Код:
if (dialogid == 1)
{
new name[MAX_PLAYER_NAME], file[256], string[128];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "B.E.G Wars v0.8 - by Hor1z0n", "Hi,you're not registred.Type your password in the box to register", "Register", "Quit");
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(inputtext));
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 20000);
dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
GivePlayerMoney(playerid, 20000);
format(string, 128, "[B.E.G]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
SendClientMessage(playerid, COLOR_YELLOW, string);
gPlayerLogged[playerid] = 1;
}
if (dialogid == 2)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "B.E.G Wars v0.8 - by Hor1z0n", "You're registred on this server.Please type your password to login", "Login", "Quit");
new tmp;
tmp = dini_Int(file, "Password");
if(udb_hash(inputtext) != tmp) {
SendClientMessage(playerid, COLOR_RED, "Wrong Password.");
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "B.E.G Wars v0.8 - by Hor1z0n", "You're registred on this server.Please type your password to login", "Login", "Quit");
}
else
{
gPlayerLogged[playerid] = 1;
PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
SendClientMessage(playerid,COLOR_RED, "B.E.G Wars: Welcome on Beg Wars version 0.8 by Hor1z0n!");
}
}
Код:
new name[MAX_PLAYER_NAME], file[256];
new string[128];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(gPlayerLogged[playerid] == 1)
{
dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
}
Does the PlayerInfo[playerid][pCash] also changes when the player gets any money ?
If you dont use it as an anti-cheat (serversided money) you can maybe also try this: