SetPlayerDrunkLevel (playerid, 5000);
if (!strcmp("/drunk", cmdtext, true))
{
if ( GetPlayerMoney(playerid) < 80) return SendClientMessage(playerid, RED, "You Don't Have Enough Cash");
SetPlayerHealth(playerid,90.0);
SetPlayerDrunkLevel (playerid, 5000);
GivePlayerMoney(playerid,-80);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
return 1;
}
#include <a_samp>
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
public OnFilterScriptInit()
{
print("Drinking System");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp("/drunk", cmdtext, true))
{
if ( GetPlayerMoney(playerid) < 80) return SendClientMessage(playerid, "You Don't Have Enough Cash");
SetPlayerHealth(playerid,90.0);
SetPlayerDrunkLevel (playerid, 5000);
GivePlayerMoney(playerid,-80);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
return 1;
}
return 0;
}
|
C:\Program Files\Rockstar Games\GTA San Andreas\samp03asvr_R8_win32\filterscripts\drinking .pwn(19) : error 035: argument type mismatch (argument 2) C:\Program Files\Rockstar Games\GTA San Andreas\samp03asvr_R8_win32\filterscripts\drinking .pwn(27) : warning 217: loose indentation 1 Error. |
sorry I'm a TOTAL noob at this!
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/drunk", cmdtext, true, 6) == 0)// 6 is the length of "/drunk"
{
if(GetPlayerMoney(playerid) <80) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
SetPlayerHealth(playerid,90.0);
SetPlayerDrunkLevel (playerid, 5000);
GivePlayerMoney(playerid,-80);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
return 1;
}
return 0;
}
|
Hi,
just tested the script, the drunk thing works a treat, but it doesn't take money or HP. it only take money + HP if they are driving |
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/drunk", cmdtext, true, 6) == 0)// 6 is the length of "/drunk"
{
new Float:Health;
if(GetPlayerMoney(playerid) <80) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
if(!IsPlayerInAnyVehicle(playerid))
{
GetPlayerHealth(playerid, Health);
SetPlayerHealth(playerid,Health-10);
SetPlayerDrunkLevel (playerid, 5000);
GivePlayerMoney(playerid,-80);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
}
else return SendClientMessage(playerid, 0xFFFFFF, "You can only use this on foot!");
return 1;
}
return 0;
}
|
pawn Код:
|
#include <a_samp>
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
public OnFilterScriptInit()
{
print("Drinking System Loaded");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/drunk", cmdtext, true, 6) == 0)// 6 is the length of "/drunk"
{
new Float:Health;
if(GetPlayerMoney(playerid) <80) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
if(!IsPlayerInAnyVehicle(playerid))
{
GetPlayerHealth(playerid, Health);
SetPlayerHealth(playerid,Health-20);
SetPlayerDrunkLevel (playerid, 5000);
GivePlayerMoney(playerid,-80);
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER);
SendClientMessage(playerid, 0xFFFFFF, "You spend $80 on alcohol..");
}
else return SendClientMessage(playerid, 0xFFFFFF, "You can only use this on foot!");
return 1;
}
return 0;
}