undefined symbol error - Printable Version
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undefined symbol error -
Stryke - 20.08.2010
I keep getting this error message and cant get it to go away any help guys?
error 017: undefined symbol "gdebug"
pawn Код:
forward PlayerToPoint (Float:radi, playerid, Float:x, Float:y, Float:z);
public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
if (gdebug >= 3){printf("DEBUG ProxDetectorS()");}
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return 1;
}
return 0;
}
Re: undefined symbol error -
killer98p - 20.08.2010
I don't know if my suggestion can solve this problem but you can give a try. Download the 0.3b RC4 server package. And then try again. Also you can make create #define gdebug that maybe will help you as it will define the gdebug function which you want create.