Prison Gates Help -
Karl1195 - 09.08.2010
Okay hello guys sorry for asking a lot of questions but i am kinda a starter scripter and i wanna learn how to do gates profesional way =].
Okay i got these gates done :
Код:
CreateObject(986,1805.32214355,-1288.56970215,197.59532166,0.00000000,0.00000000,0.00000000); //Hc-Cell 1 Close
CreateObject(986,1806.86389160,-1288.49340820,197.59532166,0.00000000,0.00000000,0.00000000); //(HC-Cell 1 Open
CreateObject(986,1791.77014160,-1288.49255371,197.59532166,0.00000000,0.00000000,0.00000000); //MC-Cell 2 Close
CreateObject(986,1796.79223633,-1288.58740234,198.06715393,0.00000000,0.00000000,0.00000000); //MC-Cell 2 Open
CreateObject(988,1799.94262695,-1332.59863281,193.59532166,0.00000000,0.00000000,0.00000000); //LC-Cell 3 Close
CreateObject(988,1799.97021484,-1332.63964844,197.27847290,0.00000000,0.00000000,0.00000000); //LC-Cell 3 Open
CreateObject(988,1804.66760254,-1332.64489746,193.59532166,0.00000000,0.00000000,0.00000000); //LC-Cell 4 Close
CreateObject(988,1804.67395020,-1332.43591309,197.69656372,0.00000000,0.00000000,0.00000000); //LC-Cell 4 Open
CreateObject(988,1808.29248047,-1332.67504883,193.59532166,0.00000000,0.00000000,0.00000000); //LC-Cell 5 Close
CreateObject(988,1808.24597168,-1332.46374512,197.37092590,0.00000000,0.00000000,0.00000000); //LC-Cell 5 Open
I have kinda a red thing object and i want it that when i be near that red thing all these gates will open.
Co-Ordinite of the are where the red thing is placed :
Код:
AddPlayerClass(186,1798.5381,-1336.3462,194.5953,183.6750,0,0,0,0,0,0); //
I want it that when your press ENTER all cells open
I want this for the mapped prison i made Thanks a lot for your help and time.. if you can't help don't waste your time move to the next thread =]
If some one can do it for me and post it i be very glad to see and learn for next time thanks...
Re: Prison Gates Help -
Bessensap - 09.08.2010
do you want them to open as a door (rotate it) or like commonly real prison cells (slide to the right/left) cause then u could use MoveObject
Re: Prison Gates Help -
Henkiee - 09.08.2010
maybe tell him how MoveObject works^^ (:P) or link him to the wiki
Link to wiki:
https://sampwiki.blast.hk/wiki/MoveObject
and if you need more help just tell me or him :P
Re: Prison Gates Help -
Bessensap - 09.08.2010
yeah, would've been smarter oops
Re: Prison Gates Help -
Karl1195 - 09.08.2010
The 2 first cells HC/MC slide to the right and the LC cells slide up and down
Re: Prison Gates Help -
Jeffry - 09.08.2010
Hello again.
I have made a code for you, it is untested, but you can test it. ^^
Add this at TOP of your script:
pawn Код:
new GateStatus;
new Gate[5];
These are the gate objects:
pawn Код:
Gate[0]=CreateObject(986,1805.32214355,-1288.56970215,197.59532166,0.00000000,0.00000000,0.00000000); //Hc-Cell 1 Close
Gate[1]=CreateObject(986,1791.77014160,-1288.49255371,197.59532166,0.00000000,0.00000000,0.00000000); //MC-Cell 2 Close
Gate[2]=CreateObject(988,1799.94262695,-1332.59863281,193.59532166,0.00000000,0.00000000,0.00000000); //LC-Cell 3 Close
Gate[3]=CreateObject(988,1804.66760254,-1332.64489746,193.59532166,0.00000000,0.00000000,0.00000000); //LC-Cell 4 Close
Gate[4]=CreateObject(988,1808.29248047,-1332.67504883,193.59532166,0.00000000,0.00000000,0.00000000); //LC-Cell 5 Close
This is the OnPlayerKeyStateChange, it detects when someone presses ENTER near the red thingy:
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_SECONDARY_ATTACK)
{
if(IsPlayerInRangeOfPoint(playerid, 1798.5381,-1336.3462,194.5953, 5.0)) //Change the 5.0 if you want a smaller range
{
if(GateStatus==0) // The gates are closed, and will open now
{
OpenGates();
return SendClientMessage(playerid, 0xFF00FFFF, "[Gate] The gates are opening now!");
}
else // The gates are in the opend status
{
return SendClientMessage(playerid, 0xFF00FFFF, "[Gate] The gates are already open!");
}
}
}
return 1;
}
Add this at bottom of your script:
pawn Код:
forward OpenGates();
public OpenGates()
{
GateStatus=1;
MoveObject(Gate[0], 1806.86389160,-1288.49340820,197.59532166, 1.0); //Change the 1.0 If you want them to be faster/slower
MoveObject(Gate[1], 1796.79223633,-1288.58740234,198.06715393, 1.0); //Change the 1.0 If you want them to be faster/slower
MoveObject(Gate[2], 1799.97021484,-1332.63964844,197.27847290, 1.0); //Change the 1.0 If you want them to be faster/slower
MoveObject(Gate[3], 1804.67395020,-1332.43591309,197.69656372, 1.0); //Change the 1.0 If you want them to be faster/slower
MoveObject(Gate[4], 1808.24597168,-1332.46374512,197.37092590, 1.0); //Change the 1.0 If you want them to be faster/slower
SetTimer("CloseGates", 30000, 0); //Change the 30000 (30 sec) if you want them to stay open longer/shorter
return 1;
}
forward CloseGates();
public CloseGates()
{
GateStatus=0;
MoveObject(Gate[0], 1805.32214355,-1288.56970215,197.59532166, 1.0); //Change the 1.0 If you want them to be faster/slower
MoveObject(Gate[1], 1791.77014160,-1288.49255371,197.59532166, 1.0); //Change the 1.0 If you want them to be faster/slower
MoveObject(Gate[2], 1799.94262695,-1332.59863281,193.59532166, 1.0); //Change the 1.0 If you want them to be faster/slower
MoveObject(Gate[3], 1804.66760254,-1332.64489746,193.59532166, 1.0); //Change the 1.0 If you want them to be faster/slower
MoveObject(Gate[4], 1808.29248047,-1332.67504883,193.59532166, 1.0); //Change the 1.0 If you want them to be faster/slower
return 1;
}
Tell me if you get any errors or if there are any bugs.
I hope it works, and you enjoy it.
Greetings,
Jeffry
Re: Prison Gates Help -
Karl1195 - 09.08.2010
Thanks mate ill test it sorry took long to reply but i gave my pc a format ill test it as soon as i install Gta again
Re: Prison Gates Help -
Jeffry - 09.08.2010
Take your time and let me know then.
Re: Prison Gates Help -
Karl1195 - 10.08.2010
it didn't work i think i did some thing wrong or some thing i had no errors the pwano just crash
Re: Prison Gates Help -
Karl1195 - 10.08.2010
please some one help me if u wanna see the prison come to 88.203.79.136:7777