[FilterScript] AG Efficient Anti Glitch - Printable Version
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+--- Thread: [FilterScript] AG Efficient Anti Glitch (
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[FS] AG Efficient Anti Glitch -
CyNiC - 19.08.2010
Quote:
First, before they come to ask:
I decided not to use "oldkeys" because it is possible to fool it if it is quick to glitch.
Author: Allan Jader(CyNiC)
Date: 18/08/2010
Function: To Prohibit the use of weapon glitches
Languages: English and Portuguese (BR)
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This is a very basic FilterScript only to prevent weapon glitch use:
English code:
http://pastebin.com/kDjZptuU
Portuguese code:
http://codepad.org/Ct1rfCLJ
Re: AG Efficient Anti Glitch -
Hal - 19.08.2010
what defines a 'glitch' to the fs?
AW: AG Efficient Anti Glitch -
PSPgamer_10 - 19.08.2010
/sign Hal
What do you mean with Glitch ?
Re: AG Efficient Anti Glitch -
CyNiC - 19.08.2010
Quote:
Originally Posted by Hal
what defines a 'glitch' to the fs?
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The glitch allows players to shoot more often and faster with the eagle, shotgun, sniper, this kind of weapon.
AW: AG Efficient Anti Glitch -
PSPgamer_10 - 19.08.2010
Uhm... It's a stupid Question, but how do you use this "glitch" ? ^^
Re: AW: AG Efficient Anti Glitch -
CyNiC - 19.08.2010
Quote:
Originally Posted by PSPgamer_10
Uhm... It's a stupid Question, but how do you use this "glitch" ? ^^
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Using KEY_CROUCH to cut the animation who put the gun to down allowing again to shoot more in less time.
Re: AG Efficient Anti Glitch -
Carlton - 19.08.2010
Dont you mean C-Bugging? Nice work btw.