ok, so when someone types a command, a load of text should show, but it doesnt.
pawn Код:
new name[ 24 ], string[ 64 ];
GetPlayerName( playerid, name, 24 );
format( string, sizeof(string), "~r~%s is gunna piss you off!", name ),
GameTextForAll( string, 5000, 6 );
format( string, sizeof(string), "~w~NUKE INCOMING! FLEE THE PRISON!", name );
GameTextForAll( string, 1000, 6 );
format( string, sizeof(string), "~y~NUKE INCOMING! FLEE THE PRISON!", name );
GameTextForAll( string, 1000, 6 );
format( string, sizeof(string), "~b~NUKE INCOMING! FLEE THE PRISON!", name );
GameTextForAll( string, 1000, 6 );
format( string, sizeof(string), "~r~NUKE INCOMING! FLEE THE PRISON!", name );
GameTextForAll( string, 1000, 6 );
format( string, sizeof(string), "~o~NUKE INCOMING! FLEE THE PRISON!", name );
GameTextForAll( string, 1000, 6 );
You're calling all the GameTexts at once, Create a timer to space them apart.
(Look at this tutorial of a countdown and create something with a simular base.)
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