SetPlayerHoldingObject positions etc. - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: SetPlayerHoldingObject positions etc. (
/showthread.php?tid=179148)
SetPlayerHoldingObject positions etc. -
sekol - 25.09.2010
I can't find right coords/offsets (i don't know
) to make a object "hat" look like player is really wearing it. Help plz. It can be any hat!
Re: SetPlayerHoldingObject positions etc. -
Mike_Peterson - 25.09.2010
errm try using bone 2 its head and additional z offset maybe
Re: SetPlayerHoldingObject positions etc. -
sekol - 25.09.2010
Yeah but i can't get right Z offset... Defaultly it's weird looking
Re: SetPlayerHoldingObject positions etc. -
Mike_Peterson - 25.09.2010
hmm, did u try just bone 2? like
SetPlayerHoldingObject(playerid, (modelid), 2);
Re: SetPlayerHoldingObject positions etc. -
sekol - 25.09.2010
Yes and its placed in this position "/"
Re: SetPlayerHoldingObject positions etc. -
Mike_Peterson - 25.09.2010
Quote:
Originally Posted by sekol
Yes and its placed in this position "/"
|
err? lol what u mean
Re: SetPlayerHoldingObject positions etc. -
sekol - 25.09.2010
you know in this rotation like "slash"
Re: SetPlayerHoldingObject positions etc. -
Mike_Peterson - 25.09.2010
yea thats good, a hat supposed to be slashed :P just kidding
try using the rotation parameters
Re: SetPlayerHoldingObject positions etc. -
Memoryz - 25.09.2010
https://sampwiki.blast.hk/wiki/SetPlayerHoldingObject
Try the rotation and offset parmeters.
Re: SetPlayerHoldingObject positions etc. -
Babul - 25.09.2010
use whatever you need:
Код:
CMD:hatglow(playerid,params[]){// admin
if(!IsPlayerAdmin(playerid))
{
SendClientMessage(playerid,MSGFAIL_COLOR,"Command not available.");
return 1;
}
{
new TargetID;
if (sscanf(params,"u",TargetID))
{
SendClientMessage(playerid,MSGCMDS_COLOR, "Usage: \"/HatGlow <PlayerID/Name>\"");
}
else
{
if(TargetID!=INVALID_PLAYER_ID)
{
SetPlayerHoldingObject(TargetID,1213,2,0,0,0,0,90,0);// the 0 90 0 are the rotation parameters. the 90 is the important part you need i guess
}
}
}
return 1;
}