Vehicle Health - Printable Version
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+---- Thread: Vehicle Health (
/showthread.php?tid=165044)
Vehicle Health -
CT_Ronnie_Deo - 03.08.2010
this is always returning player can't drive...
Код:
case MAX_DRIVERTEST_CP:
{
new string[125];
DisablePlayerCheckpoint(playerid);
DrivingStep[playerid] = 0;
new Float:vehp;
if(GetVehicleHealth(v,vehp) < 750)
{
format(string, sizeof(string), "Player (%d) Cant Driver For ****..someone call him a Taxi!!", playerid);
// Add Var to Set Licese Licese[playerid] = 1;
}
else
{
format(string, sizeof(string), "Player (%d) Passed His Drivers Test, we are no longer safe on the streets!", playerid);
// Add Var to Set TAKE Licese Just in case of Bug ( Licese[playerid] = 0; )
}
SendClientMessageToAll(COLOR_LIGHTRED, string);
DrivingTest[playerid] = 0;
}
}
}
Re: Vehicle Health -
iggy1 - 03.08.2010
Try this not tested but maybe will work.
pawn Код:
case MAX_DRIVERTEST_CP:
{
new string[125],Float:vehp;
DisablePlayerCheckpoint(playerid);
DrivingStep[playerid] = 0;
GetVehicleHealth(v,vehp);
if(vehp < 750)
{
format(string, sizeof(string), "Player (%d) Cant Drive For ****..someone call him a Taxi!!", playerid);
SendClientMessageToAll(COLOR_LIGHTRED, string);
}
else if(vehp >= 750)
{
format(string, sizeof(string), "Player (%d) Passed His Drivers Test, we are no longer safe on the streets!", playerid);
SendClientMessageToAll(COLOR_LIGHTRED, string);
}
DrivingTest[playerid] = 0;
}
Re: Vehicle Health -
CT_Ronnie_Deo - 03.08.2010
awesome thanks