how to DisableInteriorEnterExits() then enable them? - Printable Version
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how to DisableInteriorEnterExits() then enable them? -
pmk1 - 21.08.2010
hey guys, i wanna know how can i DisableInteriorEnterExits() and enable them again? i just want to delete the yellow marker when i enter an interior via a teleport command.. and when i type exit to make it come back. is there a way to enable them again? i tried EnalbeInteriorExits() on my exit cmd but i got an error saying it is an undefined command. what to do? thanks
Re: how to DisableInteriorEnterExits() then enable them? -
Slice - 21.08.2010
Unfortunately, you can't. It resets only at changemode/gmx.
Re: how to DisableInteriorEnterExits() then enable them? -
Sergei - 21.08.2010
Quote:
Originally Posted by omgSlice
Unfortunately, you can't. It resets only at changemode/gmx.
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Only at server restart basically.
Quote:
DisableInteriorEnterExits - If the gamemode is changed the doors aren't reenabled
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Re: how to DisableInteriorEnterExits() then enable them? -
Slice - 21.08.2010
Quote:
DisableInteriorEnterExits - If the gamemode is changed the doors aren't reenabled
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That's incorrect. The bug is that a client restart is required for the markers to re-appear if the mode is changed to one with markers enabled.
Re: how to DisableInteriorEnterExits() then enable them? -
pmk1 - 21.08.2010
kk thnks for the answers :P but sa-mp team should do a function to re-enable it :\