Help needed. - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Help needed. (
/showthread.php?tid=169250)
Help needed. -
Karlio - 18.08.2010
Okay, let me explain the situation. I'm setting gate positions right, but i set it in the right pos but when i do /gate it dosn't work and for fbigateopen2 = 1; i don't know what to do in that line every time i put coords in it creates a new gate but i want it to slide away..
Here is the code -
Код:
else if(IsPlayerInRangeOfPoint(playerid, 12.0, 323.9845,-1484.9514,24.9362))
{ //FBI GATE 2
if(!(PlayerInfo[playerid][pMember] == 2)) return SendClientMessage(playerid,COLOR_GREY," You are not a member of the FBI !");
if(fbigateopen2 == 0)
{
fbigateopen2 = 1;
MoveObject(FBIGate2, , 1.500000);
}
else
{
fbigateopen2 = 0;
MoveObject(FBIGate2, -1488.1542,24.5853,325.3836, 1.500000);
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You are not near a gate !");
return 1;
}
return 1;
}
Thanks in advanced.
Re: Help needed. -
akis_tze - 18.08.2010
maybe you move the object in the same place that it is
Re: Help needed. -
Mr. Despair - 19.08.2010
^ ? Derp. He wants to make the gate move to the specified coordinates, but it's not moving when he types /gate.