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how to DisableInteriorEnterExits() then enable them? - Printable Version

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+---- Thread: how to DisableInteriorEnterExits() then enable them? (/showthread.php?tid=170020)



how to DisableInteriorEnterExits() then enable them? - pmk1 - 21.08.2010

hey guys, i wanna know how can i DisableInteriorEnterExits() and enable them again? i just want to delete the yellow marker when i enter an interior via a teleport command.. and when i type exit to make it come back. is there a way to enable them again? i tried EnalbeInteriorExits() on my exit cmd but i got an error saying it is an undefined command. what to do? thanks


Re: how to DisableInteriorEnterExits() then enable them? - Slice - 21.08.2010

Unfortunately, you can't. It resets only at changemode/gmx.


Re: how to DisableInteriorEnterExits() then enable them? - Sergei - 21.08.2010

Quote:
Originally Posted by omgSlice
Посмотреть сообщение
Unfortunately, you can't. It resets only at changemode/gmx.
Only at server restart basically.
Quote:

DisableInteriorEnterExits - If the gamemode is changed the doors aren't reenabled




Re: how to DisableInteriorEnterExits() then enable them? - Slice - 21.08.2010

Quote:

DisableInteriorEnterExits - If the gamemode is changed the doors aren't reenabled

That's incorrect. The bug is that a client restart is required for the markers to re-appear if the mode is changed to one with markers enabled.


Re: how to DisableInteriorEnterExits() then enable them? - pmk1 - 21.08.2010

kk thnks for the answers :P but sa-mp team should do a function to re-enable it :\