
if(TweakCooldownT[i] == 20)
{
SendClientMessage(i, COLOR_RED, "Seu carro esta quebrado!");
ShowPlayerDialog(i, MECHANICMENU, DIALOG_STYLE_LIST, "Oque vocк gostaria de fazer?","Chamar um mecanico\nSair do veiculo", "Selecionar", "Cancelar");
TogglePlayerControllable(i,0);
}
}
}
}
}
new Float:Vehhp;
GetVehicleHealth(GetPlayerVehicleID(playerid),Vehhp);
if(Vehhp <= 400 && IsPlayerInAnyVehicle(playerid))
@Los:
Mude if(Vehhp <= 400) para pawn Код:
|
new Float:Vehhp;
GetVehicleHealth(GetPlayerVehicleID(playerid),Vehhp);
if(Vehhp <= 400 && IsPlayerInAnyVehicle(playerid))
(7818) : warning 219: local variable "Vehhp" shadows a variable at a preceding level
new Float:Vehhp;
new Float:MeCome;
GetVehicleHealth(GetPlayerVehicleID(playerid),MeCome);
if(MeCome <= 400 && IsPlayerInAnyVehicle(playerid))