Will this work? - Printable Version
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Will this work? -
Memoryz - 29.09.2010
pawn Код:
stock GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
{ // Created by ******
new Float:a;
GetPlayerPos(playerid, x, y, a);
GetPlayerFacingAngle(playerid, a);
if (GetPlayerVehicleID(playerid)) {
GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
}
x += (distance * floatsin(-a, degrees));
y += (distance * floatcos(-a, degrees));
}
Will that code work? It doesn't seem to return any value on the code. I havent tested it yet
Re: Will this work? -
Norn - 29.09.2010
Would it not be wise to test the code before posting it?
Re: Will this work? -
Memoryz - 29.09.2010
I cannot right now because SA-MP is not installed on this computer.
Re: Will this work? -
Norn - 29.09.2010
Quote:
Originally Posted by Memoryz
I cannot right now because SA-MP is not installed on this computer.
|
Couldn't you have waited and then posted if it didn't work another time?
Seems strange to me, sorry if I sound off putting.
Re: Will this work? -
Grim_ - 29.09.2010
It'll store the values into pre-defined variables, for example:
pawn Код:
new Float:x, Float:y;
GetXYInfrontOfPlayer(playerid, x, y, 5.0);
That will get the X and Y coordinates 5.0 units in front of the player. (Which store in x and y)
Re: Will this work? -
Memoryz - 29.09.2010
Quote:
Originally Posted by Norn
Couldn't you have waited and then posted if it didn't work another time?
Seems strange to me, sorry if I sound off putting.
|
You sound completely off putting :P
Quote:
Originally Posted by Grim_
It'll store the values into pre-defined variables, for example:
pawn Код:
new Float:x, Float:y; GetXYInfrontOfPlayer(playerid, x, y, 5.0);
That will get the X and Y coordinates 5.0 units in front of the player. (Which store in x and y)
|
Thank-you, I have never seen that before, but now I know