Why most of the commands... - Printable Version
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Why most of the commands... -
Zimon95 - 09.09.2010
Why most of the commands in the GF / LA_RP check if the player is connected? It 'is a useless thing or what?
Re: Why most of the commands... -
LarzI - 09.09.2010
Now it is, but when they were made, it was necaserry, cuz kicked players could call commands.
Re: Why most of the commands... -
Zimon95 - 09.09.2010
Ok, thanks for the explanation.
Re: Why most of the commands... -
LarzI - 09.09.2010
No probs <fucking antispam function forced me to wait 88 seconds.. blargh>
Re: Why most of the commands... -
Relixious - 09.09.2010
They just could have placed this once on OnPlayerCommandText:
Код:
if(!IsPlayerConnected(playerid))
return 1;
But instead they did this in every command, no idea why just bad scripting.