help, textdraws - Printable Version
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+---- Thread: help, textdraws (
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help, textdraws -
jaksimaksi - 29.08.2010
Код:
public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer(playerid,Textdraw0);
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new string[256];
format(string, sizeof(string), "Level: %d/17",WeaponLevel[killerid]);
TextDrawSetString(Textdraw0, string);
why when any of players gets a new level, that player level is showing for all? fix the script please.
Re: help, textdraws -
Mauzen - 29.08.2010
You have to create a TextDraw for every player. Textdraw0 is shown to every player, and if its text changes for one, it changes for everyone.
Make it an array.
TextDrawShowForPlayer(playerid,Textdraw0[playerid]);
TextDrawSetString(Textdraw0[killerid], string);
Re: help, textdraws -
jaksimaksi - 30.08.2010
invalid subscript (not an array or too many subscripts): "Textdraw0"
error 001: expected token: ";", but found "]"
in this:
Код:
TextDrawShowForPlayer(playerid,Textdraw0[playerid]);
Re: help, textdraws -
Voldemort - 30.08.2010
On top
new Text:LevelTD[MAX_PLAYERS];
On spawn
TextDrawShowForPlayer(playerid,LevelTD[playerid]);
on death
new string[
16];
format(string, sizeof(string), "Level: %d/17",WeaponLevel[killerid]);
TextDrawSetString(LevelTD[playerid], string);
And for who you want that he get weap skill, killerid or playerid ?
if killer than
TextDrawSetString(LevelTD[killerid], string);