Do anyone know how i can reduce paycheck im lvl 3 and i get pay check of 14.000$ -.- this is my payday
pawn Код:
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
foreach(Player, i)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pLevel] > 0)
{
new nxtlevel = PlayerInfo[i][pLevel]+1;
new expamount = nxtlevel*levelexp;
if (PlayerInfo[i][pExp] >= expamount)
{
format(string, sizeof(string), "~g~LEVEL UP~n~~w~sada si level %d", nxtlevel);
PlayerPlaySound(i, 1052, 0.0, 0.0, 0.0);
PlayerPlayMusic(i);
PlayerInfo[i][pLevel]++;
if(PlayerInfo[i][pDonateRank] > 0)
{
PlayerInfo[i][pExp] -= expamount;
new total = PlayerInfo[i][pExp];
if(total > 0)
{
PlayerInfo[i][pExp] = total;
}
else
{
PlayerInfo[i][pExp] = 0;
}
}
else
{
PlayerInfo[i][pExp] = 0;
}
PlayerInfo[i][gPupgrade] = PlayerInfo[i][gPupgrade]+2;
GameTextForPlayer(i, string, 5000, 1);
}
}
if(MoneyMessage[i]==1)
{
SendClientMessage(i, COLOR_RED, "[INFO]: Nisi uspio platiti dug | Zatvor");
GameTextForPlayer(i, "~r~Busted!", 2000, 1);
SetPlayerInterior(i, 6);
SetPlayerPos(i, 264.6288,77.5742,1001.0391);
PlayerInfo[i][pJailed] = 1;
ResetPlayerWeapons(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(string, sizeof(string), "Zatvoren si na %d sekundi | Nagodba: -", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_Text, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 255;
SendClientMessage(i, COLOR_RED, "[INFO]: Upravo ste iseljeni!");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }
}
else
{
if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
/*if(PlayerInfo[i][pPayDay] >= 5)
{*/
Tax += TaxValue;
PlayerInfo[i][pAccount] -= TaxValue;
if(PlayerInfo[i][pDonateRank] > 0)
{
new bonus = PlayerInfo[i][pPayCheck] / 2;
PlayerInfo[i][pPayCheck] += bonus;
}
new checks = PlayerInfo[i][pPayCheck];
new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
ConsumingMoney[i] = 1;
GivePlayerMoney(i, checks);
if(PlayerInfo[i][pOdignuoKredit] == 1)
{
if(PlayerInfo[i][pKreditP1] == 1)
{
if(PlayerInfo[i][pKredit] >= 1)
{
GivePlayerMoney(i,-2142);
PlayerInfo[i][pKredit] -= 1;
format(string, sizeof(string), "Platili ste ratu kredita [2142$] | Jos vam je ostalo: %d rata",PlayerInfo[i][pKredit]);
SCM(i,COLOR_Text,string);
}
else if(PlayerInfo[i][pKredit] < 1)
{
PlayerInfo[i][pKredit] = 0;
SCM(i,COLOR_YELLOW,"[SERVER]: Vratili ste kredit od 15,000$ sada ponovo mozete podignuti novi kredit.");
PlayerInfo[i][pOdignuoKredit] = 0;
GivePlayerMoney(i, -1500);
PlayerInfo[i][pKreditP1] = 0;
}
}
if(PlayerInfo[i][pKreditP2] == 1)
{
if(PlayerInfo[i][pKredit2] >= 1)
{
GivePlayerMoney(i,-2500);
PlayerInfo[i][pKredit2] -= 1;
format(string, sizeof(string), "Platili ste ratu kredita [2500$] | Jos vam je ostalo: %d rata",PlayerInfo[i][pKredit2]);
SCM(i,COLOR_Text,string);
}
else if(PlayerInfo[i][pKredit2] < 1)
{
PlayerInfo[i][pKredit2] = 0;
SCM(i,COLOR_YELLOW,"[SERVER]: Vratili ste kredit od 35,000$ sada ponovo mozete podignuti novi kredit.");
PlayerInfo[i][pOdignuoKredit] = 0;
GivePlayerMoney(i, -1500);
PlayerInfo[i][pKreditP2] = 0;
}
}
if(PlayerInfo[i][pKreditP3] == 1)
{
if(PlayerInfo[i][pKredit3] >= 1)
{
GivePlayerMoney(i,-3000);
PlayerInfo[i][pKredit3] -= 1;
format(string, sizeof(string), "Platili ste ratu kredita [3000$] | Jos vam je ostalo: %d rata",PlayerInfo[i][pKredit3]);
SCM(i,COLOR_Text,string);
}
else if(PlayerInfo[i][pKredit3] < 1)
{
PlayerInfo[i][pKredit3] = 0;
GivePlayerMoney(i, -1500);
SCM(i,COLOR_YELLOW,"[SERVER]: Vratili ste kredit od 60,000$ sada ponovo mozete podignuti novi kredit.");
PlayerInfo[i][pOdignuoKredit] = 0;
PlayerInfo[i][pKreditP3] = 0;
}
}
}
if(PlayerInfo[i][pAccount] > 0)
{
PlayerInfo[i][pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerPlayMusic(i);
PlayerInfo[i][pAccount] = account+interest;
SendClientMessage(i, COLOR_RED, "[===============[ PLACA ]===============]");
format(string, sizeof(string), "Placa: %d$ Porez: -%d$", checks, TaxValue);
SendClientMessage(i, COLOR_WHITE, string);
if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
{
format(string, sizeof(string), "Racuni: -%d$", ebill);
SendClientMessage(i, COLOR_WHITE, string);
}
format(string, sizeof(string), "Stanje: %d$", account);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), "Kamatna stopa: 0.%d",tmpintrate);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), "Stecenih kamata: %d$", interest);
SendClientMessage(i, COLOR_WHITE, string);
SendClientMessage(i, COLOR_RED, "[======================================]");
format(string, sizeof(string), "Novo stanje: %d$", PlayerInfo[i][pAccount]);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), "Rent: -%d$", rent);
SendClientMessage(i, COLOR_WHITE, string);
format(string, sizeof(string), "~g~Placa");
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
PlayerInfo[i][pConnectTime] += 1;
if(PlayerInfo[i][pDonateRank] > 0)
{
PlayerInfo[i][pPayDayHad] += 1;
if(PlayerInfo[i][pPayDayHad] >= 5)
{
PlayerInfo[i][pExp]++;
PlayerInfo[i][pPayDayHad] = 0;
}
}
/* }
else
{
SendClientMessage(i, COLOR_WHITE, "[INFO] Nisi dovoljno igrao da dobijes placu.");
}*/
}
}
// }
Checkprop();
return 1;
}
You should receive 1.400$ now. Just do some math with the final amount...