public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(IsPlayerInAnyVehicle(playerid)== 1)
{
if (PRESSED(KEY_SUBMISSION)) // Change KEY_SUBMISSION to your choice of PlayerKeys
{
new Float:x, Float:y, Float:z;
GetVehicleVelocity(GetPlayerVehicleID(playerid), x, y, z);
SetVehicleVelocity(GetPlayerVehicleID(playerid) ,x ,y ,z+0.3);
{
if (PRESSED(KEY_CROUCH))
{
new vehicle;
new Float:zangle;
vehicle = GetPlayerVehicleID(playerid);
GetVehicleZAngle(vehicle,zangle);
SetVehicleZAngle(vehicle,zangle);
}
return 1;
}
}
}
}
|
C:\Users\james\Desktop\server2\gamemodes\gamemode. pwn(386) : warning 209: function "OnPlayerKeyStateChange" should return a value Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning. |
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(IsPlayerInAnyVehicle(playerid)== 1)
{
if (PRESSED(KEY_SUBMISSION)) // Change KEY_SUBMISSION to your choice of PlayerKeys
{
new Float:x, Float:y, Float:z;
GetVehicleVelocity(GetPlayerVehicleID(playerid), x, y, z);
SetVehicleVelocity(GetPlayerVehicleID(playerid) ,x ,y ,z+0.3);
} // You puted > { instead of > }
if (PRESSED(KEY_CROUCH))
{
new vehicle;
new Float:zangle;
vehicle = GetPlayerVehicleID(playerid);
GetVehicleZAngle(vehicle,zangle);
SetVehicleZAngle(vehicle,zangle);
}
return 1;
}
}
}
}
|
C:\Users\james\Desktop\server2\gamemodes\gamemode. pwn(384) : warning 209: function "OnPlayerKeyStateChange" should return a value Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning. |
public Function()
{ //Head brackets
if(a == b)
{ //Sub brackets
stuff;
}
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(IsPlayerInAnyVehicle(playerid)== 1)
{
if (PRESSED(KEY_SUBMISSION)) // Change KEY_SUBMISSION to your choice of PlayerKeys
{
new Float:x, Float:y, Float:z;
GetVehicleVelocity(GetPlayerVehicleID(playerid), x, y, z);
SetVehicleVelocity(GetPlayerVehicleID(playerid) ,x ,y ,z+0.3);
} // You puted > { instead of > }
if (PRESSED(KEY_CROUCH))
{
new vehicle;
new Float:zangle;
vehicle = GetPlayerVehicleID(playerid);
GetVehicleZAngle(vehicle,zangle);
SetVehicleZAngle(vehicle,zangle);
}
}
}
}
return 1;
}
|
C:\Users\james\Desktop\server2\gamemodes\gamemode. pwn(384) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. |
|
} } } return 1; //line 384 } |
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(IsPlayerInAnyVehicle(playerid)== 1)
{
if (PRESSED(KEY_SUBMISSION)) // Change KEY_SUBMISSION to your choice of PlayerKeys
{
new Float:x, Float:y, Float:z;
GetVehicleVelocity(GetPlayerVehicleID(playerid), x, y, z);
SetVehicleVelocity(GetPlayerVehicleID(playerid) ,x ,y ,z+0.3);
}
if (PRESSED(KEY_CROUCH))
{
new vehicle;
new Float:zangle;
vehicle = GetPlayerVehicleID(playerid);
GetVehicleZAngle(vehicle,zangle);
SetVehicleZAngle(vehicle,zangle);
}
}
return 1;
}
