If this can be a reason for server slowdown - lagg ? - Printable Version
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If this can be a reason for server slowdown - lagg ? -
ikey07 - 03.08.2010
If this can be a reason for server slowdown - lagg ?
pawn Код:
OnPlayerUpdate(playerid)
{
for(new veh = 0; veh < MAX_VEHICLES; veh++)
{
if (CarLocked[veh] == 1) { SetVehicleParamsForPlayer(veh,playerid,0,1); }
else { SetVehicleParamsForPlayer(veh,playerid,0,0); }
}
}
??
Re: If this can be a reason for server slowdown - lagg ? -
Jefff - 03.08.2010
omg YES :O
use this
pawn Код:
public OnVehicleStreamIn(vehicleid, forplayerid)
{
if(CarLocked[vehicleid] == 1) SetVehicleParamsForPlayer(vehicleid,forplayerid,0,1);
else SetVehicleParamsForPlayer(vehicleid,forplayerid,0,0);
return 1;
}
Re: If this can be a reason for server slowdown - lagg ? - WackoX - 03.08.2010
Quote:
Originally Posted by ikey07
If this can be a reason for server slowdown - lagg ?
pawn Код:
OnPlayerUpdate(playerid) { for(new veh = 0; veh < MAX_VEHICLES; veh++) { if (CarLocked[veh] == 1) { SetVehicleParamsForPlayer(veh,playerid,0,1); } else { SetVehicleParamsForPlayer(veh,playerid,0,0); } } }
??
|
100 % sure, it looks like you want the server to crash!?
MAX_VEHICLES = 2000
OnPlayerUpdate gets called every... like 0.05 seconds.
That means that script part is called about 40.000 times every 1 second for 1 player.
That means if you have 200 players in your server, times 40.000 = 8.000.000 times a second.
So if you have 200 players, that script part will be executed 8 million times per second.
Re: If this can be a reason for server slowdown - lagg ? -
ikey07 - 03.08.2010
Well, I have feel about it
Thx, you guys saved me a lot of keyboards and time