Escape from Area 51 -
wups - 17.08.2010
Escape from AREA 51
Objective:
There are 4 cells hiden in all of the AREA 51. Find all cells, put them in places(around the rocket) and jump on the rocket. Sounds simple? Well, when you take the cell, other people will try to kill you to obtain it(like in ctf). You will get a bonus for the last cell. When all cells are in places, a countdown starts. By default you have 90 seconds to jump on the rocket. After the rocket launches - the round restarts.
Creator's message:
This is my first GM, so don't be to hard on me.
Well, this game mode may seem a little borring if you play it alone, but if there are about 5 players on - it will be very fun
Credits:
All credits go to Wups!(me)
Download:
Here
Scripting and testing time: ~3hours.
Re: Escape from Area 51 -
Wiliam - 17.08.2010
hmm i tested it but i dont like 90 sec should be 50 instead too much time
9/10
Re: Escape from Area 51 -
wups - 17.08.2010
You can change it in defines
Re: Escape from Area 51 -
Brian_Furious - 17.08.2010
I see it and i can say it's a awesome GM and a awesone idea. Good job!
Respuesta: Escape from Area 51 -
DarkChildren - 17.08.2010
Great work thanks for your contribution
Re: Escape from Area 51 -
wups - 17.08.2010
Thanks! Don't forget to try it
Re: Escape from Area 51 -
Anotniomontana - 19.08.2010
Awesome!
Nice work man!
Re : Escape from Area 51 -
dalton24 - 19.08.2010
Great job for a first gamemode!
Re: Escape from Area 51 -
wups - 21.08.2010
Thanks! Would you wan't any more game modes from me? You can suggest them here
Re: Escape from Area 51 -
nuriel8833 - 23.08.2010
Its your 1st Gamemode?
Its preety good for the 1st one =))
Re: Escape from Area 51 -
wups - 23.08.2010
1st one released
Re: Escape from Area 51 -
oded050 - 23.08.2010
some errors:
(202) : error 017: undefined symbol "StopPlayerHoldingObject"
(391) : error 017: undefined symbol "SetPlayerHoldingObject"
(400) : error 017: undefined symbol "SetPlayerHoldingObject"
(409) : error 017: undefined symbol "SetPlayerHoldingObject"
(41
: error 017: undefined symbol "SetPlayerHoldingObject"
(443) : error 017: undefined symbol "StopPlayerHoldingObject"
(460) : error 017: undefined symbol "StopPlayerHoldingObject"
(476) : error 017: undefined symbol "StopPlayerHoldingObject"
(492) : error 017: undefined symbol "StopPlayerHoldingObject"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
9 Errors.
Re: Escape from Area 51 - Riddy - 23.08.2010
Quote:
Originally Posted by oded050
some errors:
(202) : error 017: undefined symbol "StopPlayerHoldingObject"
(391) : error 017: undefined symbol "SetPlayerHoldingObject"
(400) : error 017: undefined symbol "SetPlayerHoldingObject"
(409) : error 017: undefined symbol "SetPlayerHoldingObject"
(41 : error 017: undefined symbol "SetPlayerHoldingObject"
(443) : error 017: undefined symbol "StopPlayerHoldingObject"
(460) : error 017: undefined symbol "StopPlayerHoldingObject"
(476) : error 017: undefined symbol "StopPlayerHoldingObject"
(492) : error 017: undefined symbol "StopPlayerHoldingObject"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
9 Errors.
|
Seriously editted and messed up
Re: Escape from Area 51 -
David D - 23.08.2010
Good Job! 5/5 (:
Re: Escape from Area 51 -
wups - 23.08.2010
Quote:
Originally Posted by oded050
some errors:
(202) : error 017: undefined symbol "StopPlayerHoldingObject"
(391) : error 017: undefined symbol "SetPlayerHoldingObject"
(400) : error 017: undefined symbol "SetPlayerHoldingObject"
(409) : error 017: undefined symbol "SetPlayerHoldingObject"
(41 : error 017: undefined symbol "SetPlayerHoldingObject"
(443) : error 017: undefined symbol "StopPlayerHoldingObject"
(460) : error 017: undefined symbol "StopPlayerHoldingObject"
(476) : error 017: undefined symbol "StopPlayerHoldingObject"
(492) : error 017: undefined symbol "StopPlayerHoldingObject"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
9 Errors.
|
Only works on SA-MP 0.3b. Please update your includes
Re: Escape from Area 51 -
BlueOrange - 23.08.2010
I'm Going to try this
Re: Escape from Area 51 -
Basicz - 18.09.2010
Nice gamemode!
Great work!
Re: Escape from Area 51 -
wups - 18.09.2010
Thanks!
Re: Escape from Area 51 -
Las Venturas CNR - 23.10.2010
Sorta like the ol' Area 51 gm before it closed.
Nice release, a lot of un-used call backs could be deleted however...
Re: Escape from Area 51 -
wups - 10.11.2010
Updated!