[0.3b] Pickup into Interior -
Tom_Dedi - 14.08.2010
Hello Guys,
If I make Enter Leave pickups into a Interior by exampel the City Hall
I enter Cityhall turn around and can Leave because Leave pickup was there
If I enter Cityhall ran highest etage and than back and the Leave pickup I cant see and use
If I have Time I make are Video or all can understand me?
Sorry for bad english
-Dedi
Re: [0.3b] Pickup into Interior -
juuleman - 14.08.2010
Yeah, i understand.
I didn't actually tested or saw this but if its true i hope it will be fixed because otherwise it will be very annoying...
Re: [0.3b] Pickup into Interior -
GaGlets(R) - 14.08.2010
Yes i have reported it everywhere, but that Thread was deleted..
Here is the video i made with 0.3a ...
[ame]http://www.youtube.com/watch?v=G2m82B5zU_Q[/ame]
Re: [0.3b] Pickup into Interior -
Koruda - 15.08.2010
Same answer as previous threads...
Use checkpoints instead of pickups.
Re: [0.3b] Pickup into Interior -
juuleman - 15.08.2010
Why you use a Streamer for pickups anyway?
Try them without streamer and tell if it still is bugged or not.
Re: [0.3b] Pickup into Interior -
GaGlets(R) - 15.08.2010
I tried with everything, nonstreamed,streamed,other type of pickups... The same..
Re: [0.3b] Pickup into Interior -
Koruda - 15.08.2010
So the answer is simple. Use checkpoints.
Re: [0.3b] Pickup into Interior -
juuleman - 15.08.2010
Quote:
Originally Posted by Koruda
So the answer is simple. Use checkpoints.
|
Or just wait untill SA:MP will fix it.
AW: [0.3b] Pickup into Interior -
Tom_Dedi - 15.08.2010
Quote:
Originally Posted by juuleman
Quote:
Originally Posted by Koruda
Or just wait untill SA:MP will fix it.
|
So the answer is simple. Use checkpoints.
|
Or you can explain me how I can use more than 20 Checkpoints to same time
Re: [0.3b] Pickup into Interior - WackoX - 16.08.2010
Quote:
Originally Posted by GaGlets®
|
1. Because you didn't post in the 0.3b section.
2. Because you're just showing us a video where you are in a building saying ''WTF'' al the time?
Ye like we understand what you mean.
3. SA:MP Developers told you many times, re-compile the script with the latest includes.