Auto Spawn Object - Printable Version
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Auto Spawn Object -
sheepondrugs - 08.08.2010
Hi,
I'm wanting to spawn an object (health to be specific).
Код:
public OnGameModeInit()
{
CreateObject(2587, 2001.195679, 1547.113892, 14.283400, 0, 0, 96);
return 1;
}
I want it to do this ideally:
Quote:
IF player is on the health object THEN
user hp = 100
destory object
timer 5000
spawn health object
|
I had a bash at it, but probably screwed it up lol
Код:
public OnGameModeInit()
{
CreateObject(2587, 2001.195679, 1547.113892, 14.283400, 0, 0, 1240);
SetPlayerHealth(playerid,100);
DestroyPickup(????);
return 1;
}
thanks
Re: Auto Spawn Object -
(.Aztec); - 08.08.2010
Take a look at this, see if you can figure it out yourself. This does basically the same, but with weapons.
http://pastebin.com/XVbNhXxK
Re: Auto Spawn Object - [L3th4l] - 08.08.2010
pawn Код:
CMD:pickup(playerid, params[])
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y ,z);
CreatePickup(1240, 2, x, y, z, 0); // creates a pickup at your location
return 1;
}
or
new Health;
pawn Код:
public OnGameModeInit()
{
Health = createpickup(1242, 2, x, y, z);
}
Actually, when you pick that pickup ^ it will respawn after some time. if it is the health one, it will automatically give you health. just insert your coordinates
Re: Auto Spawn Object -
sheepondrugs - 09.08.2010
nice thanks very much, I didn't know it was auto built in!