How to check when some vehicle explode? - Printable Version
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+---- Thread: How to check when some vehicle explode? (
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How to check when some vehicle explode? -
CoaPsyFactor - 23.08.2010
hi all, i don't know is there any function that check when some vehicle explode?
Re: How to check when some vehicle explode? -
bertuspiteri - 23.08.2010
Quote:
Originally Posted by CoaPsyFactor
hi all, i don't know is there any function that check when some vehicle explode?
|
Well I don't really know if this works cause I never used it but in new pawno documents you can find this.
pawn Код:
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
Re: How to check when some vehicle explode? -
CoaPsyFactor - 23.08.2010
thanks man, that's the name of function that i was looking for. . .
Re: How to check when some vehicle explode? -
bertuspiteri - 23.08.2010
pawn Код:
public OnVehicleDeath(vehicleid, killerid)
{
new string[40];
if(killerid == INVALID_PLAYER_ID) format(string, sizeof(string), "Vehicle %i was destroyed.", vehicleid);
else format(string, sizeof(string), "Vehicle %i was destroyed by ID %i", vehicleid, killerid);
SendClientMessageToAll(0xFFFFFFFF, string);
return 1;
}
Found it on sa-mp wiki