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Pawno Compiling takes ages - Printable Version

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Pawno Compiling takes ages - Julian2574 - 11.08.2010

Sup mates! You see the latest days I've gaining experience with pawno taking around 10 - 6min to compile a simple FS and dont really ask me about the GM compile .. At most I've re downloaded pawno around 5 times and still no success fixing it.
MY PC SPECS:
Intel Celeron 2.6GHZ
768RAM DDR2 ( I know low ram but it shouldn't take ages .. )
Operative system:Windows XP Home Edition SP3

Also if it's because "Low memory" is there any ways to make the compiling take less memory usage?

EDIT:
Here's my settings.ini
Код:
[General]
FileAssoc=1
[Display]
WindowMax=1
WindowX=1
WindowY=16
WindowW=1014
WindowH=682
Splitter=244
Font_Name=Courier New
Font_Size=10
ShowFuncList=1
[RunOpts]
CopyDir=\
ExeFile=pawncc.exe
Params=-r



Re: Pawno Compiling takes ages - RyDeR` - 11.08.2010

Hmm, interresting. Your system is not good but it's fine. A less powerful system will even compile faster.

I bet it's something else, not your system. How much does it takes to only compile:

#include <a_samp> ??


Re: Pawno Compiling takes ages - Julian2574 - 11.08.2010

3 seconds - Wierd is that if the lines are over 400 it start to "lag" out the compiler.


Re: Pawno Compiling takes ages - RyDeR` - 11.08.2010

3 seconds? That's a lot for only one simple include which doesn't do a lot.

Hmm, I have no explanation. I'm sorry, hope someone will find a solution.


Re: Pawno Compiling takes ages - Julian2574 - 11.08.2010

Thanks thought ..