pwn(293) warning 213: tag mismatch = {476,1978.6555,-2396.0037,14.2643,89.5653}, pwn(293) warning 213: tag mismatch = {476,1978.6555,-2396.0037,14.2643,89.5653}, pwn(293) warning 213: tag mismatch = {476,1978.6555,-2396.0037,14.2643,89.5653}, pwn(293) warning 213: tag mismatch = {476,1978.6555,-2396.0037,14.2643,89.5653}, pwn(293) error 008: must be a constant expression; assumed zero = {476,1978.6555,-2396.0037,14.2643,89.5653}, pwn(312) error 008: must be a constant expression; assumed zero = else
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { if(IsPlayerConnected(playerid)) { if(PlayerBase[playerid][pMedlem] == 1 || PlayerBase[playerid][pLedare] == 1) { if(OnPlayerEnterVehicle(playerid, { {476,1978.6555,-2396.0037,14.2643,89.5653}, {476,1978.7040,-2383.6899,14.2553,90.1082}, {476,1978.8127,-2370.9258,14.2562,89.6564}, {476,1978.7545,-2358.6887,14.2611,90.8094}, {476,1978.7524,-2346.6282,14.2542,90.3923}, {476,1978.7271,-2334.2107,14.2586,89.8635}, {476,1967.9773,-2334.0098,14.2537,89.2006}, {476,1968.0304,-2346.7659,14.2564,89.5600}, {476,1968.0143,-2359.2332,14.2567,89.3761}, {476,1967.8055,-2372.2275,14.2629,89.7649}, {476,1967.7516,-2384.9595,14.2562,89.7772}, {476,1967.9479,-2396.9973,14.2661,90.1868}, {476,1978.8635,-2409.2715,14.2563,89.8173}, {548,1994.9091,-2449.0818,13.6136,87.4790}, {432,1978.8031,-2322.4282,13.5596,89.2325}, {432,1978.6914,-2314.6343,13.5596,89.3591}, {432,1978.3168,-2306.7822,13.5596,88.8411}, {432,1978.5193,-2299.1052,13.5598,88.8872}, } else { RemovePlayerFromVehicle(playerid); } } } }
For one thing you are missing some brackets/braces and need to indent your code better.
OnPlayerEnterVehicle(playerid) is a callback, called when an event happens in the SA:MP program, in this case it's when a player entered a vehicle. I think it can be used in a statement [being the fact that it returns a value] but In this context I think it isn't needed. anyway I think that is just a mistake, if not, remove it. Inside that statement is just a bunch of numbers, the computer doesn't know what to do with them does it? Tell me what they are for, and I can help further :P |
Ok, I understand now.
To make vehicles only enterable by one team, firstly just create them as normal on OnGameMode/FilterScriptInit but give them IDs [names] so you can check what vehicle a player enters when the get into it. To do this, use CreateVehicle with your sets of coordinates: pawn Код:
pawn Код:
pawn Код:
pawn Код:
|
new TeamCar[18]; And TeamCar[0]=CreateVehicle(476,1978.6555,-2396.0037,14.2643,89.5653); TeamCar[1]=CreateVehicle(476,1978.7040,-2383.6899,14.2553,90.1082); TeamCar[2]=CreateVehicle(476,1978.8127,-2370.9258,14.2562,89.6564); TeamCar[3]=CreateVehicle(476,1978.7545,-2358.6887,14.2611,90.8094); TeamCar[4]=CreateVehicle(476,1978.7524,-2346.6282,14.2542,90.3923); TeamCar[5]=CreateVehicle(476,1978.7271,-2334.2107,14.2586,89.8635); TeamCar[6]=CreateVehicle(476,1967.9773,-2334.0098,14.2537,89.2006); TeamCar[7]=CreateVehicle(476,1968.0304,-2346.7659,14.2564,89.5600); TeamCar[8]=CreateVehicle(476,1968.0143,-2359.2332,14.2567,89.3761); TeamCar[9]=CreateVehicle(476,1967.8055,-2372.2275,14.2629,89.7649); TeamCar[10]=CreateVehicle(476,1967.7516,-2384.9595,14.2562,89.7772); TeamCar[11]=CreateVehicle(476,1967.9479,-2396.9973,14.2661,90.1868); TeamCar[12]=CreateVehicle(476,1978.8635,-2409.2715,14.2563,89.8173); TeamCar[13]=CreateVehicle(548,1994.9091,-2449.0818,13.6136,87.4790); TeamCar[14]=CreateVehicle(432,1978.8031,-2322.4282,13.5596,89.2325); TeamCar[15]=CreateVehicle(432,1978.6914,-2314.6343,13.5596,89.3591); TeamCar[16]=CreateVehicle(432,1978.3168,-2306.7822,13.5596,88.8411); TeamCar[17]=CreateVehicle(432,1978.5193,-2299.1052,13.5598,88.8872); public OnPlayerEnterVehicle(playerid, vehicleid) { for(new var; var < 18; var++) { if(vehicleid == TeamCar[var]) // Checks that Vehicle that 'playerid' entered is one of the 'TeamCar' vehicles { // This is the team check you made, but reversed, so it will remove the player if the variables don't match. if(PlayerBase[playerid][pMedlem] != 1 || PlayerBase[playerid][pLedare] != 1) RemovePlayerFromVehicle(playerid); } } return 1; }
Yeah sorry, lol I was too tired to notice that there isn't enough parameters in the CreateVehicle functions, there needs to be:
model, x, y, z, rotation, colour1, colour2, respawn time I missed out all the colour and respawn time so you'll just have to add them in [copy and paste :P] Question: dont i need a code that says that TeamCar[0] to TeamCar[17] is only enterable for team 1? because i have 4 teams The code under OnPlayerEnterVehicle does do that, I will explain: The braces at the top: " for(new var; var < 18; var++)" This is a loop, it creates a variable ['var'] which equals 0 It executed the code underneath it [in the braces] while the 'var' = 0 So imagine it like this: pawn Код:
This does it enough times to check every car. Hope that helps :P |
//TEAM_4 New player TeamCar[0]=CreateVehicle(476,419.9781,2441.7148,17.2157,90.9542,1,1,3000); // New player TeamCar[1]=CreateVehicle(476,419.7993,2453.4229,17.2155,89.1848,1,1,3000); // New player TeamCar[2]=CreateVehicle(476,420.0335,2466.9705,17.2098,88.6598,1,1,3000); // New player TeamCar[3]=CreateVehicle(476,389.5863,2439.7012,17.2138,273.9613,1,1,3000); // New player TeamCar[4]=CreateVehicle(476,389.2481,2452.0327,17.2109,271.2024,1,1,3000); // New player TeamCar[5]=CreateVehicle(476,389.3371,2466.8743,17.2080,269.3279,1,1,3000); // New player TeamCar[6]=CreateVehicle(476,369.9770,2471.4199,17.1923,1.0170,1,1,3000); // New player TeamCar[7]=CreateVehicle(476,355.2772,2471.4446,17.1924,0.1990,1,1,3000); // New player TeamCar[8]=CreateVehicle(476,341.0659,2471.6011,17.1892,359.4792,1,1,3000); // New player TeamCar[9]=CreateVehicle(476,289.9539,2536.9458,17.5328,182.0488,1,1,3000); // New player TeamCar[10]=CreateVehicle(476,324.9881,2537.0947,17.5249,180.0883,1,1,3000); // New player TeamCar[11]=CreateVehicle(476,342.7910,2537.0664,17.4873,180.8570,1,1,3000); // New player TeamCar[12]=CreateVehicle(476,382.3123,2537.2183,17.2524,180.4406,1,1,3000); // New player TeamCar[13]=CreateVehicle(548,364.2266,2536.7107,16.7929,175.6206,1,1,3000); // New player Cargobob TeamCar[14]=CreateVehicle(432,330.9751,2547.3921,16.8178,1.1064,0,0,3000); // New Player Rhino TeamCar[15]=CreateVehicle(432,320.8236,2548.0957,16.8227,359.7192,0,0,3000); // New Player Rhino TeamCar[16]=CreateVehicle(432,296.3745,2548.3577,16.8338,358.0152,0,0,3000); // New Player Rhino TeamCar[17]=CreateVehicle(432,284.9641,2548.6011,16.8317,359.1052,0,0,3000); //New Player Rhino //TEAM_3 Airwolves TeamCar[18]=CreateVehicle(476,1581.9852,1162.1902,11.5066,0.8701,0,0,3000); // Airwolves TeamCar[19]=CreateVehicle(476,1570.1849,1162.0282,11.5137,1.1687,0,0,3000); // Airwolves TeamCar[20]=CreateVehicle(476,1558.3748,1161.9513,11.5302,359.4196,0,0,3000); // Airwolves TeamCar[21]=CreateVehicle(476,1595.0438,1181.5055,11.5254,359.7671,0,0,3000); // Airwolves TeamCar[22]=CreateVehicle(476,1606.4656,1188.0414,11.5129,359.9229,0,0,3000); // Airwolves TeamCar[23]=CreateVehicle(476,1582.0078,1173.1418,11.5260,0.0395,0,0,3000); // Airwolves TeamCar[24]=CreateVehicle(476,1569.7256,1172.8888,11.5189,2.2377,0,0,3000); // Airwolves TeamCar[25]=CreateVehicle(476,1558.2279,1172.7627,11.5180,358.3973,0,0,3000); //Airwolves TeamCar[26]=CreateVehicle(476,1582.1110,1182.9968,11.5135,0.9782,0,0,3000); // Airwolves TeamCar[27]=CreateVehicle(476,1570.1838,1182.8129,11.5197,1.4127,0,0,3000); // Airwolves TeamCar[28]=CreateVehicle(476,1558.6588,1182.8693,11.5206,358.3985,0,0,3000); // Airwolves TeamCar[29]=CreateVehicle(476,1558.8196,1192.9263,11.5295,359.2359,0,0,3000); // Airwolves TeamCar[30]=CreateVehicle(476,1570.2063,1192.8105,11.5265,0.3085,0,0,3000); // Airwolves TeamCar[31]=CreateVehicle(548,1602.0354,1281.8556,15.0148,102.5360,0,0,3000); // Airwolves Cargobob TeamCar[32]=CreateVehicle(432,1281.8174,1317.7827,10.8330,269.8667,0,0,3000); // Airwolves Rhino TeamCar[33]=CreateVehicle(432,1281.3157,1329.9841,10.8332,270.0224,0,0,3000); // Airwolves Rhino TeamCar[34]=CreateVehicle(432,1281.8860,1354.4025,10.8330,270.5049,0,0,3000); // Airwolves Rhino TeamCar[35]=CreateVehicle(432,1281.9857,1368.0791,10.8330,270.8093,0,0,3000); // Airwolves Rhino //TEAM_1 Bluefoxes TeamCar[36]=CreateVehicle(476,1978.6555,-2396.0037,14.2643,89.5653,2,2,3000); // Bluefoxes TeamCar[37]=CreateVehicle(476,1978.7040,-2383.6899,14.2553,90.1082,2,2,3000); // Bluefoxes TeamCar[38]=CreateVehicle(476,1978.8127,-2370.9258,14.2562,89.6564,2,2,3000); // Bluefoxes TeamCar[39]=CreateVehicle(476,1978.7545,-2358.6887,14.2611,90.8094,2,2,3000); // Bluefoxes TeamCar[40]=CreateVehicle(476,1978.7524,-2346.6282,14.2542,90.3923,2,2,3000); // Bluefoxes TeamCar[41]=CreateVehicle(476,1978.7271,-2334.2107,14.2586,89.8635,2,2,3000); // Bluefoxes TeamCar[42]=CreateVehicle(476,1967.9773,-2334.0098,14.2537,89.2006,2,2,3000); // Bluefoxes TeamCar[43]=CreateVehicle(476,1968.0304,-2346.7659,14.2564,89.5600,2,2,3000); // Bluefoxes TeamCar[44]=CreateVehicle(476,1968.0143,-2359.2332,14.2567,89.3761,2,2,3000); // Bluefoxes TeamCar[45]=CreateVehicle(476,1967.8055,-2372.2275,14.2629,89.7649,2,2,3000); // Bluefoxes TeamCar[46]=CreateVehicle(476,1967.7516,-2384.9595,14.2562,89.7772,2,2,3000); // Bluefoxes TeamCar[47]=CreateVehicle(476,1967.9479,-2396.9973,14.2661,90.1868,2,2,3000); // Bluefoxes TeamCar[48]=CreateVehicle(476,1978.8635,-2409.2715,14.2563,89.8173,2,2,3000); // Bluefoxes TeamCar[49]=CreateVehicle(548,1997.4635,-2430.8811,17.1481,94.3798,2,2,3000); // Bluefoxes Cargobob TeamCar[50]=CreateVehicle(432,1978.8031,-2322.4282,13.5596,89.2325,2,2,3000); // Bluefoxes Rhino TeamCar[51]=CreateVehicle(432,1978.6914,-2314.6343,13.5596,89.3591,2,2,3000); // Bluefoxes Rhino TeamCar[52]=CreateVehicle(432,1978.3168,-2306.7822,13.5596,88.8411,2,2,3000); // Bluefoxes Rhino TeamCar[53]=CreateVehicle(432,1978.5193,-2299.1052,13.5598,88.8872,2,2,3000); // Bluefoxes Rhino //TEAM_2 Thunderbirds TeamCar[54]=CreateVehicle(476,-1511.3623,-164.6398,14.8441,11.8009,6,6,3000); // Thunderbird plane TeamCar[55]=CreateVehicle(476,-1491.9832,-145.5590,14.8648,11.7777,6,6,3000); //Thunderbird TeamCar[56]=CreateVehicle(476,-1501.6255,-155.3166,14.8596,8.5552,6,6,3000); // Thunderbird TeamCar[57]=CreateVehicle(476,-1481.5931,-135.6380,14.8579,7.9517,6,6,3000); // Thunderbird TeamCar[58]=CreateVehicle(476,-1471.6337,-125.5648,14.8578,8.5159,6,6,3000); // Thunderbird TeamCar[59]=CreateVehicle(476,-1461.9418,-116.3714,14.8641,4.4572,6,6,3000); // Thunderbird TeamCar[60]=CreateVehicle(476,-1451.6680,-105.8881,14.8565,5.1509,6,6,3000); // Thunderbird TeamCar[61]=CreateVehicle(476,-1440.7518,-95.2124,14.8536,3.1080,6,6,3000); // Thunderbird TeamCar[62]=CreateVehicle(476,-1430.0154,-84.5389,14.8576,3.0299,6,6,3000); // Thunderbird TeamCar[63]=CreateVehicle(476,-1418.5612,-73.0776,14.8428,4.4553,6,6,3000); // Thunderbird TeamCar[64]=CreateVehicle(476,-1407.5093,-61.9155,14.8408,5.2833,6,6,3000); // Thunderbird TeamCar[65]=CreateVehicle(476,-1396.1097,-50.7228,14.8596,2.7714,6,6,3000); // Thunderbird TeamCar[66]=CreateVehicle(476,-1385.4530,-39.9416,14.8657,3.3986,6,6,3000); // Thunderbird TeamCar[67]=CreateVehicle(476,-1385.4337,-39.9457,14.8662,3.9818,6,6,3000); // Thunderbird TeamCar[68]=CreateVehicle(548,-1500.4371,-224.0978,18.0048,1.0643,0,0,3000);// Thunderbird Cargobob TeamCar[69]=CreateVehicle(432,-1458.5845,-181.6641,14.1613,76.4453,2,2,3000); // Thunderbird Rhino TeamCar[70]=CreateVehicle(432,-1456.9139,-174.5814,14.1613,75.6198,2,2,3000); // Thunderbird Rhino TeamCar[71]=CreateVehicle(432,-1460.0137,-189.2424,14.1610,77.0195,2,2,3000); // Thunderbird Rhino TeamCar[72]=CreateVehicle(432,-1454.8531,-166.4090,14.1613,76.0108,2,2,3000); // Thunderbird Rhino
public OnPlayerEnterVehicle(playerid, vehicleid) { for(new var; var < 18; var++) { if(vehicleid == TeamCar[var]) // Checks that Vehicle that 'playerid' entered is one of the 'TeamCar' vehicles { // This is the team check you made, but reversed, so it will remove the player if the variables don't match. if(PlayerBase[playerid][pMedlem] != 1 || PlayerBase[playerid][pLedare] != 1) RemovePlayerFromVehicle(playerid); } } return 1;
if(PlayerBase[playerid][pMedlem] != 2 || PlayerBase[playerid][pLedare] != 2) RemovePlayerFromVehicle(playerid); if(PlayerBase[playerid][pMedlem] != 3 || PlayerBase[playerid][pLedare] != 3) RemovePlayerFromVehicle(playerid); if(PlayerBase[playerid][pMedlem] != 0 || PlayerBase[playerid][pLedare] != 0) RemovePlayerFromVehicle(playerid);
Ok, for this you may as well change the variable name to make it easier.
this time make 4 variables: new Team1car[size], Team2car[size], Team3car[size], Team4car[size]; one for each set of cars, now use the search and replace function in pawno to quickly change them. Do this by selecting the first load of cars, press ctrl+h check the box "Selected text only" so it only replaces the vehicle array labels you have selected. Enter in the first box: "TeamCar" and in the second box "Team1Car", do this for each of the 4 sets of cars, and make sure you have also changed the array numbers in each set [make them start from 0] Now you need to change the code under OnPlayerEnterVehicle, so it checks all teams: pawn Код:
|
new TeamCar[73]; with Team1car[size], Team2car[size], Team3car[size], Team4car right?
Yeah but you have to enter the size in numbers, don't just leave the word 'size'. :P
|
new Team1car[18], Team2car[18], Team3car[18], Team4car[19]; public OnGameModeInit() { Team1Car[0]=CreateVehicle(476,419.9781,2441.7148,17.2157,90.9542,3,1,3000); // New player Team1Car[1]=CreateVehicle(476,419.7993,2453.4229,17.2155,89.1848,3,1,3000); // New player Team1Car[2]=CreateVehicle(476,420.0335,2466.9705,17.2098,88.6598,3,1,3000); // New player Team1Car[3]=CreateVehicle(476,389.5863,2439.7012,17.2138,273.9613,3,1,3000); // New player Team1Car[4]=CreateVehicle(476,389.2481,2452.0327,17.2109,271.2024,3,1,3000); // New player Team1Car[5]=CreateVehicle(476,389.3371,2466.8743,17.2080,269.3279,3,1,3000); // New player Team1Car[6]=CreateVehicle(476,369.9770,2471.4199,17.1923,1.0170,3,1,3000); // New player Team1Car[7]=CreateVehicle(476,355.2772,2471.4446,17.1924,0.1990,3,1,3000); // New player Team1Car[8]=CreateVehicle(476,341.0659,2471.6011,17.1892,359.4792,3,1,3000); // New player Team1Car[9]=CreateVehicle(476,289.9539,2536.9458,17.5328,182.0488,3,1,3000); // New player Team1Car[10]=CreateVehicle(476,324.9881,2537.0947,17.5249,180.0883,3,1,3000); // New player Team1Car[11]=CreateVehicle(476,342.7910,2537.0664,17.4873,180.8570,3,1,3000); // New player Team1Car[12]=CreateVehicle(476,382.3123,2537.2183,17.2524,180.4406,3,1,3000); // New player Team1Car[13]=CreateVehicle(548,364.2266,2536.7107,16.7929,175.6206,3,1,3000); // New player Cargobob Team1Car[14]=CreateVehicle(432,330.9751,2547.3921,16.8178,1.1064,0,0,3000); // New Player Rhino Team1Car[15]=CreateVehicle(432,320.8236,2548.0957,16.8227,359.7192,0,0,3000); // New Player Rhino Team1Car[16]=CreateVehicle(432,296.3745,2548.3577,16.8338,358.0152,0,0,3000); // New Player Rhino Team1Car[17]=CreateVehicle(432,284.9641,2548.6011,16.8317,359.1052,0,0,3000); //New Player Rhino //TEAM_3 Airwolves Team2Car[0]=CreateVehicle(476,1581.9852,1162.1902,11.5066,0.8701,0,1,3000); // Airwolves Team2Car[1]=CreateVehicle(476,1570.1849,1162.0282,11.5137,1.1687,0,1,3000); // Airwolves Team2Car[2]=CreateVehicle(476,1558.3748,1161.9513,11.5302,359.4196,0,1,3000); // Airwolves Team2Car[3]=CreateVehicle(476,1595.0438,1181.5055,11.5254,359.7671,0,1,3000); // Airwolves Team2Car[4]=CreateVehicle(476,1606.4656,1188.0414,11.5129,359.9229,0,1,3000); // Airwolves Team2Car[5]=CreateVehicle(476,1582.0078,1173.1418,11.5260,0.0395,0,1,3000); // Airwolves Team2Car[6]=CreateVehicle(476,1569.7256,1172.8888,11.5189,2.2377,0,1,3000); // Airwolves Team2Car[7]=CreateVehicle(476,1558.2279,1172.7627,11.5180,358.3973,0,1,3000); //Airwolves Team2Car[8]=CreateVehicle(476,1582.1110,1182.9968,11.5135,0.9782,0,1,3000); // Airwolves Team2Car[9]=CreateVehicle(476,1570.1838,1182.8129,11.5197,1.4127,0,1,3000); // Airwolves Team2Car[10]=CreateVehicle(476,1558.6588,1182.8693,11.5206,358.3985,0,1,3000); // Airwolves Team2Car[11]=CreateVehicle(476,1558.8196,1192.9263,11.5295,359.2359,0,1,3000); // Airwolves Team2Car[12]=CreateVehicle(476,1570.2063,1192.8105,11.5265,0.3085,0,1,3000); // Airwolves Team2Car[13]=CreateVehicle(548,1602.0354,1281.8556,15.0148,102.5360,0,0,3000); // Airwolves Cargobob Team2Car[14]=CreateVehicle(432,1281.8174,1317.7827,10.8330,269.8667,0,0,3000); // Airwolves Rhino Team2Car[15]=CreateVehicle(432,1281.3157,1329.9841,10.8332,270.0224,0,0,3000); // Airwolves Rhino Team2Car[16]=CreateVehicle(432,1281.8860,1354.4025,10.8330,270.5049,0,0,3000); // Airwolves Rhino Team2Car[17]=CreateVehicle(432,1281.9857,1368.0791,10.8330,270.8093,0,0,3000); // Airwolves Rhino //TEAM_1 Bluefoxes Team3Car[0]=CreateVehicle(476,1978.6555,-2396.0037,14.2643,89.5653,2,1,3000); // Bluefoxes Team3Car[1]=CreateVehicle(476,1978.7040,-2383.6899,14.2553,90.1082,2,1,3000); // Bluefoxes Team3Car[2]=CreateVehicle(476,1978.8127,-2370.9258,14.2562,89.6564,2,1,3000); // Bluefoxes Team3Car[3]=CreateVehicle(476,1978.7545,-2358.6887,14.2611,90.8094,2,1,3000); // Bluefoxes Team3Car[4]=CreateVehicle(476,1978.7524,-2346.6282,14.2542,90.3923,2,1,3000); // Bluefoxes Team3Car[5]=CreateVehicle(476,1978.7271,-2334.2107,14.2586,89.8635,2,1,3000); // Bluefoxes Team3Car[6]=CreateVehicle(476,1967.9773,-2334.0098,14.2537,89.2006,2,1,3000); // Bluefoxes Team3Car[7]=CreateVehicle(476,1968.0304,-2346.7659,14.2564,89.5600,2,1,3000); // Bluefoxes Team3Car[8]=CreateVehicle(476,1968.0143,-2359.2332,14.2567,89.3761,2,1,3000); // Bluefoxes Team3Car[9]=CreateVehicle(476,1967.8055,-2372.2275,14.2629,89.7649,2,1,3000); // Bluefoxes Team3Car[10]=CreateVehicle(476,1967.7516,-2384.9595,14.2562,89.7772,2,1,3000); // Bluefoxes Team3Car[11]=CreateVehicle(476,1967.9479,-2396.9973,14.2661,90.1868,2,1,3000); // Bluefoxes Team3Car[12]=CreateVehicle(476,1978.8635,-2409.2715,14.2563,89.8173,2,1,3000); // Bluefoxes Team3Car[13]=CreateVehicle(548,1997.4635,-2430.8811,17.1481,94.3798,2,1,3000); // Bluefoxes Cargobob Team3Car[14]=CreateVehicle(432,1978.8031,-2322.4282,13.5596,89.2325,2,1,3000); // Bluefoxes Rhino Team3Car[15]=CreateVehicle(432,1978.6914,-2314.6343,13.5596,89.3591,2,1,3000); // Bluefoxes Rhino Team3Car[16]=CreateVehicle(432,1978.3168,-2306.7822,13.5596,88.8411,2,1,3000); // Bluefoxes Rhino Team3Car[17]=CreateVehicle(432,1978.5193,-2299.1052,13.5598,88.8872,2,1,3000); // Bluefoxes Rhino //TEAM_2 Thunderbirds Team4Car[0]=CreateVehicle(476,-1511.3623,-164.6398,14.8441,11.8009,6,1,3000); // Thunderbird plane Team4Car[1]=CreateVehicle(476,-1491.9832,-145.5590,14.8648,11.7777,6,1,3000); //Thunderbird Team4Car[2]=CreateVehicle(476,-1501.6255,-155.3166,14.8596,8.5552,6,1,3000); // Thunderbird Team4Car[3]=CreateVehicle(476,-1481.5931,-135.6380,14.8579,7.9517,6,1,3000); // Thunderbird Team4Car[4]=CreateVehicle(476,-1471.6337,-125.5648,14.8578,8.5159,6,1,3000); // Thunderbird Team4Car[5]=CreateVehicle(476,-1461.9418,-116.3714,14.8641,4.4572,6,1,3000); // Thunderbird Team4Car[6]=CreateVehicle(476,-1451.6680,-105.8881,14.8565,5.1509,6,1,3000); // Thunderbird Team4Car[7]=CreateVehicle(476,-1440.7518,-95.2124,14.8536,3.1080,6,1,3000); // Thunderbird Team4Car[8]=CreateVehicle(476,-1430.0154,-84.5389,14.8576,3.0299,6,1,3000); // Thunderbird Team4Car[9]=CreateVehicle(476,-1418.5612,-73.0776,14.8428,4.4553,6,1,3000); // Thunderbird Team4Car[10]=CreateVehicle(476,-1407.5093,-61.9155,14.8408,5.2833,6,1,3000); // Thunderbird Team4Car[11]=CreateVehicle(476,-1396.1097,-50.7228,14.8596,2.7714,6,1,3000); // Thunderbird Team4Car[12]=CreateVehicle(476,-1385.4530,-39.9416,14.8657,3.3986,6,1,3000); // Thunderbird Team4Car[13]=CreateVehicle(476,-1385.4337,-39.9457,14.8662,3.9818,6,1,3000); // Thunderbird Team4Car[14]=CreateVehicle(548,-1500.4371,-224.0978,18.0048,1.0643,0,0,3000);// Thunderbird Cargobob Team4Car[15]=CreateVehicle(432,-1458.5845,-181.6641,14.1613,76.4453,2,2,3000); // Thunderbird Rhino Team4Car[16]=CreateVehicle(432,-1456.9139,-174.5814,14.1613,75.6198,2,2,3000); // Thunderbird Rhino Team4Car[17]=CreateVehicle(432,-1460.0137,-189.2424,14.1610,77.0195,2,2,3000); // Thunderbird Rhino Team4Car[18]=CreateVehicle(432,-1454.8531,-166.4090,14.1613,76.0108,2,2,3000); // Thunderbird Rhino public OnPlayerEnterVehicle(playerid, vehicleid) { for(new var; var < 18; var++) { if(vehicleid == Team1Car[var]) { if(PlayerBase[playerid][pMedlem] != 0 || PlayerBase[playerid][pLedare] != 0) RemovePlayerFromVehicle(playerid); } if(vehicleid == Team2Car[var]) { if(PlayerBase[playerid][pMedlem] != 3 || PlayerBase[playerid][pLedare] != 3) RemovePlayerFromVehicle(playerid); } if(vehicleid == Team3Car[var]) { if(PlayerBase[playerid][pMedlem] != 1 || PlayerBase[playerid][pLedare] != 1) RemovePlayerFromVehicle(playerid); } if(vehicleid == Team4Car[var]) { if(PlayerBase[playerid][pMedlem] != 2 || PlayerBase[playerid][pLedare] != 2) RemovePlayerFromVehicle(playerid); } } return 1; }
\\PERHP-PC\Users\Perhp\Desktop\Airstrike Battle\gamemodes\Fort4444.pwn(91) : error 017: undefined symbol "Team1Car" \\PERHP-PC\Users\Perhp\Desktop\Airstrike Battle\gamemodes\Fort4444.pwn(91) : warning 215: expression has no effect \\PERHP-PC\Users\Perhp\Desktop\Airstrike Battle\gamemodes\Fort4444.pwn(91) : error 001: expected token: ";", but found "]" \\PERHP-PC\Users\Perhp\Desktop\Airstrike Battle\gamemodes\Fort4444.pwn(91) : error 029: invalid expression, assumed zero \\PERHP-PC\Users\Perhp\Desktop\Airstrike Battle\gamemodes\Fort4444.pwn(91) : fatal error 107: too many error messages on one line
Hmm, confusing, are you sure you have the declaration of variables (line with 'new Team1Car[etc...) above the OnGameModeInit callback?
Should look something like this: pawn Код:
and a small note, to get the syntax highlighting use [ pawn] tags not [ code ] tags [without spaces :P] |
Ok, I just tested it, it's just the case of the letters:
the declared variables are: Team1Car with a capital 'C' the assigned variables are Team1car Change the declarations to 'Car' not 'car' lol My mistake sorry :P |
public OnPlayerEnterVehicle(playerid, vehicleid)
{
for(new var; var < 18; var++)
{
if(vehicleid == Team1Car[var])
{
if(PlayerBase[playerid][pMedlem] != 0 || PlayerBase[playerid][pLedare] != 0) RemovePlayerFromVehicle(playerid);
}
if(vehicleid == Team2Car[var])
{
if(PlayerBase[playerid][pMedlem] != 3 || PlayerBase[playerid][pLedare] != 3) RemovePlayerFromVehicle(playerid);
}
if(vehicleid == Team3Car[var])
{
if(PlayerBase[playerid][pMedlem] != 1 || PlayerBase[playerid][pLedare] != 1) RemovePlayerFromVehicle(playerid);
}
if(vehicleid == Team4Car[var])
{
if(PlayerBase[playerid][pMedlem] != 2 || PlayerBase[playerid][pLedare] != 2) RemovePlayerFromVehicle(playerid);
}
}
return 1;
}