dcmd_play(playerid, params[])
{
#pragma unused playerid
new
audioid,
bool:downmix,
bool:loop,
bool:pause;
if (sscanf(params, "dddd", audioid, pause, loop, downmix))
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /play <audioid> <pause (0/1)> <loop (0/1)> <downmix (0/1)>");
return 1;
}
/*for(new i; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
Audio_Play(i,audioid, pause, loop, downmix); //Use i instead of playerid here
}
}*/
new vehicleid = GetPlayerVehicleID(playerid);
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER || GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
Audio_Play(playerid,audioid, pause, loop, downmix); //Use i instead of playerid here
return 1;
}
??
new VehID = GetPlayerVehicleID(playerid);
for(new i = 0; i < GetMaxPlayers(); i++ )
{
if(GetPlayerVehicleID(i) == VehID && GetPlayerVehicleSeat(i) != 0)
Audio_Play(i,audioid, pause, loop, downmix);
new VehID = GetPlayerVehicleID(playerid);
for(new i = 0; i < GetMaxPlayers(); i++ )
{
if(GetPlayerVehicleID(i) == VehID && GetPlayerVehicleSeat(i) != 0)
{
Audio_Play(i,audioid, pause, loop, downmix);
}
}
dcmd_play(playerid, params[])
{
#pragma unused playerid
new
audioid,
bool:downmix,
bool:loop,
bool:pause;
if (sscanf(params, "dddd", audioid, pause, loop, downmix))
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /play <audioid> <pause (0/1)> <loop (0/1)> <downmix (0/1)>");
return 1;
}
/*for(new i; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
Audio_Play(i,audioid, pause, loop, downmix); //Use i instead of playerid here
}
}*/
new VehID = GetPlayerVehicleID(playerid);
for(new i = 0; i < GetMaxPlayers(); i++ )
{
if(GetPlayerVehicleID(i) == VehID && GetPlayerVehicleSeat(i) != 0)
{
Audio_Play(i,audioid, pause, loop, downmix);
Audio_Play(playerid,audioid, pause, loop, downmix);
}
}
}
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Code:
dcmd_play(playerid, params[])
{
#pragma unused playerid
new
audioid,
bool:downmix,
bool:loop,
bool:pause;
if (sscanf(params, "dddd", audioid, pause, loop, downmix))
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /play <audioid> <pause (0/1)> <loop (0/1)> <downmix (0/1)>");
return 1;
}
/*for(new i; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
Audio_Play(i,audioid, pause, loop, downmix); //Use i instead of playerid here
}
}*/
new VehID = GetPlayerVehicleID(playerid);
for(new i = 0; i < GetMaxPlayers(); i++ )
{
if(GetPlayerVehicleID(i) == VehID && GetPlayerVehicleSeat(i) != 0)
{
Audio_Play(i,audioid, pause, loop, downmix);
Audio_Play(playerid,audioid, pause, loop, downmix);
}
}
}
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