Attach problem - Printable Version
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+---- Thread: Attach problem (
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Attach problem -
Sascha - 16.08.2010
I... I did that:
Код:
dcmd_attach(playerid, params[])
{
#pragma unused params
new v = GetPlayerVehicleID(playerid);
if(IsPlayerInAnyVehicle(playerid)){
if(!IsTrailerAttachedToVehicle(v)){
if(GetVehicleModel(v) == 531){
for(new v2=0; v < MAX_VEHICLES; v++)
if(GetVehicleModel(v2) == 607){
new Float:x, Float:y, Float:z;
GetVehiclePos(v2, x, y, z);
if(IsPlayerInRangeOfPoint(playerid, 5.00, x, y, z)){
AttachTrailerToVehicle(v2, v);
}
}
}else{
SendClientMessage(playerid, GREY, "This command doesn't work for this vehicle");
}
}else{
SendClientMessage(playerid, GREY, "Use /detach first");
}
}else{
SendClientMessage(playerid, GREY, "Get in a Tractor");
}
return 1;
}
but... if I'm near the trailer with the tractor it doesn't do anything -.-
Re: Attach problem -
Sascha - 16.08.2010
lalala...
so any ideas?
Re: Attach problem -
Dark_Kostas - 16.08.2010
Try this one.
pawn Код:
dcmd_attach(playerid, params[])
{
#pragma unused params
if(IsPlayerInAnyVehicle(playerid))
{
new v = GetPlayerVehicleID(playerid);
if(!IsTrailerAttachedToVehicle(v))
{
if(GetVehicleModel(v) == 531)
{
for(new v2=0; v2 < MAX_VEHICLES; v2++)
{
if(GetVehicleModel(v2) == 607 && IsVehicleStreamedIn(v2, playerid))
{
new Float:x, Float:y, Float:z;
GetVehiclePos(v2, x, y, z);
if(IsPlayerInRangeOfPoint(playerid, 5.00, x, y, z))
{
AttachTrailerToVehicle(v2, v);
}
}
}
else SendClientMessage(playerid, GREY, "This command doesn't work for this vehicle");
}
else SendClientMessage(playerid, GREY, "Use /detach first");
}
else SendClientMessage(playerid, GREY, "Get in a Tractor");
return 1;
}
Re: Attach problem -
Sascha - 16.08.2010
still doesn't work..
I also tried to set the range up to 50
but doesn't work...
Re: Attach problem -
Sascha - 17.08.2010
is it even possible to attach a baggage trailer to a tractor?