Help OnPlayerConnect - Printable Version
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+---- Thread: Help OnPlayerConnect (
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Help OnPlayerConnect -
FireCat - 24.09.2010
i have this code that when they disconnect it saves theyr score in a .txt file
but when they connect it should be theyr score = txt file but it remaains 0 but in scriptfiles... they score is has the last time they disconnected help
Код:
public OnPlayerConnect(playerid)
{
new file[1];
new name[MAX_PLAYER_NAME];
format(file, sizeof(file), "mygamemode/users/%s.txt", name);
SetPlayerScore(playerid, dini_Int(file, "Score"));
return 1;
}
Код:
public OnPlayerDisconnect(playerid, reason)
{
new file[MAX_PLAYER_NAME+25], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
dini_Create(file);
format(file, sizeof(file), "mygamemode/users/%s.txt", name);
dini_IntSet(file, "Score", GetPlayerScore(playerid));
return 1;
}
help plz
Re: Help OnPlayerConnect -
Seven. - 24.09.2010
I experienced the same problem. Try to run a timer which will set their score each second in the file.
Re: Help OnPlayerConnect -
Mauzen - 24.09.2010
In OnPlayerConnect the size of 'file' is too small, it cant store the file path.
Set it to MAX_PLAYER_NAME+25 like in OnPlayerDisconnect.
Edit: +You forgot the GetPlayerName(playerid, name, sizeof(name)); in OnPlayerConnect
Re: Help OnPlayerConnect -
NoobScripter1 - 24.09.2010
Well you are setting the score on player connect and i suppose you got a login register system so you need loads players data at login cmd hope it help you
Re: Help OnPlayerConnect -
FireCat - 24.09.2010
mauzen i puted this
Quote:
public OnPlayerConnect(playerid)
{
new file [MAX_PLAYER_NAME+25], name[MAX_PLAYER_NAME];
format(file, sizeof(file), "mygamemode/users/%s.txt", name);
SetPlayerScore(playerid, dini_Int(file, "Score"));
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new file[MAX_PLAYER_NAME+25], name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
dini_Create(file);
format(file, sizeof(file), "mygamemode/users/%s.txt", name);
dini_IntSet(file, "Score", GetPlayerScore(playerid));
return 1;
}
|
still i get the same problem
Re: Help OnPlayerConnect -
Voldemort - 24.09.2010
Oghh....
pawn Код:
new file[1];
format(file, sizeof(file), "mygamemode/users/%s.txt", name);
Are you thinking what you do?
How long is file string? I see its 1 character, but I guess "mygamemode/users/%s.txt" isnt one character long it has some 50+-5
you need
pawn Код:
new file[50]; // If I remeber right MAX_PLAYER_NAME == 24;
format(file, sizeof(file), "mygamemode/users/%s.txt", name);
Re: Help OnPlayerConnect -
FireCat - 24.09.2010
voldemort do you have msn?
Re: Help OnPlayerConnect -
Voldemort - 24.09.2010
Check PM