Код:
new String[128];
new Float:X, Float:Y, Float:Z, Float:Speed;
new vehicle = GetPlayerVehicleID(i);
GetVehicleVelocity(GetPlayerVehicleID(i), X, Y, Z);
Speed = floatmul(floatsqroot(floatadd(floatadd(floatpower(X, 2), floatpower(Y, 2)), floatpower(Z, 2))), 100.0);
format(String,sizeof(String),"~b~~n~~r~Fuel: ~w~%i~n~~r~Mp/h: ~w~%i", Gas[vehicle], floatround(Speed, floatround_floor));
if(VHSCreated[i] == true)
{
TextDrawDestroy(VHS[i]);
}
VHS[i] = TextDrawCreate(496.000000,100.000000,String);
TextDrawFont(VHS[i],1);
TextDrawLetterSize(VHS[i],0.360000, 1.000000);
TextDrawColor(VHS[i],0xffffffff);
TextDrawSetProportional(VHS[i],1);
TextDrawSetShadow(VHS[i],1);
TextDrawBackgroundColor(VHS[i], 255);
TextDrawUseBox(VHS[i], 0);
TextDrawShowForPlayer(i, VHS[i]);
VHSCreated[i] = true;
Код:
format(String,sizeof(String),"~b~~n~~r~Fuel: ~w~%i ~r~Mp/h: ~w~%i", Gas[vehicle], floatround(Speed, floatround_floor));
Strange how come when you get out of the vehicle the fuel and mp/h still appears.