Optional string. - Printable Version
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Optional string. -
CaHbKo - 20.08.2010
Hi,
I got this function
pawn Code:
stock PInfoStr(p, varname[], str[])
I want it act like this:
pawn Code:
stock PInfoStr(p, varname[], str[])
{
if(str[] is specified, ex:'PInfoStr(playerid, "bob", "ohshi")' )
{
SetPVarString(p, varname, str);
return 1;
}
else if(str[] not specified, ex:'PInfoStr(playerid, "bob")' )
{
new tempstr[128];
GetPVarString(p, varname, tempstr, sizeof(tempstr));
return tempstr;
}
}
So, is it possible to specify an optional string in the function? Like with integers or floats:
pawn Code:
SomeFunc(playerid, iwontusethis=1)
Re: Optional string. -
Jefff - 20.08.2010
pawn Code:
SomeFunc(playerid, str[]="Hello World")
Re: Optional string. -
CaHbKo - 20.08.2010
Quote:
Originally Posted by Jefff
pawn Code:
SomeFunc(playerid, str[]="Hello World")
|
Yeah, tried this (again) an hour ago on a clean GM, it worked. Last times it gave me some strange errors about 'non-constant variables'...
Thanks anyway!