Legoadmin [BETA] -
legodude - 15.09.2010
First of all! this is a Beta. i just want to know what you think should be added and what should be more dynamic.(or less ofcourse)
Download:
http://easy-upload.nl/f/9EXEWHX1 .rar
http://easy-upload.nl/f/4vclOwy3 .zip
DO NOT MIRROR!
this is a beta release.
post bugs or suggestions too please!!!!!
Please tell me what a Decent admin FS should have.
commands, wich stats shud be saved and so on.
cuz i want to make best admin FS around.. ^^
Not started
Started
Finished
- Commands
- Features
- Stat saving
- Commands adjustable from files
- Logs:
- Health
- Money
- Deaths
- Reports
- Chat
- Kicks
- Bans
- Commands
- (Dis)Connect
lol the black dots is a bug with the colors in the list. can't find how to fix it...
thx in advance.
hope u will stay using legoadmin
Re: Legoadmin [BETA] -
Hiddos - 15.09.2010
Ban & kick commands lmao.
Re: Legoadmin [BETA] -
[XST]O_x - 15.09.2010
Lets say that a server uses that admin system. And an admin on that server sees a hacker, how will the admin kick/ban him?
Re: Legoadmin [BETA] -
legodude - 15.09.2010
as i said its a beta commands now are only testing purpose
![Wink](images/smilies/wink.png)
(theyll be also in full version but now its just this
![Wink](images/smilies/wink.png)
)
but wadya think of it now??
i need ur help as sa-mp community to create best admin fs around!!
Re: Legoadmin [BETA] -
woot - 15.09.2010
Why would you release it if it is not even functional?
Re: Legoadmin [BETA] -
Scenario - 15.09.2010
Quote:
Originally Posted by exora
Why would you release it if it is not even functional?
|
I'll have to add to that. He did say it was in Beta, but again, nobody should release something this basic.
Re: Legoadmin [BETA] -
willsuckformoney - 15.09.2010
if you take out whats not needed
pawn Код:
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
public OnVehicleSpawn(vehicleid)
public OnVehicleDeath(vehicleid, killerid)
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
public OnPlayerExitVehicle(playerid, vehicleid)
public OnPlayerEnterCheckpoint(playerid)
public OnPlayerLeaveCheckpoint(playerid)
public OnPlayerEnterRaceCheckpoint(playerid)
public OnPlayerLeaveRaceCheckpoint(playerid)
public OnRconCommand(cmd[])
public OnObjectMoved(objectid)
public OnPlayerObjectMoved(playerid, objectid)
public OnVehicleMod(playerid, vehicleid, componentid)
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
public OnVehicleRespray(playerid, vehicleid, color1, color2)
public OnPlayerSelectedMenuRow(playerid, row)
public OnPlayerExitedMenu(playerid)
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
public OnRconLoginAttempt(ip[], password[], success)
public OnPlayerUpdate(playerid)
public OnPlayerStreamIn(playerid, forplayerid)
public OnPlayerStreamOut(playerid, forplayerid)
public OnVehicleStreamIn(vehicleid, forplayerid)
public OnVehicleStreamOut(vehicleid, forplayerid)
Delete that^^ None of them are needed.
And take all of the stock's out and add them into a .inc file, you would have way less lines and the publics that i listed wont be used.
Re: Legoadmin [BETA] -
Sky4D - 15.09.2010
Just a quick question: How do you not finish a /goto and /get command? It should take like a minute max to create. :3
Re: Legoadmin [BETA] -
playbox12 - 15.09.2010
Quote:
Originally Posted by Sky4D
Just a quick question: How do you not finish a /goto and /get command? It should take like a minute max to create. :3
|
If you copy & paste yes, but if you create it all the way from scratch it will take you 2:50 for me
Re: Legoadmin [BETA] -
SkizzoTrick - 13.02.2011
Quote:
Originally Posted by [XST]O_x
Lets say that a server uses that admin system. And an admin on that server sees a hacker, how will the admin kick/ban him?
|
![Smiley](images/smilies/smile.png)
)
It is nice,but too small :P