hmm how to solve this? - Printable Version
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hmm how to solve this? -
selten98 - 10.08.2010
Quote:
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
Header size: 5908 bytes
Code size: 189904 bytes
Data size: 1360936 bytes
Stack/heap size: 16384 bytes; estimated max. usage=4213 cells (16852 bytes)
Total requirements: 1573132 bytes
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i know ppl ask this more often but i dont know what to search to find the post about this..
Re: hmm how to solve this? -
(.Aztec); - 10.08.2010
It means your script isn't as efficient as it could be. Read some of ******' threads about optimizing your gamemode.
Re: hmm how to solve this? -
Kar - 10.08.2010
change all string[256]s to string [128]; pl0x
Re: hmm how to solve this? -
selten98 - 10.08.2010
Quote:
Originally Posted by (.Aztec);
It means your script isn't as efficient as it could be. Read some of ******' threads about optimizing your gamemode.
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i know Y-Less posted it but i couldnt find the post....
Re: hmm how to solve this? -
(.Aztec); - 10.08.2010
Quote:
Originally Posted by selten98
i know Y-Less posted it but i couldnt find the post....
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Let me do a quick search for you, and see if I can find it..
Here's a couple:
"Why you should not use 256" - ******
"PAWN Pre-Processor" - ******
"Code optimisations" - ******
Re: hmm how to solve this? -
selten98 - 10.08.2010
Quote:
Originally Posted by Kar
change all string[256]s to string [128]; pl0x
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tnx Kar DONE