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[DUV] cumprir contrato server cai '-' - Printable Version

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+---- Thread: [DUV] cumprir contrato server cai '-' (/showthread.php?tid=172155)



[DUV] cumprir contrato server cai '-' - Xpectro - 29.08.2010

Lol, isso mesmo galera, nao sei o que deu, fui mudar muitas coisas pra nova versao e tal, e acho que bugo nao sei se antes tava bugado ou o que, sei la nao tenho a minima ideia

O fato eh o seguinte : os hitmans ao ir matar o contrato , quando contrato esta com poca vida antes de morrer, o server cai. Sim, o server cai para todos, cai .

Nao tenho a miinima ideia do que eh isso, procurei e nao achei , entao se tiver alguem que saiba ai e poder ajudar ficarei happy huhu ¬¬'

Serio, se der pra alguem me ajudar ae.
Vlws, abras



Re: [DUV] cumprir contrato server cai '-' - Kasura - 29.08.2010

Vocк fez alguma modificaзгo nessa parte?
Poste o cуdigo...

Codigo que faz essa funзгo tudo relacionada a ela e onde se localiza.


Re: [DUV] cumprir contrato server cai '-' - Xpectro - 29.08.2010

Tipo, a unica coisa que modifiquei naorg dos hitmans foi as cordenadas dos carros, agorinha edito aki, mais eu posto o que? a parte de pegar o contrato o que?


Re: [DUV] cumprir contrato server cai '-' - Kasura - 29.08.2010

principalmente a parte problematica....


Re: [DUV] cumprir contrato server cai '-' - bRn - 29.08.2010

Talvez esteja faltando algum arquivo na pasta scriptfiles.


Re: [DUV] cumprir contrato server cai '-' - Xpectro - 01.09.2010

Код:
	if(PlayerInfo[playerid][pHeadValue] > 0)
	{
        if(IsPlayerConnected(killerid))
	    {
		    if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLider] == 8  || PlayerInfo[killerid][pMembro] == 8)
		    {
		        if(GoChase[killerid] == playerid)
		        {
		            ConsumingMoney[killerid] = 1;
					new killer[MAX_PLAYER_NAME];
					GetPlayerName(killerid, killer, sizeof(killer));
					GivePlayerMoneyEx(killerid, PlayerInfo[playerid][pHeadValue]);
					SendClientMessage(playerid, COLOR_LIGHTRED, "Vocк foi morto pelo hitman %s por R$%d por isso nao foi DM");
					format(string,128,"<< Assassino %s cumpriu o contrato em %s e ganhou R$%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);
					SendFamilyMessage(8, COLOR_YELLOW, string);
					SendFamilyMessage(13, COLOR_YELLOW, string);
					PlayerInfo[playerid][pHeadValue] = 0;
					GotHit[playerid] = 0;
					PlayerInfo[hitid][pMask] = 0;
					GetChased[playerid] = 999;
					GoChase[killerid] = 999;

if(strcmp(cmd,"/laptop",true)==0)
	{
	    if(IsPlayerConnected(playerid))
	    {
		    if(PlayerInfo[playerid][pMembro] == 8 || PlayerInfo[playerid][pLider] == 8)
		    {
			    if(ConnectedToPC[playerid] == 255)
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Vocк deve ter desligado e se desconectado da agencia.");
			        ConnectedToPC[playerid] = 0;
			        return 1;
			    }
			    GetPlayerName(playerid, sendername, sizeof(sendername));
			    SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Voce ligou seu laptop e se conectou a Agencia.");
			    SendClientMessage(playerid, COLOR_WHITE, "|___ Agencia dos Hitmans___|");
			    SendClientMessage(playerid, COLOR_YELLOW2, "|");
			    SendClientMessage(playerid, COLOR_YELLOW2, "| - News");
			    SendClientMessage(playerid, COLOR_YELLOW2, "| - Contratos");
			    SendClientMessage(playerid, COLOR_YELLOW2, "| - Armas");
			    SendClientMessage(playerid, COLOR_YELLOW2, "| - Pacotes");
			    SendClientMessage(playerid, COLOR_YELLOW2, "| - Cargos");
			    SendClientMessage(playerid, COLOR_YELLOW2, "| - Desligar");
			    SendClientMessage(playerid, COLOR_YELLOW2, "| - Entregarcont");
				SendClientMessage(playerid, COLOR_WHITE, "|______________|00:00|");
				ConnectedToPC[playerid] = 255;
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й um membro da Agкncia Hitman !");
		        return 1;
		    }
		}
	    return 1;
	}

if(strcmp(cmd, "/contrato", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD1, "USE: /contrato [ID do Jogador] [Quantidade]");
				return 1;
			}
			giveplayerid = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD1, "USE: /contrato [ID do Jogador] [Quantidade]");
				return 1;
			}
			moneys = strval(tmp);
			if(moneys < 10000 || moneys > 500000) { SendClientMessage(playerid, COLOR_GREY, "   Seu contrato nгo pode ser menor que 10000 e maior que 500000"); return 1; }
			if(PlayerInfo[playerid][pLevel] < 2)
			{
				SendClientMessage(playerid, COLOR_GRAD1, "Level 2 no Minimo para por um Contrato.");
				return 1;
			}
			if (IsPlayerConnected(giveplayerid))
			{
			    if(giveplayerid != INVALID_PLAYER_ID)
			    {
				    if(PlayerInfo[giveplayerid][pMembro] == 8 && PlayerInfo[playerid][pMembro] == 8)
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Nгo pode por contrato e sua propria agencia!");
				        return 1;
				    }
				    else if(PlayerInfo[giveplayerid][pLider] == 8 && PlayerInfo[playerid][pMembro] == 8)
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Nгo pode por contratos em sua propria agencia!");
				        return 1;
				    }
				    else if(PlayerInfo[giveplayerid][pMembro] == 8||PlayerInfo[giveplayerid][pLider] == 8)
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Nгo pode contratar um assassino !");
				        return 1;
				    }
				    if(gTeam[giveplayerid] == 2 && moneys != 300000)
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Somente 300000 Pode ser posto em contratos com os COPS !");
				        return 1;
				    }
				    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Vocк nгo pode se contratar!"); return 1; }
					GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
					GetPlayerName(playerid, sendername, sizeof(sendername));
					playerdinheiro = GetPlayerMoneyEx(playerid);
					if (moneys > 0 && playerdinheiro >= moneys)
					{
						GivePlayerMoneyEx(playerid, (0 - moneys));
						PlayerInfo[giveplayerid][pHeadValue]+=moneys;
						format(string, sizeof(string), "%s Botou um contrato em %s, por R$%d.",sendername, giveplayer, moneys);
						SendFamilyMessage(8, COLOR_YELLOW, string);
						format(string, sizeof(string), "* Vocк botou um contrato em %s, por R$%d.",giveplayer, moneys);
						SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
						PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
					}
					else
					{
						SendClientMessage(playerid, COLOR_GRAD1, "   Nъmero Invalido.");
					}
				}
			}
			else
			{
				format(string, sizeof(string), "   %d is not an active player.", giveplayerid);
				SendClientMessage(playerid, COLOR_GRAD1, string);
			}
		}
		return 1;
	}
	return 1;
}


	if(ConnectedToPC[playerid] == 255)
	{
		new idx;
	    tmp = strtok(text, idx);
	    if ((strcmp("Contratos", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Contratos")))
		{
		    if(PlayerInfo[playerid][pCargo] < 1)
		    {
		        SendClientMessage(playerid, COLOR_GREY, "   Apenas cargo 1 pode ler os contratos !");
		        return 0;
		    }
		    SearchingHit(playerid);
			return 0;
		}
		else if ((strcmp("News", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("News")))
		{
		    	new x_nr[256];
				x_nr = strtok(text, idx);

				if(!strlen(x_nr)) {
					SendClientMessage(playerid, COLOR_WHITE, "|__________________ Hitman Agency News __________________|");
					SendClientMessage(playerid, COLOR_WHITE, "USE: News [number] ou News delete [number] ou News delete all");
					format(string, sizeof(string), "1: %s :: Hitman: %s", News[hAdd1], News[hContact1]);
					SendClientMessage(playerid, COLOR_GREY, string);
					format(string, sizeof(string), "2: %s :: Hitman: %s", News[hAdd2], News[hContact2]);
					SendClientMessage(playerid, COLOR_GREY, string);
					format(string, sizeof(string), "3: %s :: Hitman: %s", News[hAdd3], News[hContact3]);
					SendClientMessage(playerid, COLOR_GREY, string);
					format(string, sizeof(string), "4: %s :: Hitman: %s", News[hAdd4], News[hContact4]);
					SendClientMessage(playerid, COLOR_GREY, string);
					format(string, sizeof(string), "5: %s :: Hitman: %s", News[hAdd5], News[hContact5]);
					SendClientMessage(playerid, COLOR_GREY, string);
					SendClientMessage(playerid, COLOR_WHITE, "|________________________________________________________|");
					return 0;
				}//lets start
				if(strcmp(x_nr,"1",true) == 0)
				{
				    if(PlacedNews[playerid] == 1) { SendClientMessage(playerid, COLOR_GREY, "   Already placed a News Message, it must be deleted first !"); return 0; }
				    if(PlayerInfo[playerid][pCargo] < 3) { SendClientMessage(playerid, COLOR_GREY, "   You must be Rank 3 to write messages to the News Channel !"); return 0; }
				    if(News[hTaken1] == 0)
				    {
				        GetPlayerName(playerid, sendername, sizeof(sendername));
				        if(strlen(text)-(strlen(x_nr)) < 9) { SendClientMessage(playerid, COLOR_GREY, "   News Text to short !"); return 0; }
						format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd1], string, 0, strlen(string), 255);
						format(string, sizeof(string), "%s",sendername); strmid(News[hContact1], string, 0, strlen(string), 255);
						News[hTaken1] = 1; PlacedNews[playerid] = 1;
						SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel.");
						return 0;
				    }
				    else
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Spot 1 is already Taken !");
				        return 0;
				    }
				}
				else if(strcmp(x_nr,"2",true) == 0)
				{
				    if(PlacedNews[playerid] == 1) { SendClientMessage(playerid, COLOR_GREY, "   Already placed a News Message, it must be deleted first !"); return 0; }
				    if(PlayerInfo[playerid][pCargo] < 3) { SendClientMessage(playerid, COLOR_GREY, "   You must be Rank 3 to write messages to the News Channel !"); return 0; }
				    if(News[hTaken2] == 0)
				    {
				        GetPlayerName(playerid, sendername, sizeof(sendername));
				        if(strlen(text)-(strlen(x_nr)) < 9) { SendClientMessage(playerid, COLOR_GREY, "   News Text to short !"); return 0; }
						format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd2], string, 0, strlen(string), 255);
						format(string, sizeof(string), "%s",sendername); strmid(News[hContact2], string, 0, strlen(string), 255);
						News[hTaken2] = 1; PlacedNews[playerid] = 1;
						SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel.");
						return 0;
				    }
				    else
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Spot 2 is already Taken !");
				        return 0;
				    }
				}
				else if(strcmp(x_nr,"3",true) == 0)
				{
				    if(PlacedNews[playerid] == 1) { SendClientMessage(playerid, COLOR_GREY, "   Already placed a News Message, it must be deleted first !"); return 0; }
				    if(PlayerInfo[playerid][pCargo] < 3) { SendClientMessage(playerid, COLOR_GREY, "   You must be Rank 3 to write messages to the News Channel !"); return 0; }
				    if(News[hTaken3] == 0)
				    {
				        GetPlayerName(playerid, sendername, sizeof(sendername));
				        if(strlen(text)-(strlen(x_nr)) < 9) { SendClientMessage(playerid, COLOR_GREY, "   News Text to short !"); return 0; }
						format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd3], string, 0, strlen(string), 255);
						format(string, sizeof(string), "%s",sendername); strmid(News[hContact3], string, 0, strlen(string), 255);
						News[hTaken3] = 1; PlacedNews[playerid] = 1;
						SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel.");
						return 0;
				    }
				    else
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Spot 3 is already Taken !");
				        return 0;
				    }
				}
				else if(strcmp(x_nr,"4",true) == 0)
				{
				    if(PlacedNews[playerid] == 1) { SendClientMessage(playerid, COLOR_GREY, "   Already placed a News Message, it must be deleted first !"); return 0; }
				    if(PlayerInfo[playerid][pCargo] < 3) { SendClientMessage(playerid, COLOR_GREY, "   You must be Rank 3 to write messages to the News Channel !"); return 0; }
				    if(News[hTaken4] == 0)
				    {
				        GetPlayerName(playerid, sendername, sizeof(sendername));
				        if(strlen(text)-(strlen(x_nr)) < 9) { SendClientMessage(playerid, COLOR_GREY, "   News Text to short !"); return 0; }
						format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd4], string, 0, strlen(string), 255);
						format(string, sizeof(string), "%s",sendername); strmid(News[hContact4], string, 0, strlen(string), 255);
						News[hTaken4] = 1; PlacedNews[playerid] = 1;
						SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel.");
						return 0;
				    }
				    else
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Spot 4 is already Taken !");
				        return 0;
				    }
				}
				else if(strcmp(x_nr,"5",true) == 0)
				{
				    if(PlacedNews[playerid] == 1) { SendClientMessage(playerid, COLOR_GREY, "   Already placed a News Message, it must be deleted first !"); return 0; }
				    if(PlayerInfo[playerid][pCargo] < 3) { SendClientMessage(playerid, COLOR_GREY, "   You must be Rank 3 to write messages to the News Channel !"); return 0; }
				    if(News[hTaken5] == 0)
				    {
				        GetPlayerName(playerid, sendername, sizeof(sendername));
				        if(strlen(text)-(strlen(x_nr)) < 9) { SendClientMessage(playerid, COLOR_GREY, "   News Text to short !"); return 0; }
						format(string, sizeof(string), "%s",right(text,strlen(text)-7)); strmid(News[hAdd5], string, 0, strlen(string), 255);
						format(string, sizeof(string), "%s",sendername); strmid(News[hContact5], string, 0, strlen(string), 255);
						News[hTaken5] = 1; PlacedNews[playerid] = 1;
						SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You placed a News Message on the Hitman Agency's News Channel.");
						return 0;
				    }
				    else
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Spot 5 is already Taken !");
				        return 0;
				    }
				}
				else if(strcmp(x_nr,"delete",true) == 0)
				{
				    if(PlayerInfo[playerid][pCargo] < 4)
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Vocк precisa de cargo 4 parar delatr as chamadas !");
				        return 0;
				    }
				    new string1[MAX_PLAYER_NAME];
				    new x_tel[256];
					x_tel = strtok(text, idx);
					if(!strlen(x_tel)) {
					    SendClientMessage(playerid, COLOR_WHITE, "USE: News delete [number] ou News delete all.");
					    return 0;
					}
                    if(strcmp(x_tel,"1",true) == 0)
                    {
                        format(string, sizeof(string), "Nothing"); strmid(News[hAdd1], string, 0, strlen(string), 255);
						format(string1, sizeof(string1), "No-one");	strmid(News[hContact1], string1, 0, strlen(string1), 255);
						News[hTaken1] = 0;
						SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (1) from the Hitman Agency's News Channel.");
						return 0;
                    }
                    else if(strcmp(x_tel,"2",true) == 0)
                    {
                        format(string, sizeof(string), "Nothing"); strmid(News[hAdd2], string, 0, strlen(string), 255);
						format(string1, sizeof(string1), "No-one");	strmid(News[hContact2], string1, 0, strlen(string1), 255);
						News[hTaken2] = 0;
						SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (2) from the Hitman Agency's News Channel.");
						return 0;
                    }
                    else if(strcmp(x_tel,"3",true) == 0)
                    {
                        format(string, sizeof(string), "Nothing"); strmid(News[hAdd3], string, 0, strlen(string), 255);
						format(string1, sizeof(string1), "No-one");	strmid(News[hContact3], string1, 0, strlen(string1), 255);
						News[hTaken3] = 0;
						SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (3) from the Hitman Agency's News Channel.");
						return 0;
                    }
                    else if(strcmp(x_tel,"4",true) == 0)
                    {
                        format(string, sizeof(string), "Nothing"); strmid(News[hAdd4], string, 0, strlen(string), 255);
						format(string1, sizeof(string1), "No-one");	strmid(News[hContact4], string1, 0, strlen(string1), 255);
						News[hTaken4] = 0;
						SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (4) from the Hitman Agency's News Channel.");
						return 0;
                    }
                    else if(strcmp(x_tel,"5",true) == 0)
                    {
                        format(string, sizeof(string), "Nothing"); strmid(News[hAdd5], string, 0, strlen(string), 255);
						format(string1, sizeof(string1), "No-one");	strmid(News[hContact5], string1, 0, strlen(string1), 255);
						News[hTaken5] = 0;
						SendClientMessage(playerid, COLOR_LIGHTBLUE, "* You deleted News Message (5) from the Hitman Agency's News Channel.");
						return 0;
                    }
                    else if(strcmp(x_tel,"all",true) == 0)
                    {
                        format(string, sizeof(string), "Nothing"); strmid(News[hAdd1], string, 0, strlen(string), 255);
						format(string1, sizeof(string1), "No-one");	strmid(News[hContact1], string1, 0, strlen(string1), 255);
						News[hTaken1] = 0;
						format(string, sizeof(string), "Nothing"); strmid(News[hAdd2], string, 0, strlen(string), 255);
						format(string1, sizeof(string1), "No-one");	strmid(News[hContact2], string1, 0, strlen(string1), 255);
						News[hTaken2] = 0;
						format(string, sizeof(string), "Nothing"); strmid(News[hAdd3], string, 0, strlen(string), 255);
						format(string1, sizeof(string1), "No-one");	strmid(News[hContact3], string1, 0, strlen(string1), 255);
						News[hTaken3] = 0;
						format(string, sizeof(string), "Nothing"); strmid(News[hAdd4], string, 0, strlen(string), 255);
						format(string1, sizeof(string1), "No-one");	strmid(News[hContact4], string1, 0, strlen(string1), 255);
						News[hTaken4] = 0;
						format(string, sizeof(string), "Nothing"); strmid(News[hAdd5], string, 0, strlen(string), 255);
						format(string1, sizeof(string1), "No-one");	strmid(News[hContact5], string1, 0, strlen(string1), 255);
						News[hTaken5] = 0;
						SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Voce deletou todas as mensagens de novidades dos Hitmans.");
						return 0;
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_WHITE, "USE: News delete [number] ou News delete all.");
					    return 0;
                    }
				}
				else { return 0; }
		}
   //Entregar contrato
        else if ((strcmp("entregarcont", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("entregarcont")))
		{
		    if(PlayerInfo[playerid][pCargo] < 2)
		    {
		        SendClientMessage(playerid, COLOR_GREY, "   Vocк precisa Cargo 4 para dar os contratos para os Assassinos!");
		        return 0;
		    }
		    if(hitfound == 0)
		    {
		        SendClientMessage(playerid, COLOR_GREY, "   Nenhum contrato lido ainda, use: contratos!");
		        return 0;
		    }
		    tmp = strtok(text, idx);
		    if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD1, "USO: entregarcont [ID do jogador]");
				return 0;
			}
			//giveplayerid = strval(tmp);
			giveplayerid = ReturnUser(tmp);
			if(IsPlayerConnected(giveplayerid))
			{
			    if(giveplayerid != INVALID_PLAYER_ID)
			    {
				    if(PlayerInfo[giveplayerid][pMembro] == 8 && PlayerInfo[giveplayerid][pLider] == 8)
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Isso nгo й um jogador Assassino!");
						return 0;
				    }
				    if(GoChase[giveplayerid] < 999)
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Assassino que jб estб ocupado com um Contrato!");
						return 0;
				    }
				    if(IsPlayerConnected(hitid))
				    {
				        GetPlayerName(playerid, sendername, sizeof(sendername));
				        GetPlayerName(giveplayerid, giver, sizeof(giver));
				        GetPlayerName(hitid, giveplayer, sizeof(giveplayer));
				        //format(string, sizeof(string), "* You assigned%s to kill: %s(ID:%d), for R$%d.", giver, giveplayer, hitid, PlayerInfo[hitid][pValue]);
		    			//SendClientMessage(playerid, COLOR_YELLOW, string);
				        //format(string, sizeof(string), "* Hitman %s has assigned you to kill: %s(ID:%d), for R$%d.", sendername, giveplayer, hitid, PlayerInfo[hitid][pValue]);
		    			//SendClientMessage(giveplayerid, COLOR_YELLOW, string);
		    			format(string, sizeof(string), "* Assassino %s, entregou contrato para %s matar: %s(ID:%d), por R$%d.", sendername, giver, giveplayer, hitid, PlayerInfo[hitid][pHeadValue]);
		    			SendFamilyMessage(8, COLOR_YELLOW, string);
		    			GoChase[giveplayerid] = hitid;
		    			GetChased[hitid] = giveplayerid;
		    			GotHit[hitid] = 1;
		    			PlayerInfo[hitid][pMask] = 1;
		    			hitid = 0;
		    			hitfound = 0;
				        return 0;
				    }
				    else
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Os contratos estгo offline !");
				        return 0;
				    }
				}
				return 0;
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Assassino Offline ou nгo й assassino !");
			    return 0;
			}
		}
		else if ((strcmp("Cargos", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Ranks")))
		{
			SendClientMessage(playerid, COLOR_WHITE, "|__________________ Cargos __________________|");
		    for(new i=0; i < MAX_PLAYERS; i++)
			{
				if(IsPlayerConnected(i))
				{
				    if(PlayerInfo[i][pMembro] == 8||PlayerInfo[i][pLider] == 8)
				    {
						GetPlayerName(i, giveplayer, sizeof(giveplayer));
				        format(string, sizeof(string), "* %s: Cargo %d", giveplayer,PlayerInfo[i][pCargo]);
						SendClientMessage(playerid, COLOR_GREY, string);
					}
				}
			}
		}
		else if ((strcmp("Pacotes", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Pacotes")))
		{
		    if(OrderReady[playerid] > 0)
		    {
		        SendClientMessage(playerid, COLOR_GREY, "   Vocк ja encomendou seu pacotes, va na agencia e pegue ele !");
		        return 0;
		    }
		    tmp = strtok(text, idx);
		    if ((strcmp("1", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("1")))
			{
			    if(PlayerInfo[playerid][pCargo] < 1) { SendClientMessage(playerid, COLOR_GREY, "   Seu cargo nao permite comprar este pacote !"); return 0; }
			    if(GetPlayerMoneyEx(playerid) > 1499)
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Voce encomendou um pacote de (R$1500), Agora va na Agencia buscar.");
			        OrderReady[playerid] = 1;
			        return 0;
			    }
			    else
			    {
			        SendClientMessage(playerid, COLOR_GREY,"   Vocк nao pode comprar este pacote !");
			        return 0;
			    }
			}
			else if ((strcmp("2", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("2")))
			{
			    if(PlayerInfo[playerid][pCargo] < 2) { SendClientMessage(playerid, COLOR_GREY, "   Seu cargo nao permite comprar este pacote !"); return 0; }
			    if(GetPlayerMoneyEx(playerid) > 1999)
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Voce encomendou um pacote de (R$2000), Agora va na Agencia buscar.");
			        OrderReady[playerid] = 2;
			        return 0;
			    }
			    else
			    {
			        SendClientMessage(playerid, COLOR_GREY,"   Vocк nгo pode comprar este pacote !");
			        return 0;
			    }
			}
			else if ((strcmp("3", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("3")))
			{
			    if(PlayerInfo[playerid][pCargo] < 2) { SendClientMessage(playerid, COLOR_GREY, "   Seu cargo nao permite comprar este pacote !"); return 0; }
			    if(GetPlayerMoneyEx(playerid) > 2499)
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Voce encomendou um pacote de (R$2500), Agora va na Agencia buscar.");
			        OrderReady[playerid] = 3;
			        return 0;
			    }
			    else
			    {
			        SendClientMessage(playerid, COLOR_GREY,"   Voce nao pode comprar este pacote !");
			        return 0;
			    }
			}
			else if ((strcmp("4", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("4")))
			{
			    if(PlayerInfo[playerid][pCargo] < 3) { SendClientMessage(playerid, COLOR_GREY, "   Seu cargo nao permite comprar este pacote !"); return 0; }
			    if(GetPlayerMoneyEx(playerid) > 2999)
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Vocк encomendou um pacote de (R$3000), Agora va na Agencia buscar.");
			        OrderReady[playerid] = 4;
			        return 0;
			    }
			    else
			    {
			        SendClientMessage(playerid, COLOR_GREY,"   Vocк nгo pode comprar este pacote !");
			        return 0;
			    }
			}
			else if ((strcmp("5", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("5")))
			{
			    if(PlayerInfo[playerid][pCargo] < 3) { SendClientMessage(playerid, COLOR_GREY, "   Seu cargo nao permite comprar este pacote !"); return 0; }
			    if(GetPlayerMoneyEx(playerid) > 3999)
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Vocк encomendou um pacote de (R$4000), Agora va na Agencia buscarr.");
			        OrderReady[playerid] = 5;
			        return 0;
			    }
			    else
			    {
			        SendClientMessage(playerid, COLOR_GREY,"   Vocк nгo pode comprar este pacote !");
			        return 0;
			    }
			}
			else if ((strcmp("6", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("6")))
			{
			    if(PlayerInfo[playerid][pCargo] < 4) { SendClientMessage(playerid, COLOR_GREY, "   Seu cargo nao permite comprar este pacote !"); return 0; }
			    if(GetPlayerMoneyEx(playerid) > 4999)
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Vocк encomendou um pacote de (R$5000), Agora va na Agencia buscar.");
			        OrderReady[playerid] = 6;
			        return 0;
			    }
			    else
			    {
			        SendClientMessage(playerid, COLOR_GREY,"   Vocк nгo pode comprar este pacote !");
			        return 0;
			    }
			}
			else if ((strcmp("7", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("7")))
			{
			    if(PlayerInfo[playerid][pCargo] < 4) { SendClientMessage(playerid, COLOR_GREY, "   Seu cargo nao permite comprar este pacote !"); return 0; }
			    if(GetPlayerMoneyEx(playerid) > 4999)
			    {
			        SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Vocк encomendou um pacote de (R$5000), Agora va na Agencia buscar.");
			        OrderReady[playerid] = 7;
			        return 0;
			    }
			    else
			    {
			        SendClientMessage(playerid, COLOR_GREY,"   Vocк nгo pode comprar este pacote !");
			        return 0;
			    }
			}
			else
			{
			    SendClientMessage(playerid, COLOR_WHITE, "|__________________ Available Packages __________________|");
			    if(PlayerInfo[playerid][pCargo] >= 1) { SendClientMessage(playerid, COLOR_GREY, "|(1) (R$1500 ) Pacote 1 - 4: Desert, Mp5, Rifle e Faca"); }
			    if(PlayerInfo[playerid][pCargo] >= 2) { SendClientMessage(playerid, COLOR_GREY, "|(2) (R$2000 ) Pacote 2 - 4: Desert, Mp5, Sniper, Faca"); }
			    if(PlayerInfo[playerid][pCargo] >= 2) { SendClientMessage(playerid, COLOR_GREY, "|(3) (R$2500 ) Pacote 3 - 4: Desert, Mp5, Rifle, Ak47, Faca"); }
			    if(PlayerInfo[playerid][pCargo] >= 3) { SendClientMessage(playerid, COLOR_GREY, "|(4) (R$3000) Pacote 4 - 6: Desert, Mp5, Sniper, Colt(m4),Faca,Flor"); }
			    if(PlayerInfo[playerid][pCargo] >= 3) { SendClientMessage(playerid, COLOR_GREY, "|(5) (R$4000) Pacote 5 - 6: Desert, Mp5, Rifle, Ak47, Faca, Flor"); }
			    if(PlayerInfo[playerid][pCargo] >= 4) { SendClientMessage(playerid, COLOR_GREY, "|(6) (R$5000) Pacote 6 - 6: Desert, Mp5, Sniper, M4, Faca, Flor"); }
			    if(PlayerInfo[playerid][pCargo] >= 4) { SendClientMessage(playerid, COLOR_GREY, "|(7) (R$5000) Pacote 7 - 6: Desert, Mp5, Sniper, Ak47, Faca, Flor"); }
			    SendClientMessage(playerid, COLOR_WHITE, "|________________________________________________________|");
			    return 0;
			}
		}
		else if ((strcmp("Desligar", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Desligar")))
		{
		    SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Vocк desligou seu laptop, e se desconectou da agencia.");
      		ConnectedToPC[playerid] = 0;
		    return 0;
		}
		else
		{
		    SendClientMessage(playerid, COLOR_WHITE, "|___ Hitman Agency ___|");
		    SendClientMessage(playerid, COLOR_YELLOW2, "| - News");
		    SendClientMessage(playerid, COLOR_YELLOW2, "| - Contratos");
		    SendClientMessage(playerid, COLOR_YELLOW2, "| - Entregarcont - Membro");
		    SendClientMessage(playerid, COLOR_YELLOW2, "| - Pegarcont - Lider");
		    SendClientMessage(playerid, COLOR_YELLOW2, "| - Backup");
		    SendClientMessage(playerid, COLOR_YELLOW2, "| - Pacotes");
		    SendClientMessage(playerid, COLOR_YELLOW2, "| - Cargos");
		    SendClientMessage(playerid, COLOR_YELLOW2, "| - Desligar");
		    SendClientMessage(playerid, COLOR_YELLOW2, "|");
			SendClientMessage(playerid, COLOR_WHITE, "|______________|00:00|");
		    return 0;
		}
	    return 0;
	}
Boa parte ta ai, nao sei ... ;x fui copiando e juntando ai , nao fica assim tudo junto nao

@brn
que tipo de filterscript estaria faltando ?