array must be indexed? -
willsuckformoney - 21.08.2010
I think i asked this before but can't remember it.
Код:
error 033: array must be indexed (variable "aName")
What does that mean?
Re: array must be indexed? - [L3th4l] - 21.08.2010
Must have an array to it, aName[MAX_PLAYER_NAME]; aName[24]; etc..
Re: array must be indexed? -
willsuckformoney - 21.08.2010
I have that, it still says must be indexed
Re: array must be indexed? -
Zezombia - 21.08.2010
Show us; The variable you created, and the line you get the error on.
Re: array must be indexed? -
Retardedwolf - 21.08.2010
aName
[playerid];
The playerid part.
Or maybe when you created the variable.
Re: array must be indexed? -
willsuckformoney - 21.08.2010
how about.. I show the whole thing? kkgood
pawn Код:
forward UpdatePlayer(playerid);
public UpdatePlayer(playerid)
{
#if defined AntiWeap
if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid)) return 1;
if(PlayerInfo[playerid][WHack] == 1) return print("Admins Aware");
if(PlayerInfo[playerid][WHack] == 2) return Kick(playerid), SendClientMessage(playerid,red,"You been kicked for Weapon hacks, this means you had warning next is ban");
if(PlayerInfo[playerid][WHack] == 3) return Ban(playerid), SendClientMessage(playerid,red,"You been banned for Weapn Hacks, This means u been warned and kicked."), PlayerInfo[playerid][WHack] = 0;
for(new x=0; x<13; x++)
{
new WepData[13][2], WepName[25];
GetPlayerWeaponData(playerid, x, WepData[x][0], WepData[x][1]);
GetWeaponName(WepData[x][0], WepName, sizeof(WepName));
if(IsIllegalWeapon(WepData[x][0]))
{
new aName[MAX_PLAYER_NAME], str[120];
GetPlayerName(playerid, aName, sizeof(aName));
format(str, sizeof(str), "%s Has Weapon %s with %d ammo, Illegal Weapon, Removed.", aName, WepName, WepData[x][1]);
MessageToAdmin(0xFFC800FF,str);
SendClientMessage(playerid,red,"WEAPON HACKS DETECTED! Cheating weapons leads to warning kick then ban, This is your warning");
ResetPlayerWeapons(playerid);
PlayerInfo[playerid][WHack] ++;
return 1;
}
}
#endif
return 1;
}
.... Btw if anyone knows how to make it so that the WHack goes up after the warning kick and ban D:
Re: array must be indexed? -
Retardedwolf - 21.08.2010
and try again.
Re: array must be indexed? -
willsuckformoney - 21.08.2010
Quote:
Originally Posted by EllipseRage
|
It's already there, anyways i fixed that i just need it to kick if its the second attempt and ban on third
pawn Код:
if(PlayerInfo[playerid][WHack] == 1) return print("Admins Aware");
if(PlayerInfo[playerid][WHack] == 2) return Kick(playerid), SendClientMessage(playerid,red,"You been kicked for Weapon hacks, this means you had warning next is ban"), PlayerInfo[playerid][WHack] = 2;
if(PlayerInfo[playerid][WHack] == 3) return Ban(playerid), SendClientMessage(playerid,red,"You been banned for Weapn Hacks, This means u been warned and kicked."), PlayerInfo[playerid][WHack] = 3;
^^
Re: array must be indexed? -
Zezombia - 21.08.2010
You can't return more then 1 value.
pawn Код:
if(PlayerInfo[playerid][WHack] == 1)
{
print("Admins Aware");
PlayerInfo[playerid][WHack] = 2;
return 1;
}
if(PlayerInfo[playerid][WHack] == 2)
{
Kick(playerid);
SendClientMessage(playerid, red, "You been kicked for Weapon hacks, this means you had warning next is ban");
PlayerInfo[playerid][WHack] = 3;
return 1;
}
if(PlayerInfo[playerid][WHack] == 3)
{
Ban(playerid);
SendClientMessage(playerid, red, "You been banned for Weapn Hacks, This means u been warned and kicked.");
return 1;
}
Also, I hope you have a way to link 'playerid' with their IP or name, because I assume once they rejoin from being kicked theyir WHack will be 0.
Re: array must be indexed? -
willsuckformoney - 21.08.2010
lol it saves into the registerfile and it sets it when they log inn, no problem there Ima test what you posted.
EDIT: It failed. IT automatically sends it the the kick part because of the PlayerInfo[playerid][WHack] = 2;