putplayerinvehicle onplayerspawn? - Printable Version
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+---- Thread: putplayerinvehicle onplayerspawn? (
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putplayerinvehicle onplayerspawn? -
thomas.. - 06.09.2010
yeah..
i got this so far
pawn Код:
public OnPlayerSpawn(playerid)
{
if(gClass[playerid] == 1)
{
Cars[playerid] = CreateVehicle(411, 0, 0, 0, 0, 0, 0, 60*10000);
PutPlayerInVehicle(playerid, Cars[playerid], 0);
}
return 1;
}
but i dont know how to finish
Re: putplayerinvehicle onplayerspawn? -
Hiddos - 06.09.2010
And what exactly do you want to do?
Re: putplayerinvehicle onplayerspawn? -
thomas.. - 06.09.2010
say you have 5 skins
skin 1, when you spawn, you spawn inside a infernus
skin 2, exactly the same, but different car
skin 3 the same
skin 4 the same
skin 5 the same
Re: putplayerinvehicle onplayerspawn? -
Relixious - 06.09.2010
You where very close..
pawn Код:
public OnPlayerSpawn(playerid)
{
switch(gClass[playerid])
{
case 1:
{
Cars[playerid] = CreateVehicle(400, 0, 0, 0, 0, 0, 0, 60*10000);
PutPlayerInVehicle(playerid, Cars[playerid], 0);
}
case 2:
{
Cars[playerid] = CreateVehicle(401, 0, 0, 0, 0, 0, 0, 60*10000);
PutPlayerInVehicle(playerid, Cars[playerid], 0);
}
case 3:
{
Cars[playerid] = CreateVehicle(403, 0, 0, 0, 0, 0, 0, 60*10000);
PutPlayerInVehicle(playerid, Cars[playerid], 0);
}
// Etc.
}
return 1;
}
Re: putplayerinvehicle onplayerspawn? -
thomas.. - 06.09.2010
Quote:
Originally Posted by Relixious
You where very close..
pawn Код:
public OnPlayerSpawn(playerid) { switch(gClass[playerid]) { case 1: { Cars[playerid] = CreateVehicle(400, 0, 0, 0, 0, 0, 0, 60*10000); PutPlayerInVehicle(playerid, Cars[playerid], 0); } case 2: { Cars[playerid] = CreateVehicle(401, 0, 0, 0, 0, 0, 0, 60*10000); PutPlayerInVehicle(playerid, Cars[playerid], 0); } case 3: { Cars[playerid] = CreateVehicle(403, 0, 0, 0, 0, 0, 0, 60*10000); PutPlayerInVehicle(playerid, Cars[playerid], 0); } // Etc. } return 1; }
|
yeah i knew about that its just the variable for Cars[playerid]
Re: putplayerinvehicle onplayerspawn? -
Relixious - 06.09.2010
Quote:
Originally Posted by thomas..
yeah i knew about that its just the variable for Cars[playerid]
|
Then what do you want? we don't understand you.
Re: putplayerinvehicle onplayerspawn? -
thomas.. - 06.09.2010
A script with all the variables sorted out ready for me to edit and use
Re: putplayerinvehicle onplayerspawn? -
thomas.. - 06.09.2010
A script where all the variables are there, And it works perfectly, and compiles perfectly
Re: putplayerinvehicle onplayerspawn? -
thomas.. - 07.09.2010
bump!