Tutorial Problem - Printable Version
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Tutorial Problem -
Gforcez - 11.09.2010
Hello, Iam busy with a New RP Script, but, i have a problem in my Tutorial system:
Look this is the code:
Код:
public ShowTutorialForPlayer(playerid)
{
if(PlayerInfo[playerid][pTutorial] == 0)
{
if(TutorialStep[playerid] == 1)
{
SetPlayerPos(playerid, -1408.8739, 797.3781, 47.2410);
SetPlayerCameraLookAt(playerid, -1633.5067, 804.0861, 58.4063);
SetPlayerCameraPos(playerid, -1408.8739, 797.3781, 47.2410);
SendClientMessage(playerid, COLOR_RED, "[ServerMSG]: Tutorial Step 1: Introducion");
SetTimerEx("NexStepFromTutorial", 10000, 0, "d", playerid);
}
if(TutorialStep[playerid] == 2)
{
// Rest
SetTimerEx("NexStepFromTutorial", 10000, 0, "d", playerid);
}
if(TutorialStep[playerid] == 3)
{
// Rest
SetTimerEx("NexStepFromTutorial", 10000, 0, "d", playerid);
}
if(TutorialStep[playerid] == 4)
{
// Rest
SetTimerEx("NexStepFromTutorial", 10000, 0, "d", playerid);
}
if(TutorialStep[playerid] == 5)
{
// Rest
SetTimerEx("PlayerFinishtTutorial", 5000, 0, "d", playerid);
}
}
return 1;
}
the problem is, Its shows the message: [ServerMSG]: Tutorial Step 1: Introducion, But don't set the camera pos, or the Lookat pos....
Does anyone know?
Re: Tutorial Problem -
RSX - 11.09.2010
As far as i know, it may be connected with player pos, so try setting it too. But if you don't do it right >> You FAIL as vallahala, where you can overlap 2 tutorials (Starting one and random one) and get a teleport to anywhere. Well that's a sad fail you all maybe can now use to sabotage them. It lets you out of prison too. So basicly - Keep it in reality when making more than one tutorial.